197 次代码提交 (220c333d-5e25-47ea-b93a-7d8fc2759bae)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 7 年前
Andre McGrail 23a48921 Tweaked boat physics, shaved off half a ms per boat 7 年前
Andre McGrail 030fa421 Updated water submodule 7 年前
Andre McGrail 9c08e65f WARNING: This commit requires a custom build of unity and a modified LT pipeline, these will be publicly available soon 7 年前
Andre McGrail d9fd1934 more work on buoyancy jobs conversion 7 年前
Andre McGrail eb60867b Level tweaks 7 年前
Andre McGrail 039ec916 level tweaks 7 年前
Andre McGrail fe281ee1 Scene dressing 7 年前
Andre McGrail 95f9af62 Small tweaks 7 年前
Andre McGrail abc17eb2 Switched terrain to mesh 7 年前
Andre McGrail 7438b4a6 Created LOD switcher to only use high level lods on main Camera 7 年前
Andre McGrail 9abb6a66 Added custom terrain shadegraph 7 年前
Andre McGrail 40418733 Small tweaks, removed unneeded shaders and variants 7 年前
Andre McGrail 91a1b267 Updated WaterSystem submodule 7 年前
Andre McGrail 13b925a4 Camera work for cutscene 7 年前
Andre McGrail c4011ea8 Updated packages and added basic debug menu 7 年前
Andre McGrail bc67bea6 Updated boat physics settings 7 年前
Andre McGrail 379cda8c Setup MPBs on the boats 7 年前
Andre McGrail f485660c Manifest back to packages 7 年前
Andre McGrail f9073ee5 Updated settings 7 年前
Andre McGrail 11472116 Added camera controls 7 年前
Andre McGrail 033decc7 Tweaked LOD settings 7 年前
Andre McGrail 01a69cb1 Rebaked Lighting 7 年前
Andre McGrail c7f157b7 Upped shadow resolution 7 年前
Andre McGrail 7ec2acab Large update, lots of visual differences, be careful updating to here 7 年前
Andre McGrail dc6b492f Added WaterFXPass to MyLWRenderer 6 年前
Andre McGrail b5f3c4b4 Updated MyLWRenderer to newest SRP commit (not working 100%) 6 年前
Tim Cooper 74bdfc61 Update to match core code. 6 年前
Andre McGrail f04512fc Small changes across the level 6 年前
Andre McGrail 88fbddf7 Massive cleanup 6 年前
GitHub c330c77c Merge pull request #2 from Verasl/custom-renderer 6 年前
Tim Cooper 78dd04dc Fix scene view gizmos (workaround till LW gets the real fix) 6 年前
Andre McGrail b1f6c73f Fixed custom renderer for latest SRP 6 年前
Tim Cooper b751bcc7 Update planer reflections. 6 年前
Tim Cooper f04d249b Update boatdemo. 6 年前
Andre McGrail f6841daa Merge branch 'tim-callbacks' 6 年前
Andre McGrail 316d47cb Removed WaterSystem submodule and embedded as local Package. 6 年前
Andre McGrail e5cf59be Init branch push 6 年前
Andre McGrail 48578b71 Water foam work 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
Andre McGrail b6688ed9 Updated Pipeline api rename 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
MingWai 01439ebc SRP API changes by peter 6 年前
Felipe Lira 9a0fe661 LWRP moved to non experimental namespace. This fixed compile errors to use new LWRP. 6 年前
GitHub e0fcb680 Merge pull request #20 from Verasl/srp-api-changes 6 年前
Andre McGrail 075c6b2d Merge branch 'master' into optimization 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 6 年前
GitHub 03081f47 Merge pull request #23 from Verasl/shader-api-cleanup 6 年前
André McGrail 175825d8 Fixed planar reflections 6 年前
André McGrail 11eb0468 Tweaks 6 年前
André McGrail 5e65d97b SRP batcher on 6 年前
André McGrail 35e36990 Added SRP batcher support to the water and removed MPBs 6 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 6 年前
André McGrail b61025fb Updated render passes to newest changes on SRP repo 6 年前
André McGrail 192ef3fc Final tweaks to branch 6 年前
GitHub 28758d0f Merge pull request #31 from Verasl/lw/passes-in-objects 6 年前
