浏览代码

Camera work for cutscene

More set dressing
/main
Andre McGrail 7 年前
当前提交
13b925a4
共有 53 个文件被更改,包括 4386 次插入528 次删除
  1. 1
      .gitattributes
  2. 4
      .gitignore
  3. 2
      Assets/Audio/Water/FlowingWater.wav.meta
  4. 4
      Assets/Audio/Water/Jetty.wav.meta
  5. 14
      Assets/LightweightAsset.asset
  6. 2
      Assets/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs
  7. 2
      Assets/NavMeshComponents/Scripts/NavMeshSurface.cs
  8. 178
      Assets/Objects/boats/Test/Prefabs/_Boat.prefab
  9. 4
      Assets/Objects/environment/Terrain/TerrainCustom.mat
  10. 4
      Assets/Objects/environment/Trees/Materials/Softvegetation.mat
  11. 4
      Assets/Objects/environment/Trees/Materials/Trees.mat
  12. 24
      Assets/Objects/environment/Trees/Prefabs/Bush_Large_01.prefab
  13. 14
      Assets/Objects/environment/Trees/Prefabs/Palm_01.prefab
  14. 14
      Assets/Objects/environment/Trees/Prefabs/Palm_02.prefab
  15. 14
      Assets/Objects/environment/Trees/Prefabs/Palm_03.prefab
  16. 4
      Assets/Objects/props/props/Matr_Props.mat
  17. 18
      Assets/Objects/props/props/Prefabs/Geo_Props_Chair.prefab
  18. 18
      Assets/Objects/props/props/Prefabs/Geo_Props_Kayak.prefab
  19. 18
      Assets/Objects/props/props/Prefabs/Geo_Props_Umbrella.prefab
  20. 28
      Assets/Scripts/Boat/Engine.cs
  21. 21
      Assets/Shaders/CustomTerrain.ShaderGraph
  22. 7
      Assets/Shaders/PackedPBR.ShaderGraph
  23. 13
      Assets/Shaders/RaceBoats.ShaderGraph
  24. 11
      Assets/Shaders/Vegetation.hlsl
  25. 23
      Assets/Textures/Island/BushTest.tif.meta
  26. 6
      Assets/Textures/Island/Materials/BushTest.mat
  27. 902
      Assets/scenes/Island.unity
  28. 92
      Assets/scenes/Island_Profiles/CaveFE Profile.asset
  29. 37
      Assets/scenes/Island_Profiles/PostVolumeGlobal Profile.asset
  30. 4
      Assets/scenes/Testing/Water/LightingData.asset
  31. 369
      Assets/scenes/Testing/meshSetups.unity
  32. 8
      Packages/manifest.json
  33. 2
      ProjectSettings/GraphicsSettings.asset
  34. 11
      ProjectSettings/ProjectSettings.asset
  35. 4
      Assets/Audio/Boat/RaceBoat_HighSpeed.aiff.meta
  36. 1001
      Assets/Animation/CineCam/CutsceneCamerasTimeline.playable
  37. 8
      Assets/Animation/CineCam/CutsceneCamerasTimeline.playable.meta
  38. 1001
      Assets/Audio/Boat/RaceBoat_HighSpeed.aiff
  39. 22
      Assets/Audio/Water/ShoreWaves.aiff.meta
  40. 143
      Assets/Objects/props/props/Prefabs/Arrow.prefab
  41. 8
      Assets/Objects/props/props/Prefabs/Arrow.prefab.meta
  42. 136
      Assets/Objects/props/props/Prefabs/Buoy.prefab
  43. 8
      Assets/Objects/props/props/Prefabs/Buoy.prefab.meta
  44. 85
      Assets/Objects/props/props/Prefabs/Geo_Props_ArrowSign.prefab
  45. 8
      Assets/Objects/props/props/Prefabs/Geo_Props_ArrowSign.prefab.meta
  46. 293
      Assets/scenes/Island_Profiles/FadeBlack.asset
  47. 8
      Assets/scenes/Island_Profiles/FadeBlack.asset.meta
  48. 293
      Assets/scenes/Island_Profiles/FadeWhite.asset
  49. 8
      Assets/scenes/Island_Profiles/FadeWhite.asset.meta
  50. 11
      Packages/manifest_packageFolder.json
  51. 0
      /Assets/Audio/Boat/RaceBoat_HighSpeed.aiff.meta

1
.gitattributes


*.jpg filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.obj filter=lfs diff=lfs merge=lfs -text
*.aiff filter=lfs diff=lfs merge=lfs -text

4
.gitignore


*.unitypackage
Assets/_Ignore
_Ignore.meta
Packages/PostProcessing
Packages/LightweightPipeline
Packages/Core
Packages/com.unity.shadergraph

2
Assets/Audio/Water/FlowingWater.wav.meta


sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
quality: 0.5
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 1

4
Assets/Audio/Water/Jetty.wav.meta


externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
loadType: 1
quality: 1
quality: 0.5
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 1

14
Assets/LightweightAsset.asset


m_SupportsHDR: 0
m_MSAA: 4
m_RenderScale: 1
m_ShadowType: 2
m_ShadowAtlasResolution: 2048
m_DirectionalShadowsSupported: 1
m_ShadowAtlasResolution: 4096
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 512
m_SoftShadowsSupported: 1
m_CustomShaderVariantStrippingSettings: 0
m_KeepAdditionalLightVariants: 0
m_KeepVertexLightVariants: 0
m_KeepDirectionalShadowVariants: 1
m_KeepLocalShadowVariants: 0
m_KeepSoftShadowVariants: 1
m_ShadowType: 2

2
Assets/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs


if (prefabType == PrefabType.PrefabInstance || prefabType == PrefabType.DisconnectedPrefabInstance)
{
// Don't allow deleting the asset belonging to the prefab parent
var parentSurface = PrefabUtility.GetCorrespondingObjectFromSource(navSurface) as NavMeshSurface;
var parentSurface = PrefabUtility.GetPrefabObject(navSurface) as NavMeshSurface;
if (parentSurface && navSurface.navMeshData == parentSurface.navMeshData)
return null;
}

2
Assets/NavMeshComponents/Scripts/NavMeshSurface.cs


return false;
// An instance can share asset reference only with its prefab parent
var prefab = UnityEditor.PrefabUtility.GetCorrespondingObjectFromSource(this) as NavMeshSurface;
var prefab = UnityEditor.PrefabUtility.GetPrefabObject(this) as NavMeshSurface;
if (prefab != null && prefab.navMeshData == navMeshData)
return false;

