Andre McGrail
7 年前
当前提交
c4011ea8
共有 44 个文件被更改,包括 3177 次插入 和 178 次删除
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49Assets/CinemachinePostProcessingV2/CinemachinePostProcessing.cs
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33Assets/CinemachinePostProcessingV2/Editor/CinemachinePostProcessingEditor.cs
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15Assets/LightweightAsset.asset
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14Assets/Objects/boats/Interceptor 1.mat
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14Assets/Objects/boats/Interceptor 2.mat
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14Assets/Objects/boats/Interceptor 3.mat
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14Assets/Objects/boats/Interceptor.mat
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10Assets/Objects/boats/Test/Prefabs/_Boat.prefab
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12Assets/Objects/environment/Cliffs/Env_Rocks.fbx.meta
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10Assets/Objects/environment/Cliffs/Materials/Env_Cliffs.mat
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10Assets/Objects/environment/Cliffs/Materials/Env_HeroCave.mat
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16Assets/Objects/environment/Cliffs/Materials/Env_HeroLarge.mat
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10Assets/Objects/environment/Cliffs/Materials/Env_Rocks.mat
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37Assets/Objects/environment/Terrain/TerrainCustom.mat
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2Assets/Objects/props/houses/Materials/Matr_BuildingsJettys.mat
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72Assets/Shaders/CustomTerrain.ShaderGraph
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6Assets/Shaders/LWVegetationShader.shader
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14Assets/Shaders/PackedPBR.ShaderGraph
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21Assets/Shaders/Vegetation.hlsl
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871Assets/scenes/Island.unity
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934Assets/scenes/Island_Profiles/PostVolumeGlobal Profile.asset
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10Packages/manifest.json
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2ProjectSettings/ProjectSettings.asset
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2ProjectSettings/ProjectVersion.txt
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4ProjectSettings/QualitySettings.asset
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2ProjectSettings/TagManager.asset
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15Assets/CinemachineLensPresets.asset
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8Assets/CinemachineLensPresets.asset.meta
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424Assets/Objects/environment/Cliffs/Env_Rocks_tmp.fbx.meta
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8Assets/Scripts/System.meta
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250Assets/Textures/case_1041700-BBI_3028_Screenshot.png
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86Assets/Textures/case_1041700-BBI_3028_Screenshot.png.meta
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131Assets/Textures/umhlanga_sunrise_8k.png.meta
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9Packages/manifest_packages.json
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31Assets/Scripts/System/MaxLodOption.cs
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11Assets/Scripts/System/MaxLodOption.cs.meta
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112Assets/Scripts/System/MiniProfiler.cs
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11Assets/Scripts/System/MiniProfiler.cs.meta
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50Assets/Scripts/System/PerfomanceStats.cs
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11Assets/Scripts/System/PerfomanceStats.cs.meta
72
Assets/Shaders/CustomTerrain.ShaderGraph
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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14
Assets/Shaders/PackedPBR.ShaderGraph
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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871
Assets/scenes/Island.unity
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
934
Assets/scenes/Island_Profiles/PostVolumeGlobal Profile.asset
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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"com.unity.mathematics": "0.0.12-preview.2", |
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"com.unity.render-pipelines.lightweight": "2.0.1-preview", |
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"com.unity.cinemachine": "2.2.0-preview.3", |
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"com.unity.mathematics": "0.0.12-preview.5", |
