浏览代码

work on day/night controller

/feature-new-clouds
Andre McGrail 4 年前
当前提交
5a392d1a
共有 10 个文件被更改,包括 1605 次插入378 次删除
  1. 610
      Assets/Objects/environment/Clouds/Clouds.shadergraph
  2. 853
      Assets/Objects/environment/Clouds/ComputeLightmap.shadersubgraph
  3. 1
      Assets/Objects/environment/Clouds/Shader Graphs_Clouds.mat
  4. 148
      Assets/Scripts/Environment/DayNightController.cs
  5. 247
      Assets/scenes/demo_Island.unity
  6. 4
      ProjectSettings/ProjectVersion.txt
  7. 56
      Assets/Objects/environment/Clouds/Shader Graphs_Clouds_recon.mat
  8. 8
      Assets/Objects/environment/Clouds/Shader Graphs_Clouds_recon.mat.meta
  9. 56
      .vscode/settings.json

610
Assets/Objects/environment/Clouds/Clouds.shadergraph


"m_Id": "2006140476f341508e9588c2590b4469"
},
{
"m_Id": "5d82f700216f4d9c9411fbb20cf501a1"
"m_Id": "1ab69d72f127409aaadd7d85df4d1ee5"
}
],
"m_Keywords": [

"m_Id": "8ba7011ffa514036a1cc3f66c3c861ff"
},
{
"m_Id": "b7735fdc25a148d4925d259fad58942b"
},
{
"m_Id": "5483e1038b9b4f45bda13c812dc9b617"
},
{

},
{
"m_Id": "2327fb7af753482188e9837d06b75ce8"
},
{
"m_Id": "1d899d9bd25c47adb55225f4430ffaee"
},
{
"m_Id": "78f3db1dc3694e40b0bd60b8ae48c7d4"
}
],
"m_GroupDatas": [

"m_Node": {
"m_Id": "4fcb1f148f1b444db06d319f094b4e8a"
},
"m_SlotId": 1
"m_SlotId": 0
}
},
{

},
"m_InputSlot": {
"m_Node": {
"m_Id": "7c8fc9c61f1c472ab4e2e46f549f9456"
},
"m_SlotId": 1
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "089b9b63089148c684b0d015a451e22e"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "a265bd3645744a5e96003daeb4ff3d8f"
},
"m_SlotId": 0

{
"m_OutputSlot": {
"m_Node": {
"m_Id": "1d899d9bd25c47adb55225f4430ffaee"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "089b9b63089148c684b0d015a451e22e"
},
"m_SlotId": -676312286
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "1ece9407584e4056b9346816ccf0ea19"
},
"m_SlotId": 1

"m_InputSlot": {
"m_Node": {
"m_Id": "521b54ef01d8415cacbbab05d9ef91b4"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "2327fb7af753482188e9837d06b75ce8"
},
"m_SlotId": 1
},
"m_InputSlot": {
"m_Node": {
"m_Id": "17f2c4e768d84dc287f55ce539d916d6"
},
"m_SlotId": 0
}

{
"m_OutputSlot": {
"m_Node": {
"m_Id": "407e857d72904445bb8a02757e0f1e33"
},
"m_SlotId": 4
},
"m_InputSlot": {
"m_Node": {
"m_Id": "732b0d20395241f39ee0115e49293460"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "408bb55fc6e84af4944c84bfc20ba990"
},
"m_SlotId": 2

{
"m_OutputSlot": {
"m_Node": {
"m_Id": "4fcb1f148f1b444db06d319f094b4e8a"
},
"m_SlotId": 5
},
"m_InputSlot": {
"m_Node": {
"m_Id": "7c8fc9c61f1c472ab4e2e46f549f9456"
},
"m_SlotId": 1
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "521b54ef01d8415cacbbab05d9ef91b4"
},
"m_SlotId": 2

{
"m_OutputSlot": {
"m_Node": {
"m_Id": "7c8fc9c61f1c472ab4e2e46f549f9456"
"m_Id": "78f3db1dc3694e40b0bd60b8ae48c7d4"
"m_SlotId": 2
"m_SlotId": 3
"m_Id": "8ba7011ffa514036a1cc3f66c3c861ff"
"m_Id": "4cf14ef90116492ebfda1d336dbf7a1f"
},
"m_SlotId": 1
}