178
Assets/Objects/boats/Test/Prefabs/_Boat.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4603708908827592}
- component: {fileID: 198439857227260568}

--- !u!1 &1032415268339116
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4410399960043030}
- component: {fileID: 96676203582970374}

--- !u!1 &1073097268604762
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4416522625512240}
- component: {fileID: 198970486720320708}

--- !u!1 &1074308636033646
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4226103850215974}
m_Layer: 11

--- !u!1 &1166671449864886
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4614181318475126}
- component: {fileID: 82912682702107868}

--- !u!1 &1301012688254950
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4407961149197312}
- component: {fileID: 82633756123786494}

--- !u!1 &1371637880153344
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4368127480874822}
- component: {fileID: 198274553643828358}

--- !u!1 &1504004668844620
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4961039918378646}
- component: {fileID: 96047463151502224}

--- !u!1 &1553288845585282
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4534809148113994}
- component: {fileID: 54710712322113256}

--- !u!1 &1610670695541802
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4603238648617514}
- component: {fileID: 114135153223430406}

--- !u!1 &1785916849309906
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4820394856840004}
- component: {fileID: 198231773069589918}

--- !u!1 &1852268228170652
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4443841052945294}
- component: {fileID: 198104015329072190}

--- !u!1 &1857863317272600
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4693301302057358}
- component: {fileID: 198812567768477152}

--- !u!1 &1881930577848730
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4154958958717284}
m_Layer: 11

--- !u!1 &1964021460287884
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4566539937980892}
- component: {fileID: 33941223812666896}

--- !u!4 &4154958958717284
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1881930577848730}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!4 &4226103850215974
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1074308636033646}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!4 &4368127480874822
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1371637880153344}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}

--- !u!4 &4407961149197312
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1301012688254950}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!4 &4410399960043030
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1032415268339116}
m_LocalRotation: {x: 0.40557978, y: -0.579228, z: 0.40557978, w: 0.579228}

--- !u!4 &4416522625512240
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1073097268604762}
m_LocalRotation: {x: 0.40557975, y: -0.579228, z: 0.40557975, w: 0.579228}

--- !u!4 &4443841052945294
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852268228170652}
m_LocalRotation: {x: 0.27059805, y: 0.65328157, z: -0.27059805, w: 0.6532815}

--- !u!4 &4534809148113994
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1553288845585282}
m_LocalRotation: {x: -0, y: -0.56714237, z: -0, w: 0.8236198}

--- !u!4 &4566539937980892
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1964021460287884}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!4 &4603238648617514
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1610670695541802}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!4 &4603708908827592
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025780610191132}
m_LocalRotation: {x: 0.27059805, y: -0.6532815, z: 0.27059805, w: 0.6532815}

--- !u!4 &4614181318475126
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1166671449864886}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!4 &4693301302057358
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1857863317272600}
m_LocalRotation: {x: 0.40557975, y: 0.57922804, z: -0.40557978, w: 0.579228}

--- !u!4 &4820394856840004
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1785916849309906}
m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068}

--- !u!4 &4961039918378646
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1504004668844620}
m_LocalRotation: {x: 0.40557975, y: 0.57922804, z: -0.4055798, w: 0.579228}

--- !u!23 &23139903168929634
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1964021460287884}
m_Enabled: 1

--- !u!33 &33941223812666896
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1964021460287884}
m_Mesh: {fileID: 4300000, guid: a362db008c5274e03bf6f3d2387cf617, type: 3}

m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1553288845585282}
serializedVersion: 2

--- !u!64 &64258884862185400
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1553288845585282}
m_Material: {fileID: 13400000, guid: bd4c82ff9a8164f5c96a49347c431b99, type: 2}

--- !u!82 &82633756123786494
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: f5fef8c3b01044572b2c52bf5761f49d, type: 3}
m_audioClip: {fileID: 8300000, guid: a4d40444afed34aed99d4efeead253a0, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1

--- !u!82 &82912682702107868
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1166671449864886}
m_Enabled: 1

TrailRenderer:
serializedVersion: 2
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1504004668844620}
m_Enabled: 1

generateLightingData: 0
m_MinVertexDistance: 0.1
m_Autodestruct: 0
m_Emitting: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1032415268339116}
m_Enabled: 1

generateLightingData: 0
m_MinVertexDistance: 0.1
m_Autodestruct: 0
m_Emitting: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1553288845585282}
m_Enabled: 1

--- !u!114 &114135153223430406
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1610670695541802}
m_Enabled: 1

--- !u!114 &114559526544640098
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1553288845585282}
m_Enabled: 1

m_EditorClassIdentifier:
vel: {x: 0, y: 0, z: 0}
engineSound: {fileID: 82633756123786494}
waterSound: {fileID: 82912682702107868}
torque: 0.01
horsePower: 20
throttle: 0

m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1553288845585282}
m_Enabled: 1

--- !u!198 &198104015329072190
ParticleSystem:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852268228170652}
serializedVersion: 5

m_Mesh: {fileID: 0}
m_MeshRenderer: {fileID: 0}
m_SkinnedMeshRenderer: {fileID: 0}
m_Sprite: {fileID: 0}
m_SpriteRenderer: {fileID: 0}
m_UseMeshMaterialIndex: 0
m_UseMeshColors: 1
alignToDirection: 0

--- !u!198 &198231773069589918
ParticleSystem:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1785916849309906}
serializedVersion: 5

m_Mesh: {fileID: 0}
m_MeshRenderer: {fileID: 0}
m_SkinnedMeshRenderer: {fileID: 0}
m_Sprite: {fileID: 0}
m_SpriteRenderer: {fileID: 0}
m_UseMeshMaterialIndex: 0
m_UseMeshColors: 1
alignToDirection: 0

--- !u!198 &198274553643828358
ParticleSystem:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1371637880153344}
serializedVersion: 5

m_Mesh: {fileID: 0}
m_MeshRenderer: {fileID: 0}
m_SkinnedMeshRenderer: {fileID: 0}
m_Sprite: {fileID: 0}
m_SpriteRenderer: {fileID: 0}
m_UseMeshMaterialIndex: 0
m_UseMeshColors: 1
alignToDirection: 0

