Using only 2 swapchain images causes performance issues on Android Co-authored-by: Florian Penzkofer <florian@unity3d.com>
switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
vulkanNumSwapchainBuffers: 2
vulkanNumSwapchainBuffers: 3
vulkanEnableSetSRGBWrite: 0
m_SupportedAspectRatios:
4:3: 1