},
"m_InputSlot": {
"m_Node": {
"m_Id": "b7735fdc25a148d4925d259fad58942b"
"m_Id": "8ba7011ffa514036a1cc3f66c3c861ff"
},
"m_SlotId": 1
}

"m_Node": {
"m_Id": "8a2a7b5ec7c04933a113f8f4ca7a1903"
},
"m_SlotId": 5
},
"m_InputSlot": {
"m_Node": {
"m_Id": "4cf14ef90116492ebfda1d336dbf7a1f"
},
"m_SlotId": 1
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "8a2a7b5ec7c04933a113f8f4ca7a1903"
},
"m_SlotId": 6
},
"m_InputSlot": {

},
"m_InputSlot": {
"m_Node": {
"m_Id": "b7735fdc25a148d4925d259fad58942b"
},
"m_SlotId": 0
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "8ba7011ffa514036a1cc3f66c3c861ff"
},
"m_SlotId": 2
},
"m_InputSlot": {
"m_Node": {
"m_Id": "d027fefb26c6403ab640ba13310ba3b0"
},
"m_SlotId": 0

"m_Node": {
"m_Id": "4fcb1f148f1b444db06d319f094b4e8a"
},
"m_SlotId": 0
"m_SlotId": 1
}
},
{

{
"m_OutputSlot": {
"m_Node": {
"m_Id": "a94933ad99104a7e829e26333c3da8ab"
"m_Id": "a3ae143c8d414354a499865d8b33fd72"
"m_SlotId": 0
"m_SlotId": 1
"m_Id": "bc45df87dece4bc28b3b42b7800dd6e0"
"m_Id": "78f3db1dc3694e40b0bd60b8ae48c7d4"
"m_SlotId": 1
"m_SlotId": 0
"m_Id": "ab08e36db0724c7787546863ab507f47"
"m_Id": "a94933ad99104a7e829e26333c3da8ab"
"m_SlotId": 3
"m_SlotId": 0
"m_Id": "732b0d20395241f39ee0115e49293460"
"m_Id": "bc45df87dece4bc28b3b42b7800dd6e0"
"m_SlotId": 0
"m_SlotId": 1
}
},
{

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -771.0000610351563,
"y": -783.0000610351563,
"x": -1654.0,
"y": -780.0,
"width": 293.0,
"height": 34.0
}

"m_Id": "ec3577140c2b4d639e9654469b8b189f"
},
{
"m_Id": "4d5f2886eb0f46298558f92f5c91b973"
},
{
"m_Id": "54074dc5b8004c24a1de0e8136dbe421"
}
],

"96a804a9-73f0-4fa2-87f7-590fcda9a64a",
"f6c580ef-293c-4e3f-80f8-c563eba9632e",
"2a48f470-90a4-48cb-b786-3d39a6b14840",
"2960c0d4-8406-4c07-ac55-14c49f359042"
"2960c0d4-8406-4c07-ac55-14c49f359042",
"12b80833-aa08-430a-8b52-6fed2a5cbb1b"
],
"m_PropertyIds": [
385239129,

-1135064255,
452579070,
-2014528261,
-1184461679
-1184461679,
-676312286
]
}

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "0bf72377b6d245769488f65a9dd3572c",
"m_Id": 2,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BlockNode",
"m_ObjectId": "0dd0c479ce254cdc849df8b68da9b75d",
"m_Group": {

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 655.0,
"y": -722.0000610351563,
"x": 660.0,
"y": -686.0000610351563,
"width": 212.0,
"height": 94.0
}

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -124.99999237060547,
"y": -922.0,
"x": -140.9998779296875,
"y": -924.0,
"height": 24.0
"height": 24.000001907348634
}
},
"m_Slots": [

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty",
"m_ObjectId": "1ab69d72f127409aaadd7d85df4d1ee5",
"m_Guid": {
"m_GuidSerialized": "2c76af8d-d411-4182-b98f-e3bfee8c8b90"
},
"m_Name": "Reconstruct F/B",
"m_DefaultReferenceName": "Boolean_1ab69d72f127409aaadd7d85df4d1ee5",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_Value": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.ScreenPositionMaterialSlot",
"m_ObjectId": "1ae330c5f7e44dffa715f1e21754e71f",
"m_Id": 0,

