浏览代码

Merge branch 'master' into feature/PlanarReflection

# Conflicts:
#	ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
/main
Frédéric Vauchelles 7 年前
当前提交
790cee43
共有 494 个文件被更改,包括 2657 次插入1519 次删除
  1. 83
      SampleScenes/HDTest/AnimTest.unity
  2. 9
      SampleScenes/HDTest/AnimTest/Cube.mat
  3. 15
      SampleScenes/HDTest/AnimTest/NeoLowMan/Materials/body.mat
  4. 9
      SampleScenes/HDTest/AnimTest/Sphere.mat
  5. 15
      SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Gutenberg.mat
  6. 15
      SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Materials/Gutenberg.mat
  7. 87
      SampleScenes/HDTest/AnimTest2.unity
  8. 93
      SampleScenes/HDTest/BasicProfiling.unity
  9. 9
      SampleScenes/HDTest/BasicProfiling/Lit_Regular.mat
  10. 9
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso.mat
  11. 10
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso_Tess.mat
  12. 10
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat
  13. 11
      SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat
  14. 9
      SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat
  15. 11
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat
  16. 11
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat
  17. 12
      SampleScenes/HDTest/Data/Fern/Fern_01.mat
  18. 9
      SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat
  19. 11
      SampleScenes/HDTest/Data/Tree/Thorn.mat
  20. 11
      SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat
  21. 11
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk.mat
  22. 31
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_Layer.mat
  23. 11
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_NoTesselation.mat
  24. 719
      SampleScenes/HDTest/DistortionTest.unity
  25. 69
      SampleScenes/HDTest/GIParityTest.unity
  26. 85
      SampleScenes/HDTest/GIParityTest/LightingData.asset
  27. 3
      SampleScenes/HDTest/GIParityTest/LightingData.asset.meta
  28. 65
      SampleScenes/HDTest/GIParityTest/Lightmap-0_comp_dir.png
  29. 1001
      SampleScenes/HDTest/GIParityTest/Lightmap-0_comp_light.exr
  30. 10
      SampleScenes/HDTest/GIParityTest/LitColorsRough.mat
  31. 10
      SampleScenes/HDTest/GIParityTest/LitWhiteRough.mat
  32. 1001
      SampleScenes/HDTest/GIParityTest/ReflectionProbe-0.exr
  33. 58
      SampleScenes/HDTest/GammaTest.unity
  34. 10
      SampleScenes/HDTest/GammaTest/Lit_Gray_127.mat
  35. 10
      SampleScenes/HDTest/GammaTest/Lit_Gray_127_sRGB.mat
  36. 77
      SampleScenes/HDTest/GlobalIlluminationTest.unity
  37. 10
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Chrome.mat
  38. 9
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Green.mat
  39. 9
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Grey.mat
  40. 9
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Red.mat
  41. 9
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalOS.mat
  42. 9
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalTS.mat
  43. 10
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatue.mat
  44. 11
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatueSpecular.mat
  45. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat
  46. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Blue.mat
  47. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Green.mat
  48. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Red.mat
  49. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_White.mat
  50. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat
  51. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat
  52. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat
  53. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_0.mat
  54. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_1.mat
  55. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_2.mat
  56. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_3.mat
  57. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_4.mat
  58. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_5.mat
  59. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_6.mat
  60. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_7.mat
  61. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_8.mat
  62. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_9.mat
  63. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth1_0.mat
  64. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_0.mat
  65. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_1.mat
  66. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_2.mat
  67. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_3.mat
  68. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_4.mat
  69. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_5.mat
  70. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_6.mat
  71. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_7.mat
  72. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_8.mat
  73. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_9.mat
  74. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric1_0.mat
  75. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise.mat
  76. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise_PreTransparent.mat
  77. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Mirror.mat
  78. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior101.mat
  79. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior15.mat
  80. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Dragon.mat
  81. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_EarthMap.mat
  82. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior101.mat
  83. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior15.mat
  84. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Dragon.mat
  85. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap.mat
  86. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_RefractionMask.mat
  87. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_pretransparent.mat
  88. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_0.mat
  89. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_1.mat
  90. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_3.mat
  91. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_4.mat
  92. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_5.mat
  93. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_6.mat
  94. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_7.mat
  95. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_8.mat
  96. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_9.mat
  97. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth1_0.mat
  98. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_0.mat
  99. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_1.mat
  100. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_2.mat