--- !u!198 &198439857227260568
ParticleSystem:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025780610191132}
serializedVersion: 5

m_Mesh: {fileID: 0}
m_MeshRenderer: {fileID: 0}
m_SkinnedMeshRenderer: {fileID: 0}
m_Sprite: {fileID: 0}
m_SpriteRenderer: {fileID: 0}
m_UseMeshMaterialIndex: 0
m_UseMeshColors: 1
alignToDirection: 0

--- !u!198 &198812567768477152
ParticleSystem:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1857863317272600}
serializedVersion: 5

m_Mesh: {fileID: 0}
m_MeshRenderer: {fileID: 0}
m_SkinnedMeshRenderer: {fileID: 0}
m_Sprite: {fileID: 0}
m_SpriteRenderer: {fileID: 0}
m_UseMeshMaterialIndex: 0
m_UseMeshColors: 1
alignToDirection: 0

--- !u!198 &198970486720320708
ParticleSystem:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1073097268604762}
serializedVersion: 5

m_Mesh: {fileID: 0}
m_MeshRenderer: {fileID: 0}
m_SkinnedMeshRenderer: {fileID: 0}
m_Sprite: {fileID: 0}
m_SpriteRenderer: {fileID: 0}
m_UseMeshMaterialIndex: 0
m_UseMeshColors: 1
alignToDirection: 0

vectorLabel1_3: W
--- !u!199 &199152748015587266
ParticleSystemRenderer:
serializedVersion: 5
serializedVersion: 6
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1025780610191132}
m_Enabled: 1

m_Pivot: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 1
m_EnableGPUInstancing: 1
m_ApplyActiveColorSpace: 0
m_VertexStreams: 00010304
m_Mesh: {fileID: 0}
m_Mesh1: {fileID: 0}

--- !u!199 &199225191338268698
ParticleSystemRenderer:
serializedVersion: 5
serializedVersion: 6
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1857863317272600}
m_Enabled: 1

m_Pivot: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 1
m_EnableGPUInstancing: 1
m_ApplyActiveColorSpace: 0
m_VertexStreams: 00010304
m_Mesh: {fileID: 0}
m_Mesh1: {fileID: 0}

--- !u!199 &199393572592775896
ParticleSystemRenderer:
serializedVersion: 5
serializedVersion: 6
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1852268228170652}
m_Enabled: 1

m_Pivot: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 1
m_EnableGPUInstancing: 1
m_ApplyActiveColorSpace: 0
m_VertexStreams: 00010304
m_Mesh: {fileID: 0}
m_Mesh1: {fileID: 0}

--- !u!199 &199495214351326816
ParticleSystemRenderer:
serializedVersion: 5
serializedVersion: 6
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1785916849309906}
m_Enabled: 1

m_Pivot: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 1
m_EnableGPUInstancing: 1
m_ApplyActiveColorSpace: 0
m_VertexStreams: 000304
m_Mesh: {fileID: 0}
m_Mesh1: {fileID: 0}

--- !u!199 &199628764852399946
ParticleSystemRenderer:
serializedVersion: 5
serializedVersion: 6
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1073097268604762}
m_Enabled: 1

m_Pivot: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 1
m_EnableGPUInstancing: 1
m_ApplyActiveColorSpace: 0
m_VertexStreams: 00010304
m_Mesh: {fileID: 0}
m_Mesh1: {fileID: 0}

--- !u!199 &199967527911923330
ParticleSystemRenderer:
serializedVersion: 5
serializedVersion: 6
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1371637880153344}
m_Enabled: 1

m_Pivot: {x: 0, y: 0, z: 0}
m_UseCustomVertexStreams: 1
m_EnableGPUInstancing: 1
m_ApplyActiveColorSpace: 0
m_VertexStreams: 000304
m_Mesh: {fileID: 0}
m_Mesh1: {fileID: 0}

4
Assets/Objects/environment/Terrain/TerrainCustom.mat


Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: TerrainCustom
m_Shader: {fileID: 4800000, guid: 9a018c8a0f3d5466c8cf7db26a32a8fe, type: 3}

m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 1900
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

4
Assets/Objects/environment/Trees/Materials/Softvegetation.mat


Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Softvegetation
m_Shader: {fileID: 4800000, guid: 1adca499d9899854aa1b4011854d49fb, type: 3}

m_EnableInstancingVariants: 1
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2100
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

4
Assets/Objects/environment/Trees/Materials/Trees.mat


Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: Trees
m_Shader: {fileID: 4800000, guid: 1adca499d9899854aa1b4011854d49fb, type: 3}

m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2090
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

24
Assets/Objects/environment/Trees/Prefabs/Bush_Large_01.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4366309025925484}
- component: {fileID: 33359777216808250}

m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 1
m_StaticEditorFlags: 81
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4435561472560710}
m_Layer: 0

m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_StaticEditorFlags: 16
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1321129966378748}
m_LocalRotation: {x: 0.03771945, y: -0, z: -0, w: 0.9992884}

--- !u!4 &4435561472560710
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1617533330603676}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!23 &23601300343211318
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1321129966378748}
m_Enabled: 1

--- !u!33 &33359777216808250
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1321129966378748}
m_Mesh: {fileID: 4300000, guid: b66b07b70f13c4cec8125716ec927e5a, type: 3}

14
Assets/Objects/environment/Trees/Prefabs/Palm_01.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4556663440861136}
- component: {fileID: 33890458534892234}

--- !u!4 &4556663440861136
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1878461291207564}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!23 &23338955538967662
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1878461291207564}
m_Enabled: 1

--- !u!33 &33890458534892234
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1878461291207564}
m_Mesh: {fileID: 4300000, guid: 9dc2c8e7b43dea544b62b08ed3253a04, type: 3}

14
Assets/Objects/environment/Trees/Prefabs/Palm_02.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4670711268220634}
- component: {fileID: 33763152802513684}

--- !u!4 &4670711268220634
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1859961869546024}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!23 &23582185124200730
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1859961869546024}
m_Enabled: 1

--- !u!33 &33763152802513684
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1859961869546024}
m_Mesh: {fileID: 4300000, guid: 8c6f3ced7513b38468e660f8ff12ab3c, type: 3}

14
Assets/Objects/environment/Trees/Prefabs/Palm_03.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4444993444875378}
- component: {fileID: 33401750206203992}