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
"m_ObjectId": "1d899d9bd25c47adb55225f4430ffaee",
"m_Group": {
"m_Id": ""
},
"m_Name": "Property",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -301.0,
"y": -739.0001220703125,
"width": 160.00001525878907,
"height": 34.0
}
},
"m_Slots": [
{
"m_Id": "80d921886db24873a02ac2b4a0eb8c83"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_Property": {
"m_Id": "1ab69d72f127409aaadd7d85df4d1ee5"
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "1d963a8cf47e47dd8ebe443bf79c925f",
"m_Id": 2,

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 1606.0,
"y": -233.99998474121095,
"x": 1895.0,
"y": -111.99999237060547,
"width": 185.0,
"height": 101.00000762939453
}

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -124.99999237060547,
"y": -945.9999389648438,
"x": -140.9998779296875,
"y": -948.0,
"height": 24.0
"height": 24.000001907348634
}
},
"m_Slots": [

},
"m_Name": "Remap",
"m_DrawState": {
"m_Expanded": false,
"m_Expanded": true,
"x": 730.0,
"y": -509.00006103515627,
"x": 735.0000610351563,
"y": -473.0,
"width": 128.0,
"height": 94.0
}

"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": 174.0,
"y": -617.0000610351563,
"x": 179.00003051757813,
"y": -581.0,
"width": 119.00000762939453,
"height": 101.00000762939453
}

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
"m_ObjectId": "360bd0baea3e4748b1260309c8cb874d",
"m_Id": 1,
"m_DisplayName": "In Min Max",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "InMinMax",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 1.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "36a71540b28c4da7a51b3fd66eb7ab0b",
"m_Id": 3,

"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"e00": 0.5,
"e01": 2.0,
"e02": 2.0,
"e00": 1.0,
"e01": 1.0,
"e02": 1.0,
"e03": 2.0,
"e10": 2.0,
"e11": 2.0,

"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"x": 0.75,
"x": 0.699999988079071,
"y": 2.0,
"z": 2.0,
"w": 2.0

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -124.99999237060547,
"y": -897.9999389648438,
"x": -140.9998779296875,
"y": -900.0,
"height": 24.0
"height": 24.000001907348634
}
},
"m_Slots": [

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -125.00000762939453,
"y": -994.0000610351563,
"x": -140.9998779296875,
"y": -996.0,
"height": 24.0
"height": 24.000001907348634
}
},
"m_Slots": [

"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": 330.0,
"y": -722.0000610351563,
"x": 334.9999694824219,
"y": -686.0000610351563,
"width": 133.0,
"height": 142.0
}

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot",
"m_ObjectId": "4d5f2886eb0f46298558f92f5c91b973",
"m_Id": -676312286,
"m_DisplayName": "Reconstruct",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Boolean_cf8e85b6c4b841008f85c73cd085260f",
"m_StageCapability": 3,
"m_Value": false,
"m_DefaultValue": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "4e778fe4cb1b47599db52363a7a15cfc",
"m_Id": 6,

"m_Position": {
"serializedVersion": "2",
"x": 646.0,
"y": -967.0000610351563,
"y": -912.0,
"width": 126.0,
"height": 118.0
}

}
{
"m_SGVersion": 3,
"m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty",
"m_ObjectId": "5d82f700216f4d9c9411fbb20cf501a1",
"m_Guid": {
"m_GuidSerialized": "6bed6545-3b8f-4d44-aa4a-d8f684e1b3af"
},
"m_Name": "Color",
"m_DefaultReferenceName": "Color_5d82f700216f4d9c9411fbb20cf501a1",
"m_OverrideReferenceName": "_Color",
"m_GeneratePropertyBlock": true,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_Value": {
"r": 0.0,
"g": 0.0,
"b": 0.0,
"a": 0.0
},
"m_ColorMode": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "5db7f316fa3e4966a28881bd94e43181",

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "6ae8def649a7485295218a0466af8cdf",
"m_Id": 3,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.NormalizeNode",
"m_ObjectId": "6b38c5a3cffb4dca97a262f7e17e7a9a",
"m_Group": {

"m_ObjectId": "6b73ed5faf434c29b91672c29778b8c3",
"m_Title": "Sky Lighting (Ambient)",
"m_Position": {
"x": -115.00000762939453,
"y": -781.0
"x": -110.0,
"y": -791.9998779296875
}
}

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "7189ddd2fe1a464cbdc3da897f8bb4a3",
"m_Id": 0,
"m_DisplayName": "A",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SplitNode",
"m_ObjectId": "7219b65598c140019eefe817c3486cdf",
"m_Group": {