83
SampleScenes/HDTest/AnimTest.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.24345492, g: 0.2638216, b: 0.3143337, a: 1}
m_IndirectSpecularColor: {r: 0.2434549, g: 0.2638216, b: 0.3143337, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

m_Component:
- component: {fileID: 450944473}
- component: {fileID: 450944472}
- component: {fileID: 450944474}
m_Layer: 0
m_Name: Scene Settings
m_TagString: Untagged

m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &450944474
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 450944471}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Profile: {fileID: 11400000, guid: a96b0d1a526de994ba6e83b6d9f369c8, type: 2}
m_BakingSkyUniqueID: 1
--- !u!1 &655186050
GameObject:
m_ObjectHideFlags: 0

- component: {fileID: 655186055}
- component: {fileID: 655186052}
- component: {fileID: 655186051}
- component: {fileID: 655186057}
- component: {fileID: 655186056}
m_Layer: 0
m_Name: Camera
m_TagString: MainCamera

m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_ForceIntoRT: 1
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022

m_LookSpeedMouse: 5
m_MoveSpeed: 7
m_Turbo: 5
--- !u!114 &655186056
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 655186050}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 06c0317e0632e6c47bb855ee99f95544, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipelineAsset: {fileID: 11400000, guid: 1fa8c4c8604deee4e99ff30888538ca5,
type: 2}
--- !u!114 &655186057
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 655186050}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
renderingPath: 0
volumeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_FrameSettings:
enableShadow: 1
enableSSR: 1
enableSSAO: 1
enableSubsurfaceScattering: 1
enableTransmission: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0
enableDepthPrepassWithDeferredRendering: 0
enableAlphaTestOnlyInDeferredPrepass: 0
enableTransparentPrepass: 1
enableMotionVectors: 1
enableObjectMotionVectors: 1
enableDBuffer: 1
enableAtmosphericScattering: 1
enableRoughRefraction: 1
enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableStereo: 1
enableAsyncCompute: 0
enableOpaqueObjects: 1
enableTransparentObjects: 1
enableMSAA: 0
enableShadowMask: 0
lightLoopSettings:
enableTileAndCluster: 1
enableComputeLightEvaluation: 1
enableComputeLightVariants: 1
enableComputeMaterialVariants: 1
enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!1001 &676722406
Prefab:
m_ObjectHideFlags: 0

9
SampleScenes/HDTest/AnimTest/Cube.mat


m_PrefabInternal: {fileID: 0}
m_Name: Cube
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

15
SampleScenes/HDTest/AnimTest/NeoLowMan/Materials/body.mat


m_PrefabInternal: {fileID: 0}
m_Name: body
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_PRESERVE_SPECULAR_LIGHTING
_DEPTHOFFSETENABLE_OFF _DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF _EMISSION
_ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF _ENABLESPECULAROCCLUSION_OFF _ENABLEWIND_OFF
_NORMALMAP_TANGENT_SPACE _PREREFRACTIONPASS_OFF _TRANSPARENTBACKFACEENABLE_OFF
_TRANSPARENTDEPTHPOSTPASSENABLE_OFF _TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostPass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 1
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/AnimTest/Sphere.mat


m_PrefabInternal: {fileID: 0}
m_Name: Sphere
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

15
SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Gutenberg.mat


m_PrefabInternal: {fileID: 0}
m_Name: Gutenberg
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_PRESERVE_SPECULAR_LIGHTING
_DEPTHOFFSETENABLE_OFF _DETAIL_MULX2 _DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF
_EMISSION _ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF _ENABLESPECULAROCCLUSION_OFF
_ENABLEWIND_OFF _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _PREREFRACTIONPASS_OFF
_TRANSPARENTBACKFACEENABLE_OFF _TRANSPARENTDEPTHPOSTPASSENABLE_OFF _TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostPass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

15
SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Materials/Gutenberg.mat


m_PrefabInternal: {fileID: 0}
m_Name: Gutenberg
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF
_DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF _ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF
_ENABLESPECULAROCCLUSION_OFF _ENABLEWIND_OFF _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_PREREFRACTIONPASS_OFF _TRANSPARENTBACKFACEENABLE_OFF _TRANSPARENTDEPTHPOSTPASSENABLE_OFF
_TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostPass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