--- !u!4 &4444993444875378
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1834310464829720}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!23 &23114660483498692
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1834310464829720}
m_Enabled: 1

--- !u!33 &33401750206203992
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1834310464829720}
m_Mesh: {fileID: 4300000, guid: 4b4ce6ec92223bd41a846a43ef6489ce, type: 3}

4
Assets/Objects/props/props/Matr_Props.mat


Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}

18
Assets/Objects/props/props/Prefabs/Geo_Props_Chair.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4422286388676066}
- component: {fileID: 33242919984545508}

m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_StaticEditorFlags: 81
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1194048478597714}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}

--- !u!23 &23607614257391294
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1194048478597714}
m_Enabled: 1

m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ScaleInLightmap: 0
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

--- !u!33 &33242919984545508
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1194048478597714}
m_Mesh: {fileID: 4300010, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}

18
Assets/Objects/props/props/Prefabs/Geo_Props_Kayak.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4950301651628742}
- component: {fileID: 33726804023380910}

m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_StaticEditorFlags: 81
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1034065356363976}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}

--- !u!23 &23056041668686896
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1034065356363976}
m_Enabled: 1

m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ScaleInLightmap: 0
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

--- !u!33 &33726804023380910
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1034065356363976}
m_Mesh: {fileID: 4300006, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}

18
Assets/Objects/props/props/Prefabs/Geo_Props_Umbrella.prefab


m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_SourcePrefab: {fileID: 0}
m_IsPrefabParent: 1
m_IsPrefabAsset: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 4226095984308140}
- component: {fileID: 33086636956595392}

m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_StaticEditorFlags: 81
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1726786857222734}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}

--- !u!23 &23436591178021604
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1726786857222734}
m_Enabled: 1

m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ScaleInLightmap: 0
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0

--- !u!33 &33086636956595392
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1726786857222734}
m_Mesh: {fileID: 4300004, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}

28
Assets/Scripts/Boat/Engine.cs


private Rigidbody RB;
public Vector3 vel;
//engine stats
public float torque = 35f;
public AudioSource engineSound;
public AudioSource waterSound;
//engine stats
public float torque = 35f;
public float horsePower = 100f;
public float throttle = 0f;

{
//cache rigidbody
RB = gameObject.GetComponent<Rigidbody>();
engineSound.time = Random.Range(0f, engineSound.clip.length);
waterSound.time = Random.Range(0f, waterSound.clip.length);
//cache boat and boat controller
//boatController = gameObject.GetComponent<BoatController>();
//buoyantObject = gameObject.GetComponent<BuoyantObject>();
//cache wakeGenerator
//wakeGen = GameObject.Find ("WakeGenerator").GetComponent<CreateWake> ();
//cache boat and boat controller
//boatController = gameObject.GetComponent<BoatController>();
//buoyantObject = gameObject.GetComponent<BuoyantObject>();
//cache wakeGenerator
//wakeGen = GameObject.Find ("WakeGenerator").GetComponent<CreateWake> ();
}
}
RB.AddForce(Vector3.up * (Mathf.Abs(Vector3.Dot(vel, transform.forward)) * vel.sqrMagnitude), ForceMode.Force);
float velMag = vel.sqrMagnitude;
engineSound.pitch = Mathf.Max(velMag * 0.015f, 0.3f);
RB.AddForce(Vector3.up * (Mathf.Abs(Vector3.Dot(vel, transform.forward)) * velMag), ForceMode.Force);
// if(throttle > 0f)
// {

21
Assets/Shaders/CustomTerrain.ShaderGraph
文件差异内容过多而无法显示
查看文件

7
Assets/Shaders/PackedPBR.ShaderGraph
文件差异内容过多而无法显示
查看文件

13
Assets/Shaders/RaceBoats.ShaderGraph
文件差异内容过多而无法显示
查看文件

11
Assets/Shaders/Vegetation.hlsl


#include "LWRP/ShaderLibrary/Lighting.hlsl"
#define UNITY_USE_SHCOEFFS_ARRAYS 1
struct VegetationVertexInput
{

UNITY_INSTANCING_BUFFER_END(Props)
/////////////////////////////////////vegetation stuff//////////////////////////////////////////////////
float4 SmoothCurve( float4 x ) {
half4 SmoothCurve( half4 x ) {
float4 TriangleWave( float4 x ) {
half4 TriangleWave( half4 x ) {
float4 SmoothTriangleWave( float4 x ) {
half4 SmoothTriangleWave( half4 x ) {
return SmoothCurve( TriangleWave( x ) );
}

float fEdgeAtten = leafStiffness;//leaf stiffness(red)
float fDetailAmp = 0.1;//leaf edge amplitude of movement
float fBranchAtten = 1 - branchStiffness;//branch stiffness(blue)
float fBranchAmp = 1.5;//branch amplitude of movement
float fBranchAmp = 5.5;//branch amplitude of movement
float fVtxPhase = dot(position, phaseOffset + fBranchPhase);
float fVtxPhase = dot(position, fBranchPhase + fBranchPhase);
// x is used for edges; y is used for branches
float2 vWavesIn = _Time.y + float2(fVtxPhase, fBranchPhase );
// 1.975, 0.793, 0.375, 0.193 are good frequencies

23
Assets/Textures/Island/BushTest.tif.meta


TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 5
serializedVersion: 6
mipmaps:
mipMapMode: 0
enableMipMap: 0

heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0

serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapU: -1
wrapV: -1
wrapW: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 1
lightmap: 0
compressionQuality: 50

androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1

6
Assets/Textures/Island/Materials/BushTest.mat


Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_EnableInstancingVariants: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap: {}

- _BumpScale: 1
- _CorrectNormals: 0
- _Cull: 0
- _Cutoff: 1
- _Cutoff: 0.8
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1

