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Updated burst package, fixed missing renderer shaders

/2019.3-marc
André McGrail 5 年前
当前提交
99f806a8
共有 3 个文件被更改,包括 15 次插入7 次删除
  1. 18
      Assets/Data/BoatDemoRenderer.asset
  2. 3
      Packages/manifest.json
  3. 1
      ProjectSettings/QualitySettings.asset

18
Assets/Data/BoatDemoRenderer.asset


m_RendererFeatures:
- {fileID: 7749027049794126836}
- {fileID: -5007552800156170450}
m_BlitShader: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
m_CopyDepthShader: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
m_ScreenSpaceShadowShader: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
type: 3}
m_SamplingShader: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd,
type: 3}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295

m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 0
failOperation: 0
zFailOperation: 0
--- !u!114 &7749027049794126836
MonoBehaviour:
m_ObjectHideFlags: 0

3
Packages/manifest.json


{
"registry": "https://staging-packages.unity.com",
"dependencies": {
"com.unity.burst": "1.0.4",
"com.unity.burst": "1.1.0-preview.2",
"com.unity.package-manager-ui": "2.2.0",
"com.unity.render-pipelines.lightweight": "6.7.1",
"com.unity.textmeshpro": "2.0.1",
"com.unity.timeline": "1.1.0",

1
ProjectSettings/QualitySettings.asset


asyncUploadBufferSize: 4
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 0}
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 0

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