87
SampleScenes/HDTest/AnimTest2.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.24345492, g: 0.2638216, b: 0.3143337, a: 1}
m_IndirectSpecularColor: {r: 0.2434549, g: 0.2638216, b: 0.3143337, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

m_Component:
- component: {fileID: 450944473}
- component: {fileID: 450944472}
- component: {fileID: 450944474}
m_Layer: 0
m_Name: Scene Settings
m_TagString: Untagged

m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &450944474
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 450944471}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Profile: {fileID: 11400000, guid: a96b0d1a526de994ba6e83b6d9f369c8, type: 2}
m_BakingSkyUniqueID: 1
--- !u!1001 &592903106
Prefab:
m_ObjectHideFlags: 0

propertyPath: m_LocalEulerAnglesHint.y
value: 180
objectReference: {fileID: 0}
- target: {fileID: 2300000, guid: 0a2fa5741fe5752448e9e18dbbedf016, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 49fa36c8413cca94487ab6a1565ccdba, type: 2}
m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 0a2fa5741fe5752448e9e18dbbedf016, type: 3}
m_IsPrefabParent: 0

- component: {fileID: 655186055}
- component: {fileID: 655186052}
- component: {fileID: 655186051}
- component: {fileID: 655186057}
- component: {fileID: 655186056}
m_Layer: 0
m_Name: Camera
m_TagString: MainCamera

m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_ForceIntoRT: 1
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022

m_LookSpeedMouse: 5
m_MoveSpeed: 7
m_Turbo: 5
--- !u!114 &655186056
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 655186050}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 06c0317e0632e6c47bb855ee99f95544, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipelineAsset: {fileID: 11400000, guid: 1fa8c4c8604deee4e99ff30888538ca5,
type: 2}
--- !u!114 &655186057
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 655186050}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
renderingPath: 0
volumeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_FrameSettings:
enableShadow: 1
enableSSR: 1
enableSSAO: 1
enableSubsurfaceScattering: 1
enableTransmission: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0
enableDepthPrepassWithDeferredRendering: 0
enableAlphaTestOnlyInDeferredPrepass: 0
enableTransparentPrepass: 1
enableMotionVectors: 1
enableObjectMotionVectors: 1
enableDBuffer: 1
enableAtmosphericScattering: 1
enableRoughRefraction: 1
enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableStereo: 1
enableAsyncCompute: 0
enableOpaqueObjects: 1
enableTransparentObjects: 1
enableMSAA: 0
enableShadowMask: 0
lightLoopSettings:
enableTileAndCluster: 1
enableComputeLightEvaluation: 1
enableComputeLightVariants: 1
enableComputeMaterialVariants: 1
enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!1 &840673558
GameObject:
m_ObjectHideFlags: 0

93
SampleScenes/HDTest/BasicProfiling.unity


--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3

m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0

affectSpecular: 1
lightTypeExtent: 1
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

affectSpecular: 1
lightTypeExtent: 1
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 2
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

affectSpecular: 1
lightTypeExtent: 1
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

affectSpecular: 1
lightTypeExtent: 1
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 1
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

affectSpecular: 1
lightTypeExtent: 0
spotLightShape: 0
shapeLength: 0
shapeHeight: 0.5
aspectRatio: 1
shapeRadius: 0
maxSmoothness: 1

m_Script: {fileID: 11500000, guid: c6c2871f720b2af4e9210febdac74517, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
shadowResolution: 512
shadowDimmer: 1
shadowFadeDistance: 10000

- component: {fileID: 2111085216}
- component: {fileID: 2111085215}
- component: {fileID: 2111085217}
- component: {fileID: 2111085218}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_HDR: 0
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0

m_Script: {fileID: 11500000, guid: 06c0317e0632e6c47bb855ee99f95544, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipelineAsset: {fileID: 11400000, guid: 449281dd2b4fbee49b8397de0541ea3c,
renderPipelineAsset: {fileID: 11400000, guid: 1fa8c4c8604deee4e99ff30888538ca5,
--- !u!114 &2111085218
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2111085209}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
renderingPath: 0
volumeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_FrameSettings:
enableShadow: 1
enableSSR: 1
enableSSAO: 1
enableSubsurfaceScattering: 1
enableTransmission: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0
enableDepthPrepassWithDeferredRendering: 0
enableAlphaTestOnlyInDeferredPrepass: 0
enableTransparentPrepass: 1
enableMotionVectors: 1
enableObjectMotionVectors: 1
enableDBuffer: 1
enableAtmosphericScattering: 1
enableRoughRefraction: 1
enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableStereo: 1
enableAsyncCompute: 0
enableOpaqueObjects: 1
enableTransparentObjects: 1
enableMSAA: 0
enableShadowMask: 0
lightLoopSettings:
enableTileAndCluster: 1
enableComputeLightEvaluation: 1
enableComputeLightVariants: 1
enableComputeMaterialVariants: 1
enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!1 &2128060190
GameObject:
m_ObjectHideFlags: 0