902
Assets/scenes/Island.unity
文件差异内容过多而无法显示
查看文件

92
Assets/scenes/Island_Profiles/CaveFE Profile.asset


--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

m_EditorClassIdentifier:
settings:
- {fileID: 114768032351666886}
- {fileID: 114049982105387092}
--- !u!114 &114049982105387092
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
intensity:
overrideState: 0
value: 0
threshold:
overrideState: 1
value: 0.5
softKnee:
overrideState: 0
value: 0.5
diffusion:
overrideState: 0
value: 7.5
anamorphicRatio:
overrideState: 0
value: 0
color:
overrideState: 0
value: {r: 1, g: 1, b: 1, a: 1}
fastMode:
overrideState: 0
value: 1
dirtTexture:
overrideState: 0
value: {fileID: 0}
defaultState: 1
dirtIntensity:
overrideState: 0
value: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

externalLut:
overrideState: 0
value: {fileID: 0}
defaultState: 1
tonemapper:
overrideState: 0
value: 0

toneCurveGamma:
overrideState: 0
value: 1
logLut:
overrideState: 0
value: {fileID: 0}
defaultState: 4
ldrLutContribution:
overrideState: 0
value: 1
value: 40
value: 24.1
value: -11
value: -7.5
colorFilter:
overrideState: 1
value: {r: 1, g: 1, b: 1, a: 1}

saturation:
overrideState: 0
value: 0
value: 45.8
overrideState: 1
value: 91
overrideState: 0
value: 11.6
overrideState: 1
value: 29
overrideState: 0
value: 4
mixerRedOutRedIn:
overrideState: 0
value: 100

value: 100
lift:
overrideState: 1
value: {x: 0.9070034, y: 0.9488151, z: 1, w: 0.017621145}
value: {x: 0.8582311, y: 1, z: 0.9363128, w: 0.017621145}
value: {x: 1, y: 0.61275816, z: 0.7223175, w: 0.5814978}
value: {x: 1, y: 0.6884031, z: 0.80227053, w: 0.48434302}
value: {x: 1, y: 0.9614058, z: 0.9903529, w: 0.29955947}
value: {x: 1, y: 0.9468745, z: 0.8369341, w: 0.29955947}
masterCurve:
overrideState: 0
value:

m_ZeroValue: 0
m_Range: 1
redCurve:
overrideState: 0
overrideState: 1
value:
curve:
serializedVersion: 2

value: 0
inSlope: 1
outSlope: 1
inSlope: 0.42610002
outSlope: 0.42610002
tangentMode: 0
weightedMode: 0
inWeight: 0

value: 1
inSlope: 1
outSlope: 1
value: 0.82520324
inSlope: 0.59349644
outSlope: 0.59349644
tangentMode: 0
weightedMode: 0
inWeight: 0

- serializedVersion: 3
time: 0
value: 0
inSlope: 1
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0

time: 1
value: 1
inSlope: 1
outSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0

37
Assets/scenes/Island_Profiles/PostVolumeGlobal Profile.asset


--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

--- !u!114 &114088165168550336
MonoBehaviour:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

--- !u!114 &114213298802087806
MonoBehaviour:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

value: 0
diffusion:
overrideState: 1
value: 6
value: 5
value: {r: 0.48406905, g: 0.83208627, b: 0.9245283, a: 1}
value: {r: 0.5421413, g: 0.8061619, b: 0.8773585, a: 1}
fastMode:
overrideState: 1
value: 1

defaultState: 1
dirtIntensity:
overrideState: 1
value: 1

m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

--- !u!114 &114726729492399870
MonoBehaviour:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

spectralLut:
overrideState: 1
value: {fileID: 0}
defaultState: 1
intensity:
overrideState: 1
value: 0.1

--- !u!114 &114812438466178442
MonoBehaviour:
m_ObjectHideFlags: 3
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

mask:
overrideState: 1
value: {fileID: 0}
defaultState: 1
opacity:
overrideState: 1
value: 1

m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1

externalLut:
overrideState: 0
value: {fileID: 0}
defaultState: 1
tonemapper:
overrideState: 1
value: 2

toneCurveGamma:
overrideState: 0
value: 1
logLut:
overrideState: 0
value: {fileID: 0}
defaultState: 4
ldrLutContribution:
overrideState: 0
value: 1
temperature:
overrideState: 1
value: 20

value: 0
brightness:
overrideState: 1
value: -21.2
value: -22
postExposure:
overrideState: 0
value: 1.56

value: 100
lift:
overrideState: 1
value: {x: 0.9609579, y: 0.9909525, z: 1, w: -0.026431717}
value: {x: 0.9609579, y: 0.9909525, z: 1, w: 0.040346242}
value: {x: 1, y: 0.91323954, z: 0.8510033, w: 0.14977974}
value: {x: 1, y: 0.9324456, z: 0.79953825, w: -0.11686144}
value: {x: 0.92347467, y: 0.93918395, z: 1, w: 0.09691631}
value: {x: 0.973715, y: 0.9852356, z: 1, w: 0.19708326}
masterCurve:
overrideState: 0
value:

4
Assets/scenes/Testing/Water/LightingData.asset
文件差异内容过多而无法显示
查看文件

369
Assets/scenes/Testing/meshSetups.unity


value: 7
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 93a21ad838562455fbfdd84d54fca009, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: 93a21ad838562455fbfdd84d54fca009, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &192122701
Prefab:
m_ObjectHideFlags: 0

value: 5
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 93cf74635170a4ed786c6aa8b42082de, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: 93cf74635170a4ed786c6aa8b42082de, type: 2}
m_IsPrefabAsset: 0
m_PrefabParentObject: {fileID: 100010, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 100010, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 205223692}
- component: {fileID: 205223694}

--- !u!4 &205223692
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 400010, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 400010, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 205223691}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}

--- !u!23 &205223693
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 2300010, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
m_CorrespondingSourceObject: {fileID: 2300010, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 205223691}

--- !u!33 &205223694
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 3300010, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
m_CorrespondingSourceObject: {fileID: 3300010, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 205223691}

value: 3
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: b89c4a1e685b24b578c71a10101cc37c, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: b89c4a1e685b24b578c71a10101cc37c, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &404755427
Prefab:
m_ObjectHideFlags: 0

value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: c3d58a4b3ca744acf803225ae9cec836, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: c3d58a4b3ca744acf803225ae9cec836, type: 2}
m_IsPrefabAsset: 0
m_PrefabParentObject: {fileID: 4932471864557294, guid: c3d58a4b3ca744acf803225ae9cec836,
m_CorrespondingSourceObject: {fileID: 4932471864557294, guid: c3d58a4b3ca744acf803225ae9cec836,
type: 2}
m_PrefabInternal: {fileID: 404755427}
--- !u!1001 &487006766

value: 4
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: a8cf78d9746e449f69179132e78d867f, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: a8cf78d9746e449f69179132e78d867f, type: 2}
m_IsPrefabAsset: 0
m_PrefabParentObject: {fileID: 4950301651628742, guid: a8cf78d9746e449f69179132e78d867f,
m_CorrespondingSourceObject: {fileID: 4950301651628742, guid: a8cf78d9746e449f69179132e78d867f,
m_PrefabParentObject: {fileID: 100014, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 100014, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 680080999}
- component: {fileID: 680081001}

