浏览代码
Feature/benchmark (#126)
Feature/benchmark (#126)
* Benchmark base * fix shader library compile regression * Fix FBX errors * automated run from editor WIP * more work, cleanup of UI prefabs * static angle scene First pass * Squashed commit of the following: commit fdd4ba7dc6a6fabd561ea186b4453735ac9103eb Author: Andre McGrail <andrem@unity3d.com> Date: Fri Sep 4 13:54:37 2020 +0200 Changed Lod Lightmaps to run only in editor and only when needed (#118) * Fix benchmark build errors * Fixed texture compression warning on build * Fixed profiling scope errors * removed terrain group missing script * Fixed flythrough playing automatically, also added camera prefab to benchmark scenes for easy future updating * cleanup * enable playmode tests in project (#120) * enable playmode tests in project * upgrade input system * Revamp postprocessing default volume * Assorted cleanup and fixes * Fixed volume quality levels * Potential camera and vo.../main
GitHub
4 年前
当前提交
20c32484
共有 200 个文件被更改,包括 5425 次插入 和 4197 次删除
-
12Assets/AddressableAssetsData/AssetGroups/Utility.asset
-
16Assets/AddressableAssetsData/AssetGroups/VolumeProfiles.asset
-
221Assets/Data/InputControls.inputactions
-
8Assets/Data/UniversalRP/BoatDemoRenderer.asset
-
2Assets/Data/UniversalRP/PipelineAsset_High.asset
-
2Assets/Data/UniversalRP/PipelineAsset_Low.asset
-
9Assets/Data/UniversalRP/PlanarReflectionRenderer.asset
-
2Assets/Data/Volumes/HighQuality.asset
-
6Assets/Data/Volumes/MediumQuality.asset
-
2Assets/Materials/BlackoutBackface.mat
-
2Assets/Materials/Blocker.mat
-
2Assets/Materials/BushTest.mat
-
2Assets/Materials/Seaweed.mat
-
2Assets/Materials/Splash.mat
-
37Assets/Materials/StudioLight.mat
-
37Assets/Materials/StudioLight_Bright.mat
-
2Assets/Materials/Terrain.mat
-
4Assets/NavMeshComponents/Editor/NavMeshAssetManager.cs
-
14Assets/Objects/Levels/Island/TerrainGroup.prefab
-
36Assets/Objects/UI/prefabs/LoadingScreen.prefab
-
519Assets/Objects/boats/Interceptor/Interceptor.fbx
-
27Assets/Objects/boats/Interceptor/MSLL.tif.meta
-
27Assets/Objects/boats/Interceptor/Normal.tif.meta
-
47Assets/Objects/boats/renegade/MSLL.tif.meta
-
27Assets/Objects/boats/renegade/Normal.tif.meta
-
29Assets/Objects/environment/Cliffs/Maps/Cave_defaultMat_AONormal.tif.meta
-
29Assets/Objects/environment/Cliffs/Maps/Cliff_Full_01_defaultMat_AONormal.tif.meta
-
25Assets/Objects/environment/Cliffs/Maps/Hero_defaultMat_AONormal.tif.meta
-
25Assets/Objects/environment/Cliffs/Maps/Rocks_defaultMat_AONormal.tif.meta
-
5Assets/Objects/environment/Cliffs/Materials/Env_Cliff_Full_01.mat
-
5Assets/Objects/environment/Cliffs/Materials/Env_Cliffs.mat
-
5Assets/Objects/environment/Cliffs/Materials/Env_HeroCave.mat
-
5Assets/Objects/environment/Cliffs/Materials/Env_HeroLarge.mat
-
5Assets/Objects/environment/Cliffs/Materials/Env_Rocks.mat
-
904Assets/Objects/environment/Cliffs/Meshes/Env_Cliff_Full_01.fbx
-
244Assets/Objects/environment/Clouds/Clouds.fbx
-
25Assets/Objects/environment/Clouds/Clouds.tif.meta
-
25Assets/Objects/environment/Trees/Maps/TreeBillBoards_Normal_Smoothness.tif.meta
-
25Assets/Objects/environment/Trees/Maps/Trees_Normal_Smoothness.tif.meta
-
108Assets/Objects/environment/Trees/Meshes/Bush_Large_01.fbx
-
410Assets/Objects/environment/Trees/Meshes/PalmB_01.fbx
-