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"com.unity.package-manager-ui": "1.9.9", |
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"com.unity.postprocessing": "file:/Users/andremcgrail/Documents/UnityProjects/SRP/ScriptableRenderPipeline/Assets/com.unity.postprocessing", |
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"com.unity.render-pipelines.core": "file:/Users/andremcgrail/Documents/UnityProjects/SRP/ScriptableRenderPipeline/Assets/com.unity.render-pipelines.core", |
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"com.unity.render-pipelines.lightweight": "file:/Users/andremcgrail/Documents/UnityProjects/SRP/ScriptableRenderPipeline/Assets/com.unity.render-pipelines.lightweight", |
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"com.unity.shadergraph": "file:/Users/andremcgrail/Documents/UnityProjects/SRP/ScriptableRenderPipeline/Assets/com.unity.shadergraph", |
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"com.unity.textmeshpro": "1.2.3" |
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} |
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} |
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4300070: Rock_Small_01_LOD2 |
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4300072: Rock_Small_02_LOD2 |
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4300074: Rock_Small_03_LOD2 |
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4300094: Rock_Small_03_LOD0 |
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4300098: Hero_Tower_LOD1 |
|||
4300100: Hero_Tower_LOD2 |
|||
4300102: Hero_Mountain_LOD2 |
|||
4300104: Hero_Tower_LOD0 |
|||
4300106: Hero_Mountain_LOD0 |
|||
4300108: Hero_CaveEntrance_LOD1 |
|||
4300110: Hero_Cave_LOD1 |
|||
4300112: Hero_CaveExit_LOD1 |
|||
4300114: Hero_CaveEntrance_LOD2 |
|||
4300116: Hero_Cave_LOD2 |
|||
4300118: Hero_CaveExit_LOD2 |
|||
4300120: Hero_Cave_LOD0 |
|||
4300122: Hero_CaveExit_LOD0 |
|||
4300124: Hero_CaveEntrance_LOD0 |
|||
7400000: Take 001 |
|||
9500000: //RootNode |
|||
20500000: //RootNode |
|||
2186277476908879412: ImportLogs |
|||
externalObjects: {} |
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materials: |
|||
importMaterials: 1 |
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materialName: 0 |
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materialSearch: 1 |
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materialLocation: 1 |
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animations: |
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legacyGenerateAnimations: 4 |
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bakeSimulation: 0 |
|||
resampleCurves: 1 |
|||
optimizeGameObjects: 0 |
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motionNodeName: |
|||
rigImportErrors: |
|||
rigImportWarnings: |
|||
animationImportErrors: |
|||
animationImportWarnings: |
|||
animationRetargetingWarnings: |
|||
animationDoRetargetingWarnings: 0 |
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importAnimatedCustomProperties: 0 |
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importConstraints: 0 |
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animationCompression: 1 |
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animationRotationError: 0.5 |
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animationPositionError: 0.5 |
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animationScaleError: 0.5 |
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animationWrapMode: 0 |
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extraExposedTransformPaths: [] |
|||
extraUserProperties: [] |
|||
clipAnimations: [] |
|||
isReadable: 1 |
|||
meshes: |
|||
lODScreenPercentages: |
|||
- 0.25 |
|||
- 0.125 |
|||
- 0.01 |
|||
globalScale: 1 |
|||
meshCompression: 0 |
|||
addColliders: 0 |
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importVisibility: 1 |
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importBlendShapes: 1 |
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importCameras: 1 |
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importLights: 1 |
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swapUVChannels: 0 |
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generateSecondaryUV: 0 |
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useFileUnits: 1 |
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optimizeMeshForGPU: 1 |
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keepQuads: 0 |
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weldVertices: 1 |
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preserveHierarchy: 0 |
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indexFormat: 0 |
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secondaryUVAngleDistortion: 8 |
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secondaryUVAreaDistortion: 15.000001 |
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secondaryUVHardAngle: 88 |