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.RemapNode",
"m_ObjectId": "78f3db1dc3694e40b0bd60b8ae48c7d4",
"m_Group": {
"m_Id": "6b73ed5faf434c29b91672c29778b8c3"
},
"m_Name": "Remap",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 75.0,
"y": -739.0,
"width": 186.0,
"height": 142.0
}
},
"m_Slots": [
{
"m_Id": "f25c38de721a455e8f1ff216118485c9"
},
{
"m_Id": "360bd0baea3e4748b1260309c8cb874d"
},
{
"m_Id": "c0acdbe1f0aa46b4b84cb23c9ee83021"
},
{
"m_Id": "6ae8def649a7485295218a0466af8cdf"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "7a73e0d29885475cba304ffb841a0fc4",
"m_Id": 7,

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -124.99999237060547,
"y": -970.0,
"x": -140.9998779296875,
"y": -972.0000610351563,
"height": 24.0
"height": 24.000001907348634
}
},
"m_Slots": [

"e32": 0.0,
"e33": 1.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot",
"m_ObjectId": "80d921886db24873a02ac2b4a0eb8c83",
"m_Id": 0,
"m_DisplayName": "Reconstruct F/B",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": false,
"m_DefaultValue": false
}
{

"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -443.0000305175781,
"y": -787.0000610351563,
"x": -1326.0,
"y": -784.0,
"height": 229.00001525878907
"height": 228.0
}
},
"m_Slots": [

"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "In",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "8fe46d30b0a643c5b1620df1e4a117f8",
"m_Id": 1,
"m_DisplayName": "B",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 637.0,
"y": -1131.0,
"x": 646.0,
"y": -1030.0,
"width": 126.0,
"height": 118.0
}

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -85.00000762939453,
"y": -465.0000305175781,
"x": -84.99996948242188,
"y": -423.9999694824219,
"width": 56.000003814697269,
"height": 24.000001907348634
}

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -748.0000610351563,
"y": -987.0,
"x": -1631.0,
"y": -984.0,
"width": 270.0,
"height": 34.0
}

"m_ShaderOutputName": "B",
"m_StageCapability": 3,
"m_Value": {
"x": 1.5,
"x": 0.8500000238418579,
"y": 2.0,
"z": 2.0,
"w": 2.0

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 928.0000610351563,
"y": -694.0000610351563,
"x": 933.0,
"y": -658.0,
"width": 130.0,
"height": 118.0
}

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 491.0,
"y": -722.0000610351563,
"x": 495.9999694824219,
"y": -686.0000610351563,
"width": 132.0,
"height": 94.0
}

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.AddNode",
"m_ObjectId": "b7735fdc25a148d4925d259fad58942b",
"m_Group": {
"m_Id": ""
},
"m_Name": "Add",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 1429.9998779296875,
"y": -1052.9998779296875,
"width": 129.99998474121095,
"height": 117.99999237060547
}
},
"m_Slots": [
{
"m_Id": "7189ddd2fe1a464cbdc3da897f8bb4a3"
},
{
"m_Id": "8fe46d30b0a643c5b1620df1e4a117f8"
},
{
"m_Id": "0bf72377b6d245769488f65a9dd3572c"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "b8303d9153ec4b1882bd6dfc8a043536",
"m_Id": 1,

"m_StageCapability": 3,
"m_Value": {
"x": 0.5,
"y": 1.0
"y": 0.75
},
"m_DefaultValue": {
"x": 0.0,

"m_Expanded": false,
"m_Position": {
"serializedVersion": "2",
"x": -443.00006103515627,
"y": -1012.0,
"width": 157.00001525878907,
"height": 229.00001525878907
"x": -1326.0,
"y": -1009.0,
"width": 157.0,
"height": 228.0
}
},
"m_Slots": [

{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
"m_ObjectId": "c0acdbe1f0aa46b4b84cb23c9ee83021",
"m_Id": 2,
"m_DisplayName": "Out Min Max",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "OutMinMax",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 1.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "c0ed70270edf4d77bd2a9b231be34096",
"m_Id": 1,

"m_StageCapability": 3,
"m_Value": {
"x": 1.0,
"y": 3.0
"y": 2.0
},
"m_DefaultValue": {
"x": 0.0,

"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -90.0,
"y": -623.0000610351563,
"x": -85.0,
"y": -587.0,
"width": 206.0,
"height": 132.0
}

