211 次代码提交 (045a8891-ebdd-4c4e-9096-2290c326c34a)

作者 SHA1 备注 提交日期
Paul Melamed 0be6b369 started the decal branch 7 年前
Paul Melamed 650a7ab4 debugging projecting a decal onto geometry 7 年前
Paul Melamed d9dc83f4 decal projects correctly onto dbuffer albedo surface (test pattern) 7 年前
Paul Melamed c4761310 color map and normal maps working for decals 7 年前
Paul Melamed a5eb21ff cleaned up decal shader, added custom UI for decal shader 7 年前
Paul Melamed d9d7b2cb refactor to address all comments by Sebastien in slack conversation. 7 年前
Paul Melamed ddee46ec fix decal rendering in editor 7 年前
Paul Melamed dd2f4c60 Decals work with master and trunk 7 年前
Paul Melamed 8fd4e73b fix some empty lines and indentation 7 年前
sebastienlagarde 2f16949c HDRenderPipeline decals: Addressed PR feedback 7 年前
Sebastien Lagarde 472e4d41 Update decal menu 7 年前
GitHub 2e8c02da Merge pull request #658 from Unity-Technologies/Update-decal 7 年前
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Paul Melamed 1f7d870b addressed some PR commenst, started adding metal, smoothnes, height to decals. 7 年前
Paul Melamed 6a91487b Added CullingGroup API functionality for culling decal objects 7 年前
Paul Melamed 50503a53 Merged with master. 7 年前
Paul Melamed a1129802 cleaned up gecal group culling code, mask blend uses total material blend 7 年前
Paul Melamed 57775e99 Clean up decal culling. New global shader variable to skip decal contribution when none are visible. 7 年前
Paul Melamed 650e9e97 clean up PR 7 年前
GitHub ca60bb19 Merge pull request #742 from Unity-Technologies/prototype/decals_no_height 7 年前
sebastienlagarde ab7e4641 HDRenderPipeline: Update CreateDecalMesh to CreateCubeMesh to be more generic 7 年前
Sebastien Lagarde cd92c7dc Merge remote-tracking branch 'refs/remotes/origin/master' into Update-ClearCoat 7 年前
GitHub eada54f4 Merge pull request #747 from Unity-Technologies/Update-CreateDecalMesh-to-CreateCube 7 年前
sebastienlagarde e9e58a8b Merge remote-tracking branch 'refs/remotes/origin/master' into Update-ClearCoat 7 年前
Frédéric Vauchelles ad68db51 Merge branch 'master' into feature/HDCameraEditor 7 年前
GitHub b83e5de0 Merge branch 'master' into feature/mip-debug 7 年前
Paul Melamed 907898d9 Fix decal normal to world transform 7 年前
lyndon homewood 064d57c1 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Paul Melamed b5295e0e add some comments explaining the transform from normal map to decal space 7 年前
Evgenii Golubev c86b3214 Merge branch 'master' 7 年前
GitHub e2485047 Merge pull request #763 from Unity-Technologies/prototype/decals_profiling 7 年前
Evgenii Golubev 7e74580b Merge branch 'master' 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Paul Melamed 2479dda2 Move world to decal calculation to shaders, remove the need to set property block in c# 7 年前
Paul Melamed bd31b3cc Temp commit, 1st attempt at instanced decals is working. 7 年前
Paul Melamed 845cd5ab Store decals in sets per material and do an instanced draw for each set 7 年前
sebastienlagarde 4d28dda4 Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-GBuffer-with-material-feature 7 年前
Frédéric Vauchelles 790cee43 Merge branch 'master' into feature/PlanarReflection 7 年前
Sebastien Lagarde f97342c5 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
lyndon homewood ef4b0aa9 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Paul Melamed 983ccfcb Using proper instancing path. 7 年前
Paul Melamed c6480e96 remove decalset if it has no decals 7 年前
Paul Melamed 5ff3384b fix PR comments 7 年前
GitHub 1d07f3a6 Merge pull request #808 from Unity-Technologies/prototype/decals_drawinstance 7 年前
Remy afb74a48 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde 5705de92 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
sebastienlagarde 87798701 minor comment/code on decal 7 年前
GitHub d90fdb95 Merge pull request #815 from Unity-Technologies/minor-comment/code-on-decal 7 年前
Paul Melamed e5b34b08 passing normalToWorld in material block properties 7 年前
sebastienlagarde 26147e28 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles ca10cd2f Merge 7 年前
Felipe Lira c51ce48c Merged master 7 年前
