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added test framework and editor build settings missing from last PR

/main
Andrem 3 年前
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595cf001
共有 2 个文件被更改,包括 1 次插入6 次删除
  1. 1
      Packages/manifest.json
  2. 6
      ProjectSettings/EditorBuildSettings.asset

1
Packages/manifest.json


"com.unity.mathematics": "1.2.1",
"com.unity.memoryprofiler": "0.2.9-preview.3",
"com.unity.render-pipelines.universal": "10.5.0",
"com.unity.test-framework": "1.1.27",
"com.unity.testframework.graphics": "7.8.12-preview",
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.4.8",

6
ProjectSettings/EditorBuildSettings.asset


m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 0
path: Assets/scenes/demo_Island.unity
guid: b3bf1324da98a41e796a5881dd3812eb
- enabled: 1
path: Assets/scenes/main_menu.unity
guid: c817c1b09586c49e5b4a849ce1cf119b

- enabled: 0
path: Assets/scenes/Testing/benchmark_island-flythrough.unity
guid: c7a97972985ccaf4a9c8daf7e1db85ed
- enabled: 1
path: Assets/scenes/Testing/benchmark_island-static.unity
guid: bf8529d52d0dac843b94245ecf955d4a

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