"m_ObjectId": "ebcfce7a65fb441ba97bb4b0c0f879db",
"m_Title": "Input Maps",
"m_Position": {
"x": 10.0,
"y": 10.0
"x": -1679.0,
"y": -1068.0
}
}

"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot",
"m_ObjectId": "f25c38de721a455e8f1ff216118485c9",
"m_Id": 0,
"m_DisplayName": "In",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "In",
"m_StageCapability": 3,
"m_Value": {
"x": -1.0,
"y": -1.0,
"z": -1.0,
"w": -1.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{

853
Assets/Objects/environment/Clouds/ComputeLightmap.shadersubgraph
文件差异内容过多而无法显示
查看文件

1
Assets/Objects/environment/Clouds/Shader Graphs_Clouds.mat


m_Offset: {x: 0, y: 0}
m_Floats:
- BOOLEAN_68600FB702FC441CA4969E5B54503936: 1
- Boolean_1ab69d72f127409aaadd7d85df4d1ee5: 1
- Cloud_Fade: 29
- Vector1_10DA9AB3: -0.32
- Vector1_2D8DD598: 5

148
Assets/Scripts/Environment/DayNightController.cs


using UnityEngine;
using System;
namespace BoatAttack
{

[ExecuteInEditMode]
public class DayNightController : MonoBehaviour
{
private static DayNightController _instance;

public float speed = 1f;
public static float GlobalTime;
// Skybox
// Skybox
public Transform clouds;
[Range(-180, 180)]
public float cloudOffset = 0f;
// Sunlight
[Header("Sun Settings")]
public Light _sun; // sun light

[Range(0, 90)] public float _tilt = 60f;
[Header("Fog Settings")][GradientUsage(true)]
[Header("Fog Settings")]
[GradientUsage(true)]
public Gradient _fogColour; // fog colour over time
// vars

_prevTime = time;
}
private void OnValidate()
{
UpdateSun();
}
// Update is called once per frame
void Update()
{

{
SetTimeOfDay(time);
}
}
void UpdateSun()
{
var rotation = CalculateSunPosition(NormalizedDateTime(time), 56.0, 9.0);
_sun.transform.rotation = rotation;
_sun.transform.Rotate(new Vector3(0f, _northHeading, 0f), Space.World);
_sun.color = _sunColour.Evaluate(Mathf.Clamp01(Vector3.Dot(_sun.transform.forward, Vector3.down)));
}
/// <summary>

// do update
if (_sun)
{
// update sun
_sun.transform.forward = Vector3.down;
_sun.transform.rotation *= Quaternion.AngleAxis(_northHeading, Vector3.forward); // north facing
_sun.transform.rotation *= Quaternion.AngleAxis(_tilt, Vector3.up);
_sun.transform.rotation *= Quaternion.AngleAxis((this.time * 360f) - 180f, Vector3.right); // time of day
_sun.color = _sunColour.Evaluate(TimeToGradient(this.time));
}
if (_skybox)