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secondaryUVPackMargin: 4 |
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useFileScale: 1 |
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previousCalculatedGlobalScale: 0.01 |
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hasPreviousCalculatedGlobalScale: 1 |
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tangentSpace: |
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normalSmoothAngle: 60 |
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normalImportMode: 0 |
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tangentImportMode: 3 |
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normalCalculationMode: 4 |
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importAnimation: 1 |
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copyAvatar: 0 |
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humanDescription: |
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serializedVersion: 2 |
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human: [] |
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skeleton: [] |
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armTwist: 0.5 |
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foreArmTwist: 0.5 |
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upperLegTwist: 0.5 |
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legTwist: 0.5 |
|||
armStretch: 0.05 |
|||
legStretch: 0.05 |
|||
feetSpacing: 0 |
|||
rootMotionBoneName: |
|||
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} |
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hasTranslationDoF: 0 |
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hasExtraRoot: 0 |
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skeletonHasParents: 1 |
|||
lastHumanDescriptionAvatarSource: {instanceID: 0} |
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animationType: 2 |
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humanoidOversampling: 1 |
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additionalBone: 0 |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
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fileFormatVersion: 2 |
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guid: cbca2e7b41fb94a54ac6ad5258118569 |
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folderAsset: yes |
|||
DefaultImporter: |
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externalObjects: {} |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
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fileFormatVersion: 2 |
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guid: 460c2f43bd47a4d9cb1a0c46dfab853e |
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TextureImporter: |
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fileIDToRecycleName: {} |
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externalObjects: {} |
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serializedVersion: 6 |
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mipmaps: |
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mipMapMode: 0 |
|||
enableMipMap: 1 |
|||
sRGBTexture: 1 |
|||
linearTexture: 0 |
|||
fadeOut: 0 |
|||
borderMipMap: 0 |
|||
mipMapsPreserveCoverage: 0 |
|||
alphaTestReferenceValue: 0.5 |
|||
mipMapFadeDistanceStart: 1 |
|||
mipMapFadeDistanceEnd: 3 |
|||
bumpmap: |
|||
convertToNormalMap: 0 |
|||
externalNormalMap: 0 |
|||
heightScale: 0.25 |
|||
normalMapFilter: 0 |
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isReadable: 0 |
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streamingMipmaps: 0 |
|||
streamingMipmapsPriority: 0 |
|||
grayScaleToAlpha: 0 |
|||
generateCubemap: 6 |
|||
cubemapConvolution: 0 |
|||
seamlessCubemap: 0 |
|||
textureFormat: 1 |
|||
maxTextureSize: 2048 |
|||
textureSettings: |
|||
serializedVersion: 2 |
|||
filterMode: -1 |
|||
aniso: -1 |
|||
mipBias: -100 |
|||
wrapU: -1 |
|||
wrapV: -1 |
|||
wrapW: -1 |
|||
nPOTScale: 1 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
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spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
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alignment: 0 |
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spritePivot: {x: 0.5, y: 0.5} |
|||
spritePixelsToUnits: 100 |
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spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spriteGenerateFallbackPhysicsShape: 1 |
|||
alphaUsage: 1 |
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alphaIsTransparency: 0 |
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spriteTessellationDetail: -1 |
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textureType: 0 |
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textureShape: 1 |
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singleChannelComponent: 0 |