9
SampleScenes/HDTest/BasicProfiling/Lit_Regular.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Aniso
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Aniso_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SSS
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _MATID_SSS _NORMALMAP
_NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 1
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SSS_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_SSS
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 3
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SpecColor
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _MATID_ANISO _NORMALMAP
_NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
m_ShaderKeywords: _MASKMAP _MATERIAL_FEATURE_ANISOTROPY _NORMALMAP _NORMALMAP_TANGENT_SPACE
_SPECULARCOLORMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SpecColor_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_ANISO
_NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_ANISOTROPY _NORMALMAP _NORMALMAP_TANGENT_SPACE
_SPECULARCOLORMAP _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

12
SampleScenes/HDTest/Data/Fern/Fern_01.mat


m_PrefabInternal: {fileID: 0}
m_Name: Fern_01
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MASKMAP _MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE _THICKNESSMAP _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING
_MATERIAL_FEATURE_TRANSMISSION _NORMALMAP _NORMALMAP_TANGENT_SPACE _THICKNESSMAP
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1000
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 7
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat


m_PrefabInternal: {fileID: 0}
m_Name: rcgRock012Material
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/Data/Tree/Thorn.mat


m_PrefabInternal: {fileID: 0}
m_Name: Thorn
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MATERIAL_FEATURE_SUBSURFACE_SCATTERING
_MATERIAL_FEATURE_TRANSMISSION _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 7
- _SubsurfaceRadius: 0.004
- _SurfaceType: 0

11
SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Branches
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 0.5
- _SurfaceType: 0

11
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DETAIL_MAP _HEIGHTMAP _MASKMAP
_NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG _VERTEX_WIND
m_ShaderKeywords: _DETAIL_MAP _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_TESSELLATION_PHONG _VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 0.6
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 0.5
- _SurfaceType: 0

31
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_Layer.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk_Layer
m_Shader: {fileID: 4800000, guid: eab0538d9d5746246806a9611c04ac4d, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DENSITY_MODE _DETAIL_MAP0
_HEIGHTMAP0 _LAYER_MASK_VERTEX_COLOR_ADD _MASKMAP0 _NORMALMAP0 _NORMALMAP_TANGENT_SPACE0
_NORMALMAP_TANGENT_SPACE1 _NORMALMAP_TANGENT_SPACE2 _NORMALMAP_TANGENT_SPACE3
_TESSELLATION_PHONG
m_ShaderKeywords: _DENSITY_MODE _DETAIL_MAP0 _HEIGHTMAP0 _LAYER_MASK_VERTEX_COLOR_ADD
_MASKMAP0 _NORMALMAP0 _NORMALMAP_TANGENT_SPACE0 _NORMALMAP_TANGENT_SPACE1 _NORMALMAP_TANGENT_SPACE2
_NORMALMAP_TANGENT_SPACE3 _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _DetailSmoothnessScale1: 1
- _DetailSmoothnessScale2: 1
- _DetailSmoothnessScale3: 1
- _DiffusionProfile0: 0
- _DiffusionProfile1: 0
- _DiffusionProfile2: 0
- _DiffusionProfile3: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask0: 1
- _SubsurfaceMask1: 1
- _SubsurfaceMask2: 1
- _SubsurfaceMask3: 1
- _SubsurfaceProfile0: 0
- _SubsurfaceProfile1: 0
- _SubsurfaceProfile2: 0

11
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_NoTesselation.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk_NoTesselation
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DETAIL_MAP _HEIGHTMAP _MASKMAP
_NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _DETAIL_MAP _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 0.6
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 0.5
- _SurfaceType: 0

719
SampleScenes/HDTest/DistortionTest.unity
文件差异内容过多而无法显示
查看文件

69
SampleScenes/HDTest/GIParityTest.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_IndirectSpecularColor: {r: 0.320084, g: 0.28760076, b: 0.26497224, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