_skybox.SetColor("_Tint", _skyboxColour.Evaluate(TimeToGradient(this.time)));
}
if (clouds)
{
clouds.eulerAngles = new Vector3(0f, this.time * 22.5f + cloudOffset, 0f);
}
}
public static Quaternion CalculateSunPosition(DateTime dateTime, double latitude, double longitude)
{
// Convert to UTC
dateTime = dateTime.ToUniversalTime();
// Number of days from J2000.0.
double julianDate = 367 * dateTime.Year -
(int)((7.0 / 4.0) * (dateTime.Year +
(int)((dateTime.Month + 9.0) / 12.0))) +
(int)((275.0 * dateTime.Month) / 9.0) +
dateTime.Day - 730531.5;
double julianCenturies = julianDate / 36525.0;
// Sidereal Time
double siderealTimeHours = 6.6974 + 2400.0513 * julianCenturies;
double siderealTimeUT = siderealTimeHours +
(366.2422 / 365.2422) * (double)dateTime.TimeOfDay.TotalHours;
double siderealTime = siderealTimeUT * 15 + longitude;
// Refine to number of days (fractional) to specific time.
julianDate += (double)dateTime.TimeOfDay.TotalHours / 24.0;
julianCenturies = julianDate / 36525.0;
// Solar Coordinates
double meanLongitude = CorrectAngle(Mathf.Deg2Rad *
(280.466 + 36000.77 * julianCenturies));
double meanAnomaly = CorrectAngle(Mathf.Deg2Rad *
(357.529 + 35999.05 * julianCenturies));
double equationOfCenter = Mathf.Deg2Rad * ((1.915 - 0.005 * julianCenturies) *
Math.Sin(meanAnomaly) + 0.02 * Math.Sin(2 * meanAnomaly));
double elipticalLongitude =
CorrectAngle(meanLongitude + equationOfCenter);
double obliquity = (23.439 - 0.013 * julianCenturies) * Mathf.Deg2Rad;
// Right Ascension
double rightAscension = Math.Atan2(
Math.Cos(obliquity) * Math.Sin(elipticalLongitude),
Math.Cos(elipticalLongitude));
double declination = Math.Asin(
Math.Sin(rightAscension) * Math.Sin(obliquity));
// Horizontal Coordinates
double hourAngle = CorrectAngle(siderealTime * Mathf.Deg2Rad) - rightAscension;
if (hourAngle > Math.PI)
{
hourAngle -= 2 * Math.PI;
}
double altitude = Math.Asin(Math.Sin(latitude * Mathf.Deg2Rad) *
Math.Sin(declination) + Math.Cos(latitude * Mathf.Deg2Rad) *
Math.Cos(declination) * Math.Cos(hourAngle));
// Nominator and denominator for calculating Azimuth
// angle. Needed to test which quadrant the angle is in.
double aziNom = -Math.Sin(hourAngle);
double aziDenom =
Math.Tan(declination) * Math.Cos(latitude * Mathf.Deg2Rad) -
Math.Sin(latitude * Mathf.Deg2Rad) * Math.Cos(hourAngle);
double azimuth = Math.Atan(aziNom / aziDenom);
if (aziDenom < 0) // In 2nd or 3rd quadrant
{
azimuth += Math.PI;
}
else if (aziNom < 0) // In 4th quadrant
{
azimuth += 2 * Math.PI;
}
Quaternion rot = Quaternion.Euler(0f, ((float)azimuth * Mathf.Rad2Deg), 0f);
rot *= Quaternion.AngleAxis((float)(altitude * Mathf.Rad2Deg), Vector3.right);
return rot;
}
private static double CorrectAngle(double angleInRadians)
{
if (angleInRadians < 0)
{
return 2 * Math.PI - (Math.Abs(angleInRadians) % (2 * Math.PI));
}
else if (angleInRadians > 2 * Math.PI)
{
return angleInRadians % (2 * Math.PI);
}
else
{
return angleInRadians;
}
}
static DateTime NormalizedDateTime(float t)
{
var hour = (int)Mathf.Repeat(t * 24, 24); // 0-24
var minute = (int)Mathf.Repeat(t * 24 * 60, 60); //0-60
return new DateTime(2021, 03, 23, hour, minute, 0);
}
float TimeToGradient(float time)

247
Assets/scenes/demo_Island.unity


m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 1
m_FogColor: {r: 0.76313275, g: 1.0976774, b: 1.3763763, a: 1}
m_FogColor: {r: 0.75951886, g: 1.0929703, b: 1.3708001, a: 1}
m_FogMode: 3
m_FogDensity: 0.0025
m_LinearFogStart: 0

m_Lens:
FieldOfView: 60
OrthographicSize: 10
NearClipPlane: 3
FarClipPlane: 200
NearClipPlane: 1
FarClipPlane: 400
Dutch: 0
LensShift: {x: 0, y: 0}
m_Transitions:

m_Script: {fileID: 11500000, guid: 30b50fc06dfa846f189e6a884ed7088f, type: 3}
m_Name:
m_EditorClassIdentifier:
time: 0.45
time: 0.322
autoIcrement: 0
speed: 1
_skybox: {fileID: 2100000, guid: e14f29569c2db49fdb0a5fd5b3e95b86, type: 2}

m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
clouds: {fileID: 0}
cloudOffset: -50
key0: {r: 0.9716981, g: 0.89161044, b: 0.7287736, a: 1}
key1: {r: 0.9622642, g: 0.4105475, b: 0.049928807, a: 1}
key2: {r: 0.119259514, g: 0.19363771, b: 0.3773585, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key0: {r: 0, g: 0, b: 0, a: 1}
key1: {r: 0.119259514, g: 0.19363771, b: 0.3773585, a: 1}
key2: {r: 0.9622642, g: 0.4105475, b: 0.049928807, a: 0}
key3: {r: 0.9716981, g: 0.89161044, b: 0.7287736, a: 0}
ctime0: 26407
ctime1: 32575
ctime2: 36623
ctime3: 42020
ctime0: 0
ctime1: 468
ctime2: 4442
ctime3: 18001
ctime4: 42020
ctime5: 0
ctime6: 0