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maxTextureSizeSet: 0 |
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compressionQualitySet: 0 |
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textureFormatSet: 0 |
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platformSettings: |
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- serializedVersion: 2 |
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buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
physicsShape: [] |
|||
bones: [] |
|||
spriteID: |
|||
vertices: [] |
|||
indices: |
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edges: [] |
|||
weights: [] |
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spritePackingTag: |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
|
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fileFormatVersion: 2 |
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guid: 0a83d5b40c1554d1398c766a7c04fef4 |
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TextureImporter: |
|||
fileIDToRecycleName: |
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8900000: generatedCubemap |
|||
externalObjects: {} |
|||
serializedVersion: 6 |
|||
mipmaps: |
|||
mipMapMode: 0 |
|||
enableMipMap: 1 |
|||
sRGBTexture: 1 |
|||
linearTexture: 0 |
|||
fadeOut: 0 |
|||
borderMipMap: 0 |
|||
mipMapsPreserveCoverage: 0 |
|||
alphaTestReferenceValue: 0.5 |
|||
mipMapFadeDistanceStart: 1 |
|||
mipMapFadeDistanceEnd: 3 |
|||
bumpmap: |
|||
convertToNormalMap: 0 |
|||
externalNormalMap: 0 |
|||
heightScale: 0.25 |
|||
normalMapFilter: 0 |
|||
isReadable: 0 |
|||
streamingMipmaps: 0 |
|||
streamingMipmapsPriority: 0 |
|||
grayScaleToAlpha: 0 |
|||
generateCubemap: 6 |
|||
cubemapConvolution: 0 |
|||
seamlessCubemap: 0 |
|||
textureFormat: 1 |
|||
maxTextureSize: 2048 |
|||
textureSettings: |
|||
serializedVersion: 2 |
|||
filterMode: -1 |
|||
aniso: -1 |
|||
mipBias: -100 |
|||
wrapU: -1 |
|||
wrapV: -1 |
|||
wrapW: -1 |
|||
nPOTScale: 1 |
|||
lightmap: 0 |
|||
compressionQuality: 50 |
|||
spriteMode: 0 |
|||
spriteExtrude: 1 |
|||
spriteMeshType: 1 |
|||
alignment: 0 |
|||
spritePivot: {x: 0.5, y: 0.5} |
|||
spritePixelsToUnits: 100 |
|||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
|||
spriteGenerateFallbackPhysicsShape: 1 |
|||
alphaUsage: 1 |
|||
alphaIsTransparency: 0 |
|||
spriteTessellationDetail: -1 |
|||
textureType: 0 |
|||
textureShape: 2 |
|||
singleChannelComponent: 0 |
|||
maxTextureSizeSet: 0 |
|||
compressionQualitySet: 0 |
|||
textureFormatSet: 0 |
|||
platformSettings: |
|||
- serializedVersion: 2 |
|||
buildTarget: DefaultTexturePlatform |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
- serializedVersion: 2 |
|||
buildTarget: Standalone |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
- serializedVersion: 2 |
|||
buildTarget: iPhone |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
- serializedVersion: 2 |
|||
buildTarget: Android |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
- serializedVersion: 2 |
|||
buildTarget: WebGL |
|||
maxTextureSize: 2048 |
|||
resizeAlgorithm: 0 |
|||
textureFormat: -1 |
|||
textureCompression: 1 |
|||
compressionQuality: 50 |
|||
crunchedCompression: 0 |
|||
allowsAlphaSplitting: 0 |
|||
overridden: 0 |
|||
androidETC2FallbackOverride: 0 |
|||
spriteSheet: |
|||
serializedVersion: 2 |
|||
sprites: [] |
|||
outline: [] |
|||
physicsShape: [] |
|||
bones: [] |
|||
spriteID: |
|||
vertices: [] |
|||
indices: |
|||
edges: [] |
|||
weights: [] |
|||
spritePackingTag: |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
{ |
|||
"registry": "https://staging-packages.unity.com", |
|||
"dependencies": { |
|||
"com.unity.cinemachine": "2.1.13", |
|||
"com.unity.mathematics": "0.0.12-preview.2", |
|||
"com.unity.render-pipelines.lightweight": "1.1.8-preview", |
|||
"com.unity.textmeshpro": "1.2.3" |
|||
} |
|||
} |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.UI; |
|||
|
|||
public class MaxLodOption : MonoBehaviour { |
|||
|
|||
private int curlevel; |
|||
public Text displayText; |
|||
|
|||
private void Start() { |
|||
curlevel = QualitySettings.maximumLODLevel; |
|||
displayText.text = curlevel.ToString(); |
|||
} |
|||
|
|||
public void IncreaseLevel() |
|||
{ |
|||
if(curlevel < 7) |
|||
curlevel++; |
|||
QualitySettings.maximumLODLevel = curlevel; |
|||
displayText.text = curlevel.ToString(); |
|||
} |
|||
|
|||
public void DecreaseLevel() |
|||
{ |
|||
if (curlevel > 0) |
|||
curlevel--; |
|||
QualitySettings.maximumLODLevel = curlevel; |
|||
displayText.text = curlevel.ToString(); |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 96d31d8b678c0406c95a885821a53bb0 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
|
|||
using UnityEngine.Profiling; |
|||
|
|||
public class MiniProfiler : MonoBehaviour { |
|||
|
|||
public bool m_Enable = false; |
|||
|
|||
private int frameCount = 0; |
|||
private const int kAverageFrameCount = 64; |
|||
private float m_AccDeltaTime; |
|||
