Andrem
4 年前
当前提交
3932b2dd
共有 52 个文件被更改,包括 7238 次插入 和 77 次删除
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6Assets/AddressableAssetsData/AddressableAssetSettings.asset
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15Assets/Objects/props/props/Materials/Matr_Props.mat
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237Assets/Scripts/Environment/BuoyManager.cs
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11Assets/Scripts/Utility/Utility.cs
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2Packages/com.verasl.water-system/Scripts/Data/WaterSettingsData.asset
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8Packages/com.verasl.water-system/Scripts/Data/WaterSurfaceData.asset
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82Packages/com.verasl.water-system/Scripts/GerstnerWavesJobs.cs
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23Packages/com.verasl.water-system/Scripts/Water.cs
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5ProjectSettings/Packages/com.unity.probuilder/Settings.json
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53ProjectSettings/ProjectSettings.asset
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2ProjectSettings/QualitySettings.asset
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10UserSettings/EditorUserSettings.asset
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41Assets/AddressableAssetsData/AssetGroups/Props.asset
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8Assets/AddressableAssetsData/AssetGroups/Props.asset.meta
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41Assets/AddressableAssetsData/AssetGroups/Schemas/Props_BundledAssetGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/Props_BundledAssetGroupSchema.asset.meta
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16Assets/AddressableAssetsData/AssetGroups/Schemas/Props_ContentUpdateGroupSchema.asset
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8Assets/AddressableAssetsData/AssetGroups/Schemas/Props_ContentUpdateGroupSchema.asset.meta
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41Assets/Materials/GridPrototype.mat
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8Assets/Materials/GridPrototype.mat.meta
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124Assets/Materials/tester.mat
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8Assets/Materials/tester.mat.meta
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8Assets/Objects/Levels/Playground.meta
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126Assets/Objects/props/props/Materials/Matr_Props_Instanced.mat
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8Assets/Objects/props/props/Materials/Matr_Props_Instanced.mat.meta
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27Assets/Scripts/Utility/GenericDebugGUI.cs
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11Assets/Scripts/Utility/GenericDebugGUI.cs.meta
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1001Assets/Shaders/Grid.shadergraph
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10Assets/Shaders/Grid.shadergraph.meta
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59Assets/Textures/grid.jpg
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96Assets/Textures/grid.jpg.meta
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8Assets/scenes/Presets.meta
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8Assets/scenes/_levels/level_playground.meta
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1001Assets/scenes/_levels/level_playground.unity
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7Assets/scenes/_levels/level_playground.unity.meta
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174Assets/Objects/Levels/Playground/Level.fbx
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110Assets/Objects/Levels/Playground/Level.fbx.meta
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63Assets/Objects/Levels/Playground/New Lighting Settings.lighting
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8Assets/Objects/Levels/Playground/New Lighting Settings.lighting.meta
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884Assets/scenes/Presets/DayNightController.preset
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8Assets/scenes/Presets/DayNightController.preset.meta
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9Assets/scenes/_levels/level_playground/LightingData.asset
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8Assets/scenes/_levels/level_playground/LightingData.asset.meta
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1001Assets/scenes/_levels/level_playground/Lightmap-0_comp_dir.png
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96Assets/scenes/_levels/level_playground/Lightmap-0_comp_dir.png.meta
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1001Assets/scenes/_levels/level_playground/Lightmap-0_comp_light.exr
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96Assets/scenes/_levels/level_playground/Lightmap-0_comp_light.exr.meta
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634Assets/scenes/_levels/level_playground/ReflectionProbe-0.exr
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96Assets/scenes/_levels/level_playground/ReflectionProbe-0.exr.meta
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using WaterSystem; |
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|
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[ExecuteAlways] |
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public class GenericDebugGUI : MonoBehaviour |
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{ |
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private void OnGUI() |
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{ |
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GUI.TextArea(new Rect(0, 0, Screen.width * 0.2f, Screen.height), GerstnerWaveRegistry()); |
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} |
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|
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private string GerstnerWaveRegistry() |
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{ |
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var data = GerstnerWavesJobs.Registry; |
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|
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Assets/Shaders/Grid.shadergraph
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
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Assets/scenes/_levels/level_playground.unity
文件差异内容过多而无法显示
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文件差异内容过多而无法显示
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Kaydara FBX Binary L � FBXHeaderExtensiont FBXHeaderVersionI� � |
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FBXVersionIL � EncryptionTypeI ) CreationTimeStamp VersionI� 9 YearI� \ MonthI } DayI � HourI
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