m_NumColorKeys: 4
m_NumAlphaKeys: 2
_northHeading: 45
_tilt: 27.6
_ambientColour:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}

m_Mode: 0
m_NumColorKeys: 4
m_NumAlphaKeys: 2
--- !u!84 &230376501
RenderTexture:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterDepthMap
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 3
m_Width: 1024
m_Height: 1024
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 2
m_ColorFormat: 142
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 1
m_WrapV: 1
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
--- !u!108 &299484665 stripped
Light:
m_CorrespondingSourceObject: {fileID: 7096263784801332180, guid: e70416e3bc35d4004a9981d0ac102ba5,

m_Name:
m_EditorClassIdentifier:
cloudMeshes:
- {fileID: 382919693584978386, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: 6318552779758539284, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -955443974493614115, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: 8443598604222542702, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -3765698233524180676, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: 8141766512691762901, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: 8099458318676092648, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -5931177623366898132, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -3514557240459462365, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -2368903437457051594, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: 7469709015542239365, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: 1652238456589648437, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -3485441094670554222, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -3180199397160632721, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: -3871548463622208521, guid: 8b7e5305947554a418af3eb802471592, type: 2}
- {fileID: 380270195937118816, guid: 8b7e5305947554a418af3eb802471592, type: 2}
cloudMaterial: {fileID: 2100000, guid: dd76f393b89c7c043a07be4d99495f5d, type: 2}
ps: {fileID: 545559185}
--- !u!1 &598956450

m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 625153744}
m_Enabled: 1
m_CastShadows: 1
m_CastShadows: 0
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1

m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &1054997876
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1054997877}
- component: {fileID: 1054997880}
- component: {fileID: 1054997879}
- component: {fileID: 1054997878}
m_Layer: 0
m_Name: Cylinder
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1054997877
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054997876}
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0.9}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6589000189408555944}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!136 &1054997878
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054997876}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Radius: 0.5000001
m_Height: 2
m_Direction: 1
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
--- !u!23 &1054997879
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054997876}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1054997880
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1054997876}
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1095320327
GameObject:
m_ObjectHideFlags: 3

m_Script: {fileID: 11500000, guid: c2fa06bbaa7034232800d93136e0d361, type: 3}
m_Name:
m_EditorClassIdentifier:
scalefactor: 64
scalefactor: 16
renderList:
- {fileID: 545559184}
- {fileID: 625153746}

m_Father: {fileID: 0}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!84 &1729339692
RenderTexture:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterDepthMap
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
m_IsAlphaChannelOptional: 0
serializedVersion: 3
m_Width: 1024
m_Height: 1024
m_AntiAliasing: 1
m_MipCount: -1
m_DepthFormat: 2
m_ColorFormat: 142
m_MipMap: 0
m_GenerateMips: 1
m_SRGB: 0
m_UseDynamicScale: 0
m_BindMS: 0
m_EnableCompatibleFormat: 1
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 1
m_WrapV: 1
m_WrapW: 1
m_Dimension: 2
m_VolumeDepth: 1
--- !u!1 &1819032311
GameObject:
m_ObjectHideFlags: 0

- target: {fileID: 6589000190219289651, guid: e70416e3bc35d4004a9981d0ac102ba5,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.9290832
value: 0.9290833
value: -0.33798864
value: -0.33798867
objectReference: {fileID: 0}
- target: {fileID: 6589000190355498174, guid: e70416e3bc35d4004a9981d0ac102ba5,
type: 3}

- target: {fileID: 7096263784801332180, guid: e70416e3bc35d4004a9981d0ac102ba5,
type: 3}
propertyPath: m_Color.b
value: 0.12972099
value: 0.4471718
value: 0.46709222
value: 0.6920535
value: 0.96337306
value: 0.9677847
objectReference: {fileID: 0}
- target: {fileID: 7121332023826027706, guid: e70416e3bc35d4004a9981d0ac102ba5,
type: 3}