- component: {fileID: 70885891}
- component: {fileID: 70885890}
- component: {fileID: 70885889}
- component: {fileID: 70885894}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0

m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &70885894
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 70885888}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
renderingPath: 0
volumeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_FrameSettings:
enableShadow: 1
enableSSR: 1
enableSSAO: 1
enableSubsurfaceScattering: 1
enableTransmission: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0
enableDepthPrepassWithDeferredRendering: 0
enableAlphaTestOnlyInDeferredPrepass: 0
enableTransparentPrepass: 1
enableMotionVectors: 1
enableObjectMotionVectors: 1
enableDBuffer: 1
enableAtmosphericScattering: 1
enableRoughRefraction: 1
enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableStereo: 1
enableAsyncCompute: 0
enableOpaqueObjects: 1
enableTransparentObjects: 1
enableMSAA: 0
enableShadowMask: 0
lightLoopSettings:
enableTileAndCluster: 1
enableComputeLightEvaluation: 1
enableComputeLightVariants: 1
enableComputeMaterialVariants: 1
enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!1 &292915299
GameObject:
m_ObjectHideFlags: 0

m_Component:
- component: {fileID: 292915301}
- component: {fileID: 292915300}
- component: {fileID: 292915302}
m_Layer: 0
m_Name: Scene Settings
m_TagString: Untagged

m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &292915302
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 292915299}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Profile: {fileID: 11400000, guid: 8d2657de6c766ae459a79949f67e4ee1, type: 2}
m_BakingSkyUniqueID: 1
--- !u!1 &408749454
GameObject:
m_ObjectHideFlags: 0

85
SampleScenes/HDTest/GIParityTest/LightingData.asset
文件差异内容过多而无法显示
查看文件

3
SampleScenes/HDTest/GIParityTest/LightingData.asset.meta


fileFormatVersion: 2
guid: 080b950fe4787dd49ad5ab1c32a27b13
timeCreated: 1494364989
licenseType: Pro
externalObjects: {}
mainObjectFileID: 25800000
userData:
assetBundleName:

65
SampleScenes/HDTest/GIParityTest/Lightmap-0_comp_dir.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 11 KiB

1001
SampleScenes/HDTest/GIParityTest/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件

10
SampleScenes/HDTest/GIParityTest/LitColorsRough.mat


m_PrefabInternal: {fileID: 0}
m_Name: LitColorsRough
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GIParityTest/LitWhiteRough.mat


m_PrefabInternal: {fileID: 0}
m_Name: LitWhiteRough
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

1001
SampleScenes/HDTest/GIParityTest/ReflectionProbe-0.exr
文件差异内容过多而无法显示
查看文件

58
SampleScenes/HDTest/GammaTest.unity


--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 8
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3

m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0

- component: {fileID: 766592545}
- component: {fileID: 766592544}
- component: {fileID: 766592549}
- component: {fileID: 766592550}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_HDR: 0
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0

m_Script: {fileID: 11500000, guid: 06c0317e0632e6c47bb855ee99f95544, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipelineAsset: {fileID: 11400000, guid: 449281dd2b4fbee49b8397de0541ea3c,
renderPipelineAsset: {fileID: 11400000, guid: 1fa8c4c8604deee4e99ff30888538ca5,
--- !u!114 &766592550
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 766592543}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
renderingPath: 0
volumeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_FrameSettings:
enableShadow: 1
enableSSR: 1
enableSSAO: 1
enableSubsurfaceScattering: 1
enableTransmission: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0
enableDepthPrepassWithDeferredRendering: 0
enableAlphaTestOnlyInDeferredPrepass: 0
enableTransparentPrepass: 1
enableMotionVectors: 1
enableObjectMotionVectors: 1
enableDBuffer: 1
enableAtmosphericScattering: 1
enableRoughRefraction: 1
enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableStereo: 1
enableAsyncCompute: 0
enableOpaqueObjects: 1
enableTransparentObjects: 1
enableMSAA: 0
enableShadowMask: 0
lightLoopSettings:
enableTileAndCluster: 1
enableComputeLightEvaluation: 1
enableComputeLightVariants: 1
enableComputeMaterialVariants: 1
enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!1 &1391011115
GameObject:
m_ObjectHideFlags: 0