--- !u!4 &680080999
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 400014, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 400014, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 680080998}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}

--- !u!23 &680081000
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 2300014, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
m_CorrespondingSourceObject: {fileID: 2300014, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 680080998}

--- !u!33 &680081001
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 3300014, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
m_CorrespondingSourceObject: {fileID: 3300014, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 680080998}

value: 4
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 526627d64ac8a4499965c7cfed5416aa, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: 526627d64ac8a4499965c7cfed5416aa, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &888319041
Prefab:
m_ObjectHideFlags: 0

value: 2
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 6108635b0aac04aada0cdeaae825f776, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: 6108635b0aac04aada0cdeaae825f776, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &917983584
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 1654216349}
m_Modifications:
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_LocalPosition.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_LocalPosition.z
value: 2.07
objectReference: {fileID: 0}
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: df4411788a49a4c72bd1e47faf3269a4, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &986589375
Prefab:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 1654216349}
m_Modifications:
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_LocalPosition.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_LocalPosition.z
value: 4.79
objectReference: {fileID: 0}
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c809c76e5a12443498dc83d3bf205842, type: 2}
m_IsPrefabAsset: 0
--- !u!1001 &1009700511
Prefab:
m_ObjectHideFlags: 0

value: 6
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e273ea20cef2d43fabb2f46111866497, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: e273ea20cef2d43fabb2f46111866497, type: 2}
m_IsPrefabAsset: 0
m_PrefabParentObject: {fileID: 4226095984308140, guid: e273ea20cef2d43fabb2f46111866497,
m_CorrespondingSourceObject: {fileID: 4226095984308140, guid: e273ea20cef2d43fabb2f46111866497,
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 1268823829}
- component: {fileID: 1268823828}

--- !u!64 &1268823826
MeshCollider:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1268823825}
m_Material: {fileID: 0}

--- !u!23 &1268823827
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1268823825}
m_Enabled: 1

--- !u!33 &1268823828
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1268823825}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}

m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1268823825}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!1 &1285608416
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 1285608418}
- component: {fileID: 1285608417}

--- !u!114 &1285608417
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1285608416}
m_Enabled: 1

--- !u!4 &1285608418
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1285608416}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1448246726
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 100004, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1448246727}
- component: {fileID: 1448246729}
- component: {fileID: 1448246728}
m_Layer: 0
m_Name: Geo_Props_Bouy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1448246727
--- !u!4 &1448246727 stripped
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 400004, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1448246726}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 2.07}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1654216349}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &1448246728
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 2300004, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1448246726}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: b1aaf92c06be94931a4e515a4812f42e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &1448246729
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 3300004, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1448246726}
m_Mesh: {fileID: 4300002, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 4803723526842418, guid: df4411788a49a4c72bd1e47faf3269a4,
type: 2}
m_PrefabInternal: {fileID: 917983584}
--- !u!1001 &1542469730
Prefab:
m_ObjectHideFlags: 0

value: 3
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: e77c5d66f9ece49a9aaf971f1cab072d, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: e77c5d66f9ece49a9aaf971f1cab072d, type: 2}
m_IsPrefabAsset: 0
m_PrefabParentObject: {fileID: 4422286388676066, guid: e77c5d66f9ece49a9aaf971f1cab072d,
m_CorrespondingSourceObject: {fileID: 4422286388676066, guid: e77c5d66f9ece49a9aaf971f1cab072d,
m_PrefabParentObject: {fileID: 100016, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 100016, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 1654216349}
m_Layer: 0

--- !u!4 &1654216349
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 400016, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 400016, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1654216348}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!1 &1675822134
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 1675822136}
- component: {fileID: 1675822135}

--- !u!108 &1675822135
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1675822134}
m_Enabled: 1

serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570

--- !u!4 &1675822136
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1675822134}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}

value: 6
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 56562e4a2716749ef878b457e80ad01c, type: 2}
m_IsPrefabParent: 0
m_SourcePrefab: {fileID: 100100000, guid: 56562e4a2716749ef878b457e80ad01c, type: 2}
m_IsPrefabAsset: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
serializedVersion: 5
serializedVersion: 6
m_Component:
- component: {fileID: 1820287040}
- component: {fileID: 1820287039}

--- !u!81 &1820287037
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1820287036}
m_Enabled: 1

m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1820287036}
m_Enabled: 1

m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1820287036}
m_Enabled: 1

m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0

--- !u!4 &1820287040
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1820287036}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}

--- !u!114 &1820287041
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1820287036}
m_Enabled: 1

value: 8
objectReference: {fileID: 0}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 851454441f29b4ab9a78308458eafccb, type: 2}
m_IsPrefabParent: 0
--- !u!1 &2128084006
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 100000, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 2128084007}
- component: {fileID: 2128084009}
- component: {fileID: 2128084008}
m_Layer: 0
m_Name: Geo_Props_ArrowSign
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2128084007
m_SourcePrefab: {fileID: 100100000, guid: 851454441f29b4ab9a78308458eafccb, type: 2}
m_IsPrefabAsset: 0
--- !u!4 &2128084007 stripped
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 400000, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2128084006}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 4.79}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1654216349}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &2128084008
MeshRenderer:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 2300000, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2128084006}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: b1aaf92c06be94931a4e515a4812f42e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &2128084009
MeshFilter:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 3300000, guid: 92a669df93f0d4f99bd8fa27767e8c9e,
type: 3}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2128084006}
m_Mesh: {fileID: 4300014, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
m_CorrespondingSourceObject: {fileID: 4203461003883598, guid: c809c76e5a12443498dc83d3bf205842,
type: 2}
m_PrefabInternal: {fileID: 986589375}