John dea94b9d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Paul Melamed d83ceb71 Use material property block to set decal normal to world instanced matrix array instead of calculating it in the shader 7 年前
Paul Melamed dbdfb0a6 Use decal set KeyMaterial for drawInstanced 7 年前
Paul Melamed 27248787 Don't check textures slots in decal material validation 7 年前
GitHub 6e5bc8c0 Merge pull request #848 from Unity-Technologies/prototype/decals_premult_alpha 7 年前
John cf25c602 Merge master 7 年前
sebastienlagarde 02e0282c Add default decal material + add support dbuffer on lit material 7 年前
GitHub 1f961a99 Merge pull request #849 from Unity-Technologies/prototype/decals_workflow 7 年前
sebastienlagarde 174630e7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Remy ae087b6d Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Paul Melamed 53c32b8e fix z/y axis swap to column major 7 年前
Paul Melamed 8c9541db Filling out HTile mask in DBuffer, fix for material foldout update on decal material change 7 年前
uygar 81cb95dc Merge branch 'master' into shadows-biasing 7 年前
sebastienlagarde 1ad763a2 Fix z/y swap for normal to decal space, unity is column major 7 年前
John ba0245c3 Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Remy 6d165864 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
sebastienlagarde 579bce35 Add icon for decal component 7 年前
Frédéric Vauchelles d6743fba Merge branch 'master' into feature/PlanarReflection 7 年前
John 3023e8c8 Merge Screen Space Shadows 7 年前
Peter Andreasen 8b8ef607 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Remy d731c271 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Julien Ignace 19029ddd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
sebastienlagarde 2bae089c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Evgenii Golubev 7e4a3052 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Paul Melamed 19876ed2 Merge branch 'master' into prototype/decals_gpu_optimization 7 年前
Paul Melamed afb8df01 Cleanup PR, add decal HTile mask defines 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
GitHub f3a96513 Merge pull request #885 from Unity-Technologies/prototype/decals_gpu_optimization 7 年前
sebastienlagarde 89cfaa68 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-encoding-1212to888 7 年前
Tim Cooper 803d7f40 Merge remote-tracking branch 'origin/master' into LW-ScreenSpaceShadows-KeywordsReduction 7 年前
John 89a55fab Merge branch 'LW-ScreenSpaceShadows-KeywordsReduction' into LW-ScreenSpaceShadows 7 年前
John 0bfdddfc Merge Screen Shadows 7 年前
Remy 3d76f69e Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Paul Melamed afca789b intermediate commit, decal global properties and draw/fade distance 7 年前
Julien Ignace 950b560d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Paul Melamed 8989d3ef decal culling by distance with fade scale 7 年前
sebastienlagarde 83b753ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles 672c909b Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
GitHub 6157d668 Merge pull request #896 from Unity-Technologies/decals/distance_culling 7 年前
sebastienlagarde 18cd3660 Merge remote-tracking branch 'refs/remotes/origin/master' into Update-Menu-location-and-label 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
Paul Melamed ffd9f57f intermediate commit, decals pass info to gpu light culling 7 年前
Paul Melamed 8668ed75 decals working on transparency 7 年前
Remy dd1d4224 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Julien Ignace 85039c4d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Alex Lian 950e29d3 Merge remote-tracking branch 'origin/master' into build/automation 7 年前
sebastienlagarde 046a77ef Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Frédéric Vauchelles 78ba9e5b Merge master 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
John 0a72692b Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand 7 年前
Paul Melamed db42063a clustered decal refactor 7 年前
sebastienlagarde a450e83a Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Paul Melamed ab906785 intemediate commit 7 年前
