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fix texture allocation success status tracking

/main
Paul Melamed 7 年前
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7eb40bcb
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs

1
ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs


// updates textures, texture atlas indices and blend value
public void UpdateCachedMaterialData(CommandBuffer cmd)
{
instance.m_AllocationSuccess = true;
foreach (var pair in m_DecalSets)
{
pair.Value.UpdateCachedMaterialData(cmd);

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