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enable playmode tests in project (#120)

* enable playmode tests in project

* upgrade input system
/seans-add-link-xml
GitHub 4 年前
当前提交
9f9ce694
共有 3 个文件被更改,包括 3 次插入3 次删除
  1. 2
      Packages/manifest.json
  2. 2
      Packages/packages-lock.json
  3. 2
      ProjectSettings/ProjectSettings.asset

2
Packages/manifest.json


"com.unity.ide.rider": "2.0.5",
"com.unity.ide.visualstudio": "2.0.2",
"com.unity.ide.vscode": "1.2.1",
"com.unity.inputsystem": "1.0.0",
"com.unity.inputsystem": "1.1.0-preview.1",
"com.unity.mathematics": "1.1.0",
"com.unity.memoryprofiler": "0.2.4-preview.1",
"com.unity.render-pipelines.universal": "10.0.0-preview.26",

2
Packages/packages-lock.json


"url": "https://packages.unity.com"
},
"com.unity.inputsystem": {
"version": "1.0.0",
"version": "1.1.0-preview.1",
"depth": 0,
"source": "registry",
"dependencies": {},

2
ProjectSettings/ProjectSettings.asset


- m_BuildTarget: Standalone
m_TextureStreamingEnabled: 0
m_TextureStreamingPriority: 0
playModeTestRunnerEnabled: 0
playModeTestRunnerEnabled: 1
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
enableInternalProfiler: 0

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