- target: {fileID: 8115735017685696522, guid: e70416e3bc35d4004a9981d0ac102ba5,
type: 3}
propertyPath: m_LocalRotation.w
value: 0.7795137
value: 0.2610981
value: 0.45351806
value: 0.02487822
value: -0.17112681
value: 0.9606407
value: 0.3967308
value: -0.09153279
objectReference: {fileID: 0}
- target: {fileID: 8367957410019747705, guid: e70416e3bc35d4004a9981d0ac102ba5,
type: 3}

objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: e70416e3bc35d4004a9981d0ac102ba5, type: 3}
--- !u!4 &6589000189408555944 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8115735017685696522, guid: e70416e3bc35d4004a9981d0ac102ba5,
type: 3}
m_PrefabInstance: {fileID: 6589000189408555943}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &7003470174224757410
PrefabInstance:
m_ObjectHideFlags: 0

- target: {fileID: 7003470173341666315, guid: 530da10d6c4d9442e9e8d5eeb77a25d8,
type: 3}
propertyPath: far clip plane
value: 200
value: 400
value: 3
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8288760422567894841, guid: 530da10d6c4d9442e9e8d5eeb77a25d8,
type: 3}

4
ProjectSettings/ProjectVersion.txt


m_EditorVersion: 2020.3.9f1
m_EditorVersionWithRevision: 2020.3.9f1 (108be757e447)
m_EditorVersion: 2020.3.6f1
m_EditorVersionWithRevision: 2020.3.6f1 (338bb68529b2)

56
Assets/Objects/environment/Clouds/Shader Graphs_Clouds_recon.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Shader Graphs_Clouds_recon
m_Shader: {fileID: -6465566751694194690, guid: db0b334ed7edc2149a5c784f34eefeba,
type: 3}
m_ShaderKeywords: BOOLEAN_68600FB702FC441CA4969E5B54503936_ON ETC1_EXTERNAL_ALPHA
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3600
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_3DC46A50:
m_Texture: {fileID: 2800000, guid: 22c1bc0889bf21f43a862cb91e08c68a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_4B382D9C:
m_Texture: {fileID: 2800000, guid: dfb2be980b2d27e4391744b60ca78600, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SampleTexture2D_407e857d72904445bb8a02757e0f1e33_Texture_1:
m_Texture: {fileID: 2800000, guid: 7247454f970266b4c8d99e1f01e15296, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- BOOLEAN_68600FB702FC441CA4969E5B54503936: 1
- Boolean_1ab69d72f127409aaadd7d85df4d1ee5: 0
- Cloud_Fade: 29
- Vector1_10DA9AB3: -0.32
- Vector1_2D8DD598: 5
- Vector1_33982692: 1.29
m_Colors:
- _Color: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []

8
Assets/Objects/environment/Clouds/Shader Graphs_Clouds_recon.mat.meta


fileFormatVersion: 2
guid: 17b02bd2ffb985f458b76143733f8c7f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

56
.vscode/settings.json


{
"files.exclude":
{
"**/.DS_Store":true,
"**/.git":true,
"**/.gitignore":true,
"**/.gitmodules":true,
"**/*.booproj":true,
"**/*.pidb":true,
"**/*.suo":true,
"**/*.user":true,
"**/*.userprefs":true,
"**/*.unityproj":true,
"**/*.dll":true,
"**/*.exe":true,
"**/*.pdf":true,
"**/*.mid":true,
"**/*.midi":true,
"**/*.wav":true,
"**/*.gif":true,
"**/*.ico":true,
"**/*.jpg":true,
"**/*.jpeg":true,
"**/*.png":true,
"**/*.psd":true,
"**/*.tga":true,
"**/*.tif":true,
"**/*.tiff":true,
"**/*.3ds":true,
"**/*.3DS":true,
"**/*.fbx":true,
"**/*.FBX":true,
"**/*.lxo":true,
"**/*.LXO":true,
"**/*.ma":true,
"**/*.MA":true,
"**/*.obj":true,
"**/*.OBJ":true,
"**/*.asset":true,
"**/*.cubemap":true,
"**/*.flare":true,
"**/*.mat":true,
"**/*.meta":true,
"**/*.prefab":true,
"**/*.unity":true,
"build/":true,
"Build/":true,
"Library/":true,
"library/":true,
"obj/":true,
"Obj/":true,
"ProjectSettings/":true,
"temp/":true,
"Temp/":true
}
}
正在加载...
取消
保存