381Assets/Objects/environment/Trees/Meshes/PalmB_02.fbx
-
268Assets/Objects/environment/Trees/Meshes/Palm_01.fbx
-
331Assets/Objects/environment/Trees/Meshes/Palm_02.fbx
-
305Assets/Objects/environment/Trees/Meshes/Palm_03.fbx
-
2Assets/Objects/misc/DefaultVolume.prefab
-
25Assets/Objects/props/houses/Maps/HousesJetty_LOW_Matr_BuildingsJettys_MetallicSmoothness.tif.meta
-
25Assets/Objects/props/houses/Maps/HousesJetty_LOW_Matr_BuildingsJettys_Normal.tif.meta
-
25Assets/Objects/props/props/Maps/Props_LOW_Matr_Props_Normal.tif.meta
-
2Assets/Objects/props/props/Materials/Matr_Props.mat
-
1001Assets/Objects/props/props/Meshes/Props_low.fbx
-
2Assets/Resources/AppSettings.prefab
-
4Assets/Scripts/Boat/HumanController.cs
-
15Assets/Scripts/Editor/AutoBuildAddressables.cs
-
4Assets/Scripts/Editor/LodLightmapCopy.cs
-
1Assets/Scripts/Editor/QualitySettingsExtenstion.cs
-
196Assets/Scripts/GameSystem/AppSettings.cs
-
141Assets/Scripts/GameSystem/DefaultVolume.cs
-
324Assets/Scripts/GameSystem/InputControls.cs
-
8Assets/Scripts/GameSystem/RaceManager.cs
-
183Assets/Scripts/System/PerfomanceStats.cs
-
3Assets/Scripts/System/PerfomanceStats.cs.meta
-
61Assets/Textures/UI/Icon.png.meta
-
61Assets/Textures/UI/IconBG.png.meta
-
63Assets/Textures/UI/IconFG.png.meta
-
57Assets/Textures/UI/Splash.png.meta
-
304Assets/scenes/main_menu.unity
-
992Packages/com.verasl.water-system/Meshes/SeaVertDisp.fbx
-
270Packages/com.verasl.water-system/Meshes/Water.fbx
-
7Packages/com.verasl.water-system/Scripts/GerstnerWavesJobs.cs
-
15Packages/com.verasl.water-system/Scripts/Rendering/WaterSystemFeature.cs
-
3Packages/com.verasl.water-system/Shaders/WaterCommon.hlsl
-
27Packages/manifest.json
-
71Packages/packages-lock.json
-
10ProjectSettings/EditorBuildSettings.asset
-
27ProjectSettings/PackageManagerSettings.asset
-
81ProjectSettings/ProjectSettings.asset
-
4ProjectSettings/ProjectVersion.txt
-
2ProjectSettings/TagManager.asset
-
2ProjectSettings/URPProjectSettings.asset
-
8Assets/Objects/UI/prefabs/InGame.meta
-
8Assets/Objects/UI/prefabs/MainMenu.meta
-
8Assets/Objects/UI/prefabs/Utility.meta
-
51Assets/Objects/misc/[benchmark].prefab
-
7Assets/Objects/misc/[benchmark].prefab.meta
-
34Assets/Resources/BenchmarkSettings.asset
-
8Assets/Resources/BenchmarkSettings.asset.meta
-
8Assets/Scripts/Editor/Benchmark.meta
-
8Assets/Scripts/System/Benchmark.meta
-
182Assets/Scripts/UI/BenchmarkResults.cs
-
11Assets/Scripts/UI/BenchmarkResults.cs.meta
-
1001Assets/Scripts/UI/Dropdown.prefab
-
7Assets/Scripts/UI/Dropdown.prefab.meta
-
28Assets/Scripts/UI/LoadingScreen.cs
-
11Assets/Scripts/UI/LoadingScreen.cs.meta
519
Assets/Objects/boats/Interceptor/Interceptor.fbx
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
904
Assets/Objects/environment/Cliffs/Meshes/Env_Cliff_Full_01.fbx
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
244
Assets/Objects/environment/Clouds/Clouds.fbx
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
108
Assets/Objects/environment/Trees/Meshes/Bush_Large_01.fbx
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
Kaydara FBX Binary L |
|||
|
|||
Kaydara FBX Binary L ( |
|||
FBXVersionIL � EncryptionTypeI ) CreationTimeStamp VersionI� 9 YearI� \ MonthI } DayI � HourI � MinuteI8 � SecondI9 MillisecondI r ) CreatorS$ FBX SDK/FBX Plugins version 2018.1.1� ' |