10
SampleScenes/HDTest/GammaTest/Lit_Gray_127.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Gray_127
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GammaTest/Lit_Gray_127_sRGB.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Gray_127_sRGB
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

77
SampleScenes/HDTest/GlobalIlluminationTest.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_IndirectSpecularColor: {r: 0.320084, g: 0.28760076, b: 0.26497224, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:

- component: {fileID: 1879932840}
- component: {fileID: 1879932839}
- component: {fileID: 1879932838}
- component: {fileID: 1879932844}
- component: {fileID: 1879932844}
- component: {fileID: 1879932845}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera

m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_HDR: 0
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0

m_LocalEulerAnglesHint: {x: 23.241001, y: -51.745003, z: 6.676}
--- !u!114 &1879932843
MonoBehaviour:
m_ObjectHideFlags: 0
m_ObjectHideFlags: 2
m_Script: {fileID: 11500000, guid: 92bb16b4ee20841929b24d6bd771738d, type: 3}
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Version: 1
renderingPath: 0
volumeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_FrameSettings:
enableShadow: 1
enableSSR: 1
enableSSAO: 1
enableSubsurfaceScattering: 1
enableTransmission: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0
enableDepthPrepassWithDeferredRendering: 0
enableAlphaTestOnlyInDeferredPrepass: 0
enableTransparentPrepass: 1
enableMotionVectors: 1
enableObjectMotionVectors: 1
enableDBuffer: 1
enableAtmosphericScattering: 1
enableRoughRefraction: 1
enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableStereo: 1
enableAsyncCompute: 0
enableOpaqueObjects: 1
enableTransparentObjects: 1
enableMSAA: 0
enableShadowMask: 0
lightLoopSettings:
enableTileAndCluster: 1
enableComputeLightEvaluation: 1
enableComputeLightVariants: 1
enableComputeMaterialVariants: 1
enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!114 &1879932844
MonoBehaviour:
m_ObjectHideFlags: 0

m_LookSpeedMouse: 10
m_MoveSpeed: 50
m_Turbo: 10
--- !u!114 &1879932845
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1879932837}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 06c0317e0632e6c47bb855ee99f95544, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipelineAsset: {fileID: 11400000, guid: 1fa8c4c8604deee4e99ff30888538ca5,
type: 2}
--- !u!1 &1884951644
GameObject:
m_ObjectHideFlags: 0

m_Component:
- component: {fileID: 1884951646}
- component: {fileID: 1884951645}
- component: {fileID: 1884951647}
m_Layer: 0
m_Name: Scene Settings
m_TagString: Untagged

m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1884951647
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1884951644}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 441482e8936e35048a1dffac814e3ef8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Profile: {fileID: 11400000, guid: 8d2657de6c766ae459a79949f67e4ee1, type: 2}
m_BakingSkyUniqueID: 1
--- !u!1 &1910068096
GameObject:
m_ObjectHideFlags: 0

10
SampleScenes/HDTest/GlobalIlluminationTest/Material/Chrome.mat


m_PrefabInternal: {fileID: 0}
m_Name: Chrome
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Green.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Green
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Grey.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Grey
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Red.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Red
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalOS.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonNormalOS
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalTS.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonNormalTS
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatue.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonStatue
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _Displacement: 0.008
- _DisplacementCenter: 0.36
- _DisplacementLockObjectScale: 1

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatueSpecular.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonStatueSpecular
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_SPECULAR
_NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP
_NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _Displacement: 0.008
- _DisplacementCenter: 0.36
- _DisplacementLockObjectScale: 1

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Blue
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Blue.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_Blue
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Green.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_Green
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Red.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_Red
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_White.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_White
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Green
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Red
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_White
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_2.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_2
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_3.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_3
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_4.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_4
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_5.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_5
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_6.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_6
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_7.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_7
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_8.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_8
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_9.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_9
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth1_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth1_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_2.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_2
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_3.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_3
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_4.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_4
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_5.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_5
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_6.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_6
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_7.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_7
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_8.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_8
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_9.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_9
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric1_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric1_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise_PreTransparent.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Mirror.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Mirror
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior101.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior15.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Dragon.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_EarthMap.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior101.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior15.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Dragon.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_RefractionMask.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_pretransparent.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_3.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_3
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_4.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_4
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_5.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_5
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_6.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_6
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_7.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_7
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_8.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_8
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_9.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_9
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth1_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth1_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_2.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_2
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存