private float m_AvgDeltaTime; |
|||
|
|||
internal class RecorderEntry |
|||
{ |
|||
public string name; |
|||
public float time; |
|||
public int count; |
|||
public float avgTime; |
|||
public float avgCount; |
|||
public float accTime; |
|||
public int accCount; |
|||
public Recorder recorder; |
|||
}; |
|||
|
|||
RecorderEntry[] recordersList = |
|||
{ |
|||
new RecorderEntry() { name="RenderLoop.Draw" }, |
|||
new RecorderEntry() { name="CullScriptable" }, |
|||
new RecorderEntry() { name="Gfx.WaitForPresent" } |
|||
}; |
|||
|
|||
void Awake() |
|||
{ |
|||
for (int i=0;i<recordersList.Length;i++) |
|||
{ |
|||
var sampler = Sampler.Get(recordersList[i].name); |
|||
if ( sampler != null ) |
|||
{ |
|||
recordersList[i].recorder = sampler.GetRecorder(); |
|||
} |
|||
} |
|||
} |
|||
|
|||
|
|||
void Update() |
|||
{ |
|||
|
|||
if (m_Enable) |
|||
{ |
|||
|
|||
// get timing & update average accumulators
|
|||
for (int i = 0; i < recordersList.Length; i++) |
|||
{ |
|||
recordersList[i].time = recordersList[i].recorder.elapsedNanoseconds / 1000000.0f; |
|||
recordersList[i].count = recordersList[i].recorder.sampleBlockCount; |
|||
recordersList[i].accTime += recordersList[i].time; |
|||
recordersList[i].accCount += recordersList[i].count; |
|||
} |
|||
|
|||
m_AccDeltaTime += Time.deltaTime; |
|||
|
|||
frameCount++; |
|||
// time to time, update average values & reset accumulators
|
|||
if (frameCount >= kAverageFrameCount) |
|||
{ |
|||
for (int i = 0; i < recordersList.Length; i++) |
|||
{ |
|||
recordersList[i].avgTime = recordersList[i].accTime * (1.0f / kAverageFrameCount); |
|||
recordersList[i].avgCount = recordersList[i].accCount * (1.0f / kAverageFrameCount); |
|||
recordersList[i].accTime = 0.0f; |
|||
recordersList[i].accCount = 0; |
|||
|
|||
} |
|||
|
|||
m_AvgDeltaTime = m_AccDeltaTime / kAverageFrameCount; |
|||
m_AccDeltaTime = 0.0f; |
|||
frameCount = 0; |
|||
} |
|||
} |
|||
|
|||
} |
|||
|
|||
void OnGUI() |
|||
{ |
|||
|
|||
if (m_Enable) |
|||
{ |
|||
GUI.color = new Color(0, 0.54f, 1, 0.8f); |
|||
float w = 500, h = 140; |
|||
|
|||
GUILayout.BeginArea(new Rect(10, 10, w, h), "Mini Profiler", GUI.skin.window); |
|||
GUI.color = new Color(1, 0.9f, 0.3f, 1f); |
|||
|
|||
float avgMs = m_AvgDeltaTime * 1000.0f; |
|||
float avgWait = recordersList[2].avgTime; |
|||
|
|||
string sLabel = System.String.Format("<b>Total {0:F2} FPS ({1:F2}ms)</b>\n", 1.0f / m_AvgDeltaTime, avgMs); |
|||
sLabel += System.String.Format("<b>CPU {0:F2}ms</b>\n", avgMs - avgWait); |
|||
sLabel += System.String.Format("<b>GPU(guess) {0:F2}ms</b>\n", avgWait); |
|||
for (int i = 0; i < recordersList.Length; i++) |
|||
{ |
|||
sLabel += string.Format("{0:F2}ms (*{1:F2})\t({2:F2}ms *{3:F2})\t<b>{4}</b>\n", recordersList[i].avgTime, recordersList[i].avgCount, recordersList[i].time, recordersList[i].count, recordersList[i].name); |
|||
} |
|||
GUILayout.Label(sLabel); |
|||
GUILayout.EndArea(); |
|||
} |
|||
} |
|||
|
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 12170cf0581b249279bf9ba0eda0b212 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using System.Collections; |
|||
using System.Collections.Generic; |
|||
using UnityEngine; |
|||
using UnityEngine.Profiling; |
|||
using UnityEngine.UI; |
|||
|
|||
public class PerfomanceStats : MonoBehaviour { |
|||
|
|||
// Frame time stats
|
|||
private List<float> samples = new List<float>(); |
|||
private int totalSamples = 250; |
|||
|
|||
|
|||
// UI display
|
|||
public Text frametimeDisplay; |
|||
|
|||
void Start () { |
|||
|
|||
} |
|||
|
|||
void Update () { |
|||
frametimeDisplay.text = ""; |
|||
// sample frametime
|
|||
samples.Insert(0, Time.deltaTime); // add sample at the start
|
|||
if(samples.Count >= totalSamples - 1) |
|||
{ |
|||
samples.RemoveAt(totalSamples); |
|||
} |
|||
UpdateFrametime(); |
|||
|
|||
long totalMem = Profiler.GetTotalAllocatedMemoryLong(); |
|||
frametimeDisplay.text += string.Format("Total Memory:{0}Mbs\n", ((float)totalMem / 1000000).ToString("##.00")); |
|||
long gpuMem = Profiler.GetAllocatedMemoryForGraphicsDriver(); |
|||
frametimeDisplay.text += string.Format("GPU Memory:{0}Mbs\n", ((float)gpuMem / 1000000).ToString("##.00")); |
|||
|
|||
//frametimeDisplay.text += string.Format("RenderPipe:{0}ms", "d");
|
|||
} |
|||
|
|||
void UpdateFrametime() |
|||
{ |
|||
float avgFrametime = 0f; |
|||
float sampleDivision = 1f / samples.Count; |
|||
for(var i = 0; i < samples.Count; i++) |
|||
{ |
|||
avgFrametime += samples[i] * sampleDivision; |
|||
} |
|||
|
|||
frametimeDisplay.text += string.Format("Total time:{0}ms fps:{1}\n", (avgFrametime * 1000).ToString("00.00"), (1f / avgFrametime).ToString("###.00")); |
|||
} |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: b99026fb20fae4573aac6cb1c44371ea |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
|||
icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
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