Paul Melamed 382f92e6 Some refactoring and cleanup of how decal draw data gets prepared 7 年前
Paul Melamed 8f62c9e6 shader ID refactoring and changed from List<> to [] for some decal data structures to speed up performance 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Paul Melamed 60d9cb71 address some PR comments 7 年前
GitHub e8bd5bcf Merge pull request #966 from Unity-Technologies/decals/clustered 7 年前
Julien Ignace 4b17c74c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling 7 年前
Robert Srinivasiah 6f2b52f2 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Remy 2001df3c Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 7 年前
sebastienlagarde 8d0fc95d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Paul Melamed f3c562d5 Refactored decal system API to be able to add, delete and update decals without projector component 7 年前
Paul Melamed bd99fade Store material ID instead of material reference in the DecalHandle 7 年前
Thomas b74496d0 Fixed a leak in the decal system 7 年前
GitHub b3c966b0 Merge pull request #993 from Unity-Technologies/leak-fix 7 年前
Thomas e85e2c70 NPE fix 7 年前
GitHub ea2b54ca Merge pull request #995 from Unity-Technologies/decal-system-fix2 7 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 7 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Evgenii Golubev 0a2033df Merge upstream/master 7 年前
Paul Melamed 6f570901 Merge branch 'master' into decals/api_change 7 年前
Paul Melamed 92ea94ec clean up api refactor 7 年前
Paul Melamed b41682f1 Remove old version of UpdateCachedData 7 年前
Paul Melamed ace24f84 After cleanup set texture atlas and decal mesh to null so that they get recreated. 7 年前
John Parsaie 8cc0d941 Merge SRP 2018.1 7 年前
sebastienlagarde 6e72077d Fix compiler warning for sampling textures without lod in dynamic branch, and fix decal atlas and mesh initialization. 7 年前
Paul Melamed 66660c1e Fix compiler warning for sampling textures without lod in dynamic branch, and fix decal atlas and mesh initialization. 7 年前
GitHub 456f99ff Merge pull request #1011 from Unity-Technologies/decals/tex2dlod_and_atlas_fix 7 年前
Joel de Vahl 56f21e1e Merge remote-tracking branch 'origin/master' into LW-MaterialUpgrades 7 年前
Remy 50623c84 Merge remote-tracking branch 'origin/master' into HDRP_MaterialUpgrader 7 年前
GitHub 47d42b36 Merge pull request #1 from Unity-Technologies/master 7 年前
Robert Srinivasiah 7733d48a Merge remote-tracking branch 'origin/master' into hdrp-xr-bigtile 7 年前
Frédéric Vauchelles fd3d298d Merge branch 'master' into feature/ReflectionProbeBaking 7 年前
Paul Melamed 07ab7b09 Merge branch 'master' into decals/api_change 7 年前
GitHub d7f4d6ed Merge pull request #1008 from Unity-Technologies/decals/api_change 7 年前
sebastienlagarde a12382a2 - Removed useless shadow atlases from HDRP 7 年前
Aleksandr Kirillov 34c25f1b Merge branch 'master' into LowEndPerf 7 年前
John Parsaie 0fe793d7 Merge 2018.1 7 年前
sebastienlagarde a0400775 Backport: Decals/api change - Fix issue with decal never removed 7 年前
GitHub 754fc5b7 Merge pull request #1042 from Unity-Technologies/Decals-api-change 7 年前
Julien Ignace 2c03d5de Merge branch '2018.1' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugWindowFixes 7 年前
Julien Ignace 1d0cc9c2 - Removed useless shadow atlases from HDRP 7 年前
Remy cc4d54eb Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub 2c6fa5a3 Merge pull request #1047 from Unity-Technologies/Branch_MemoryUsageImprovement 7 年前
John Parsaie 40539650 Merge branch '2018.1' into projects/TheLastStand 7 年前
sebastienlagarde aa772a18 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered 7 年前
Evgenii Golubev 720c8a19 Merge branch 'master' 7 年前
Evgenii Golubev dd8b51a8 Merge branch 'master' 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Paul Melamed 2cf56db5 fix texture lod selection for clustered decals 7 年前
GitHub eb9c9469 Merge pull request #1125 from Unity-Technologies/decal_compiler_warning_fix 7 年前
Paul Melamed 45bae982 fix decal projector not reacting to change in transform, add more descriptive comments to DecalUtilities shader code. 7 年前
GitHub e1279e5b Merge pull request #1132 from Unity-Technologies/decals/transform_fix 7 年前
