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Revert "Upgrade project version to 2020.3.4f1"
Revert "Upgrade project version to 2020.3.4f1"
This reverts commit 86f67197622ccaf4c36b83ed268508c2b631e22a./ps5-settings
Rob Thompson
4 年前
当前提交
36dbb169
共有 5 个文件被更改,包括 21 次插入 和 80 次删除
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8Packages/manifest.json
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32Packages/packages-lock.json
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4ProjectSettings/ProjectVersion.txt
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51ProjectSettings/PS5Settings.json
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6.vsconfig
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m_EditorVersion: 2020.3.4f1 |
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m_EditorVersionWithRevision: 2020.3.4f1 (0abb6314276a) |
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m_EditorVersion: 2020.3.2f1 |
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m_EditorVersionWithRevision: 2020.3.2f1 (aa26d59537bc) |
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{ |
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"MonoBehaviour": { |
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"m_Enabled": true, |
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"m_EditorHideFlags": 0, |
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"m_Name": "", |
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"m_EditorClassIdentifier": "UnityEditor.PS5.Extensions:UnityEditor.PS5:PS5Settings", |
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"npConfigZipPath": "", |
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"monoEnv": "", |
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"scriptOptimizationLevel": 2, |
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"enableApplicationExit": false, |
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"resetTempFolder": true, |
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"disableAutoHideSplash": false, |
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"playerPrefsSupport": false, |
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"appType": 0, |
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"restrictedAudioUsageRights": false, |
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"backgroundImagePath": "", |
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"startupBackgroundImagePath": "", |
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"startupForegroundImagePath": "", |
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"startupImagesFolder": "", |
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"iconImagesFolder": "", |
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"bgmPath": "", |
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"playerPrefsMaxSize": 32768, |
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"videoOutInitialWidth": 1920, |
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"useResolutionFallback": false, |
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"videoOutPixelFormat": 0, |
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"videoOutOutputMode": 1, |
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"paramFilePath": "", |
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"passcode": "iZ-WZlEEF2n4tXWRrrR7bm849mcmzmhR", |
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"updateReferencePackage": "", |
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"includedModules": [ |
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"libc.prx", |
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"libSceFace.prx", |
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"libSceFaceTracker.prx", |
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"libSceJobManager.prx", |
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"libSceJobManager_nosubmission.prx", |
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"libSceNpCppWebApi.prx", |
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"libScePfs.prx" |
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], |
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"sharedBinaryContentLabels": [], |
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"sharedBinarySystemFolders": [], |
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"workspaceName": "workspace0", |
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"buildCompressionType": 0, |
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"buildCompressionLevel": 0, |
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"keepPackageFiles": false, |
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"buildSubtarget": 0, |
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"sdkOverride": "C:\\Program Files (x86)\\SCE\\Prospero SDKs\\2.000", |
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"saveDataImagePath": "", |
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"configFileParsed": false, |
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"operatingSystemCanDisableSplashScreen": false |
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} |
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} |
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{ |
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"version": "1.0", |
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"components": [ |
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"Microsoft.VisualStudio.Workload.ManagedGame" |
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] |
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} |
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