8
Packages/manifest.json


{
"registry": "https://staging-packages.unity.com",
"dependencies": {
"com.unity.cinemachine": "2.1.12",
"com.unity.package-manager-ui": "1.9.5",
"com.unity.mathematics": "0.0.8",
"com.unity.render-pipelines.lightweight": "1.1.2-preview"
"com.unity.cinemachine": "2.1.13",
"com.unity.mathematics": "0.0.12-preview.2",
"com.unity.render-pipelines.lightweight": "2.0.1-preview",
"com.unity.textmeshpro": "1.2.3"
}
}

2
ProjectSettings/GraphicsSettings.asset


- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16002, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}

11
ProjectSettings/ProjectSettings.asset


xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
xboxEnablePIXSampling: 0
metalFramebufferOnly: 0
metalFramebufferOnly: 1
n3dsDisableStereoscopicView: 0
n3dsEnableSharedListOpt: 1
n3dsEnableVSync: 0

m_BuildTargetBatching:
- m_BuildTarget: iPhone
m_StaticBatching: 1
m_DynamicBatching: 0
m_DynamicBatching: 1
m_StaticBatching: 1
m_StaticBatching: 0
m_DynamicBatching: 1
m_BuildTargetGraphicsAPIs:
- m_BuildTarget: iOSSupport

m_APIs: 1100000002000000
m_APIs: 02000000
m_Automatic: 0
- m_BuildTarget: MacStandaloneSupport
m_APIs: 10000000
m_Automatic: 0
m_BuildTargetVRSettings: []
m_BuildTargetEnableVuforiaSettings: []

4
Assets/Audio/Boat/RaceBoat_HighSpeed.aiff.meta


fileFormatVersion: 2
guid: 22dd44b9c1cff4138bd2f3bd2e9a15b5
guid: a4d40444afed34aed99d4efeead253a0
AudioImporter:
externalObjects: {}
serializedVersion: 6

sampleRateOverride: 44100
compressionFormat: 1
quality: 1
quality: 0.5
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0

1001
Assets/Animation/CineCam/CutsceneCamerasTimeline.playable
文件差异内容过多而无法显示
查看文件

8
Assets/Animation/CineCam/CutsceneCamerasTimeline.playable.meta


fileFormatVersion: 2
guid: 36b1ea17330374bf7a9b86462939f252
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Audio/Boat/RaceBoat_HighSpeed.aiff
文件差异内容过多而无法显示
查看文件

22
Assets/Audio/Water/ShoreWaves.aiff.meta


fileFormatVersion: 2
guid: ed523433c570944668320c3beeeed869
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 1
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 0.16
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

143
Assets/Objects/props/props/Prefabs/Arrow.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1358110382548184}
m_IsPrefabAsset: 1
--- !u!1 &1279828893496440
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4299416875123572}
- component: {fileID: 33871910442428330}
- component: {fileID: 23051589717879346}
m_Layer: 0
m_Name: Geo_Props_ArrowSign
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1358110382548184
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4531681947286508}
- component: {fileID: 114368991022472188}
m_Layer: 0
m_Name: Arrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4299416875123572
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1279828893496440}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0.219, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4531681947286508}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4531681947286508
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1358110382548184}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -73, y: 0, z: -53.6}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4299416875123572}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23051589717879346
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1279828893496440}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 3
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: b1aaf92c06be94931a4e515a4812f42e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33871910442428330
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1279828893496440}
m_Mesh: {fileID: 4300014, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
--- !u!114 &114368991022472188
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1358110382548184}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d5ac9593b59d4847815e4528b52a6d2, type: 3}
m_Name:
m_EditorClassIdentifier:
_buoyancyType: 0
density: 0
volume: 1
voxelResolution: 0.51
centerOfMass: {x: 0, y: 0, z: 0}
voxels:
- {x: -0.255, y: -0.255, z: -0.255}
- {x: -0.255, y: -0.255, z: 0.255}
- {x: -0.255, y: 0.255, z: -0.255}
- {x: -0.255, y: 0.255, z: 0.255}
- {x: 0.255, y: -0.255, z: -0.255}
- {x: 0.255, y: -0.255, z: 0.255}
- {x: 0.255, y: 0.255, z: -0.255}
- {x: 0.255, y: 0.255, z: 0.255}
colliders:
- {fileID: 0}
percentSubmerged: 0

8
Assets/Objects/props/props/Prefabs/Arrow.prefab.meta


fileFormatVersion: 2
guid: 17ba11ef2913c40a48d652edb93c32d3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

136
Assets/Objects/props/props/Prefabs/Buoy.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1619300153551722}
m_IsPrefabAsset: 1
--- !u!1 &1334856334925114
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4704805908582846}
- component: {fileID: 33056047530586352}
- component: {fileID: 23673582507941226}
m_Layer: 0
m_Name: Geo_Props_Bouy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1619300153551722
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4124875948106566}
- component: {fileID: 114692567228333054}
m_Layer: 0
m_Name: Buoy
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4124875948106566
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1619300153551722}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -87.143, y: 0.686, z: -34.007}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4704805908582846}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4704805908582846
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1334856334925114}
m_LocalRotation: {x: 1, y: 0, z: 0, w: 0}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4124875948106566}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0}
--- !u!23 &23673582507941226
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1334856334925114}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 3
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: b1aaf92c06be94931a4e515a4812f42e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33056047530586352
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1334856334925114}
m_Mesh: {fileID: 4300002, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}
--- !u!114 &114692567228333054
MonoBehaviour:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1619300153551722}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d5ac9593b59d4847815e4528b52a6d2, type: 3}
m_Name:
m_EditorClassIdentifier:
_buoyancyType: 0
density: 0
volume: 1
voxelResolution: 1
centerOfMass: {x: 0, y: 0, z: 0}
voxels:
- {x: 0, y: 0, z: 0}
colliders:
- {fileID: 0}
percentSubmerged: 0

8
Assets/Objects/props/props/Prefabs/Buoy.prefab.meta


fileFormatVersion: 2
guid: 0585231fa8a324f28ad94a6ea1420862
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

85
Assets/Objects/props/props/Prefabs/Geo_Props_ArrowSign.prefab


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_SourcePrefab: {fileID: 0}
m_RootGameObject: {fileID: 1502625712807056}
m_IsPrefabAsset: 1
--- !u!1 &1502625712807056
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 6
m_Component:
- component: {fileID: 4203461003883598}
- component: {fileID: 33167777802134650}
- component: {fileID: 23530175019872462}
m_Layer: 0
m_Name: Geo_Props_ArrowSign
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4203461003883598
Transform:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1502625712807056}
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0, y: 0, z: 4.79}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23530175019872462
MeshRenderer:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1502625712807056}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 3
m_RenderingLayerMask: 4294967295
m_Materials:
- {fileID: 2100000, guid: b1aaf92c06be94931a4e515a4812f42e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33167777802134650
MeshFilter:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1502625712807056}
m_Mesh: {fileID: 4300014, guid: 92a669df93f0d4f99bd8fa27767e8c9e, type: 3}