Paul Melamed 0c97c0da initial commit 7 年前
Paul Melamed 76eb75c7 Merge branch 'master' into decals/texture_atlas 7 年前
Remy 75cf5fa5 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Paul Melamed 22cfa928 added texture2d atlas 7 年前
Paul Melamed ff3bd5a3 using new texture atlas to store decal textures 7 年前
Paul Melamed 19e30640 changed to use a 2d texture atlas instead of texture 2d array for decals rendered in the transparent pass 7 年前
Paul Melamed ff3c43c1 add clamping by half a texel when sampling from decal atlas 7 年前
Paul Melamed 7eb40bcb fix texture allocation success status tracking 7 年前
Paul Melamed 16665d1f Use HDRenderPipelineAsset for decal atlas dimensions, print an error when decal atlas allocation fails. 7 年前
Paul Melamed 3e88b2e8 intermediate commit, atlas packing optimizations 7 年前
Paul Melamed ae602283 Somre cleanup and refactoring of adding textures to decal atlas 7 年前
Evgenii Golubev 8d663ac4 Merge upstream/master 7 年前
Paul Melamed 3f7e7fef Reset allocation status flag. 7 年前
Paul Melamed d852d360 address PR comments 7 年前
Felipe Lira 65fc1c54 Merge branch 'master' into LWRP 7 年前
GitHub bc2cc021 Merge pull request #1178 from Unity-Technologies/decals/texture_atlas 7 年前
sebastienlagarde 2e40eff7 Merge remote-tracking branch 'refs/remotes/origin/master' into stacklit 7 年前
Evgenii Golubev b4708ef6 Merge upstream/master 7 年前
Frédéric Vauchelles 4bd00e90 Merge master 7 年前
Evgenii Golubev 999f9fa8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Paul Melamed cc685e8d Add the ability to change decal shape with the handle ui control 7 年前
GitHub a6d193f9 Merge pull request #1218 from Unity-Technologies/decals/ui_use_handles 7 年前
Remy 256e6c9c Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Frédéric Vauchelles 09596c67 Merge branch 'master' into feature/SSR 7 年前
Stephane Laroche 61ee5830 Merge branch 'master' into stacklit 7 年前
Paul Melamed cef12462 Add debug decal atlas view. 7 年前
GitHub 19df472b Merge pull request #1228 from Unity-Technologies/decals/debug_atlas_view 7 年前
Stephane Laroche 1294c23a Merge branch 'master' into stacklit 7 年前
Paul Melamed 35466812 Only store decal textures to atlas if decal is visible, debounce out of memory decal atlas warning. 7 年前
GitHub a84a0dc0 Merge pull request #1239 from Unity-Technologies/decals/better_atlas_allocation 7 年前
Remy 9c81e0d8 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Frédéric Vauchelles d9f5b4f5 Merge branch 'master' into feature/SSR 7 年前
Evgenii Golubev 9b95d6ea Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Paul Melamed 930806b1 Fix decal atlas debug display so that it works correctly when both decal and shadow atlas debug views are enabled 7 年前
GitHub a0fc53f2 Merge pull request #1266 from Unity-Technologies/decals/atlas_view_fix 7 年前
sebastienlagarde b1e7249e Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental 7 年前
Frédéric Vauchelles 6a14305e Merge branch 'master' into feature/SSR 7 年前
Felipe Lira 533beaae Merge branch 'master' into LWRP 7 年前
sebastienlagarde f5c6eec7 Merge remote-tracking branch 'refs/remotes/origin/master' into switch_support 7 年前
Stephane Laroche 10f8090a Merge branch 'stacklit' into stacklit_vl_merge 7 年前
Yao Xiaoling cb671fbb Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain 7 年前
Raymond Graham 4e9dca70 Merge branch 'master' into volumetric-lighting-updates 7 年前
Paul Melamed ee6c1949 uv tiling working for opaques 7 年前
GitHub 416e73db Merge pull request #1344 from Unity-Technologies/decals/tiled_uvs 7 年前
Stephane Laroche c551dc12 Merge branch 'master' into stacklit 7 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 7 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 7 年前
Evgenii Golubev 1f059c6b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles 3932faa4 Merge branch 'master' into feature/SSR 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Paul Melamed 34a0dcbf intermediate commit 7 年前
Paul Melamed daa031aa Allow decal projectors with null materials, so that users can still modify projector decals even when HDRP is not set as current pipeline. 7 年前