8
Assets/Objects/props/props/Prefabs/Geo_Props_ArrowSign.prefab.meta


fileFormatVersion: 2
guid: c809c76e5a12443498dc83d3bf205842
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 100100000
userData:
assetBundleName:
assetBundleVariant:

293
Assets/scenes/Island_Profiles/FadeBlack.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
m_Name: FadeBlack
m_EditorClassIdentifier:
settings:
- {fileID: 114189401193797038}
--- !u!114 &114189401193797038
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: adb84e30e02715445aeb9959894e3b4d, type: 3}
m_Name: ColorGrading
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
gradingMode:
overrideState: 1
value: 0
externalLut:
overrideState: 0
value: {fileID: 0}
defaultState: 1
tonemapper:
overrideState: 0
value: 0
toneCurveToeStrength:
overrideState: 0
value: 0
toneCurveToeLength:
overrideState: 0
value: 0.5
toneCurveShoulderStrength:
overrideState: 0
value: 0
toneCurveShoulderLength:
overrideState: 0
value: 0.5
toneCurveShoulderAngle:
overrideState: 0
value: 0
toneCurveGamma:
overrideState: 0
value: 1
ldrLut:
overrideState: 0
value: {fileID: 0}
defaultState: 4
ldrLutContribution:
overrideState: 0
value: 1
temperature:
overrideState: 0
value: 0
tint:
overrideState: 0
value: 0
colorFilter:
overrideState: 0
value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
overrideState: 0
value: 0
saturation:
overrideState: 0
value: 0
brightness:
overrideState: 1
value: -100
postExposure:
overrideState: 0
value: 0
contrast:
overrideState: 1
value: 100
mixerRedOutRedIn:
overrideState: 0
value: 100
mixerRedOutGreenIn:
overrideState: 0
value: 0
mixerRedOutBlueIn:
overrideState: 0
value: 0
mixerGreenOutRedIn:
overrideState: 0
value: 0
mixerGreenOutGreenIn:
overrideState: 0
value: 100
mixerGreenOutBlueIn:
overrideState: 0
value: 0
mixerBlueOutRedIn:
overrideState: 0
value: 0
mixerBlueOutGreenIn:
overrideState: 0
value: 0
mixerBlueOutBlueIn:
overrideState: 0
value: 100
lift:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
gamma:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
gain:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
masterCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
redCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
greenCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
blueCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
hueVsHueCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
hueVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
satVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
lumVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1

8
Assets/scenes/Island_Profiles/FadeBlack.asset.meta


fileFormatVersion: 2
guid: ca3689bf38e1e48e3b7bb00505727cac
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

293
Assets/scenes/Island_Profiles/FadeWhite.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
m_Name: FadeWhite
m_EditorClassIdentifier:
settings:
- {fileID: 114186029856105628}
--- !u!114 &114186029856105628
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: adb84e30e02715445aeb9959894e3b4d, type: 3}
m_Name: ColorGrading
m_EditorClassIdentifier:
active: 1
enabled:
overrideState: 1
value: 1
gradingMode:
overrideState: 1
value: 0
externalLut:
overrideState: 0
value: {fileID: 0}
defaultState: 1
tonemapper:
overrideState: 0
value: 0
toneCurveToeStrength:
overrideState: 0
value: 0
toneCurveToeLength:
overrideState: 0
value: 0.5
toneCurveShoulderStrength:
overrideState: 0
value: 0
toneCurveShoulderLength:
overrideState: 0
value: 0.5
toneCurveShoulderAngle:
overrideState: 0
value: 0
toneCurveGamma:
overrideState: 0
value: 1
ldrLut:
overrideState: 0
value: {fileID: 0}
defaultState: 4
ldrLutContribution:
overrideState: 0
value: 1
temperature:
overrideState: 0
value: 0
tint:
overrideState: 0
value: 0
colorFilter:
overrideState: 0
value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
overrideState: 0
value: 0
saturation:
overrideState: 0
value: 0
brightness:
overrideState: 1
value: 100
postExposure:
overrideState: 0
value: 0
contrast:
overrideState: 0
value: 80.6
mixerRedOutRedIn:
overrideState: 0
value: 100
mixerRedOutGreenIn:
overrideState: 0
value: 0
mixerRedOutBlueIn:
overrideState: 0
value: 0
mixerGreenOutRedIn:
overrideState: 0
value: 0
mixerGreenOutGreenIn:
overrideState: 0
value: 100
mixerGreenOutBlueIn:
overrideState: 0
value: 0
mixerBlueOutRedIn:
overrideState: 0
value: 0
mixerBlueOutGreenIn:
overrideState: 0
value: 0
mixerBlueOutBlueIn:
overrideState: 0
value: 100
lift:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
gamma:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
gain:
overrideState: 0
value: {x: 1, y: 1, z: 1, w: 0}
masterCurve:
overrideState: 1
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: -0
outSlope: -0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
redCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
greenCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
blueCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
hueVsHueCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
hueVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
satVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
lumVsSatCurve:
overrideState: 0
value:
curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1

8
Assets/scenes/Island_Profiles/FadeWhite.asset.meta


fileFormatVersion: 2
guid: d7e369edc41d3412da65c45f1537de58
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

11
Packages/manifest_packageFolder.json


{
"registry": "https://staging-packages.unity.com",
"dependencies": {
"com.unity.cinemachine": "2.1.12",
"com.unity.mathematics": "0.0.12-preview.2",
"com.unity.postprocessing": "file:/PostProcessing",
"com.unity.shadergraph": "file:/com.unity.shadergraph",
"com.unity.render-pipelines.core": "file:/Core",
"com.unity.render-pipelines.lightweight": "file:/LightweightPipeline"
}
}

/Assets/Audio/Water/ShoreWaves.wav.meta → /Assets/Audio/Boat/RaceBoat_HighSpeed.aiff.meta

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存