André McGrail 1b25cca4 InitCommit 6 年前
André McGrail 5b3f36b7 cheap AO test 6 年前
André McGrail ac2f0b59 Manifest update 6 年前
André McGrail 791347ab Added light map corrector to avoid NaNs 6 年前
André McGrail da3485f6 Merge branch 'GDC-temporary' 6 年前
André McGrail 3de9266d Merge branch 'master' into release/2019.1 6 年前
André McGrail aac85ebe edits 6 年前
André McGrail 7b564e6c Update to Universal 5 年前
André McGrail fde4e690 Added new Input System 5 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 5 年前
André McGrail 8653c6cc Init commit 5 年前
André McGrail bdc8378b Changes 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail 6b834e2a Updated manifest 5 年前
André McGrail ab2824e8 Revert "Changes" 5 年前
mikegeig 3779b047 Merge branch 'demo-work' into dots-physics 5 年前
André McGrail 2e7c3042 Fix Physix implementation 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
GitHub 3b5e5ca2 Bug fixes (#70) 5 年前
Marc Tanenbaum 1f709ff3 Added audio files for collisions 5 年前
GitHub b5164358 Bug fixes (#71) 5 年前
GitHub 988f8ccd Bug fixes (#83) 5 年前
André McGrail 0b7bbe98 Random prefab updates and project settings tweaks to get the project running on all platforms 5 年前
Marc Tanenbaum b4ce04aa New code for Impulse listening on collisions 5 年前
André McGrail 21c60d19 Merge branch 'master' into deferred-renderer 5 年前
Mike Geig c153ce71 -Added code to control boat with dots physics and input. Forces not applying correctly yet 5 年前
Marc Tanenbaum f9fef69a Allow for randomized audio on boat collisions 5 年前
Andre McGrail cf7d3cbd Fix for incorrect placing markers on post game stats 5 年前
André McGrail 86ac1a08 Fix for incorrect placing markers on post game stats 5 年前
André McGrail 6378ffd1 Added avg, min, max frametime to the mini profiler 5 年前
Marc Tanenbaum 73ccc908 Fixed an NPE in AiController 5 年前
André McGrail b8e65b52 Bug fixes (#83) 5 年前
Mike Geig 8fec71b0 Merge branch 'dots-input' into dots-physics 5 年前
Marc Tanenbaum f87ef8a8 Other things changed in process. It's possible that this commit could be thrown away, as none of these changes reflect 'deliberate' work. 5 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 4 年前
Mike Geig e5796b1b -Added AIControl for dots physics 5 年前
Marc Tanenbaum cb55f57d Added a fire control for guns 5 年前
Mike Geig ff35ecaa Merge branch 'dots-physics' into merge-branch 5 年前
Mike Geig 97c4cb3a -Merged all changes and repaired issues 5 年前
Mike Geig 5611be45 Merge branch 'merge-branch' into demo-work 5 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
Marc Tanenbaum 697cfa42 Fix a couple NPEs in Boat.cs 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
Andre McGrail bc4fd53b Added base files 4 年前
GitHub 1e1d985d Changed Lod Lightmaps to run only in editor and only when needed (#118) 4 年前
Andre McGrail 62f4e58f Benchmark base 4 年前
André McGrail ff8ee98f Pseudo Flares working 4 年前
Andre McGrail 928fffba Changed Lod Lightmaps to run only in editor and only when needed (#118) 4 年前
André McGrail b5841bcb Init commit 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
davidbe 5d585c81 Update to working state with 3fps improvement and less power consumption. 4 年前
Andre McGrail 163f5887 Added skybox feature to render objects at scaled size 4 年前
Mike Geig 208b1c59 -Added better AI Code. Still need to remove old 5 年前
HouseinCornell 3e1136e4 added some ProBuilder stuff and FBX export 5 年前
Mike Geig 41ccbee6 creating artist tools specific scene 5 年前
Andre McGrail a1c0887d automated run from editor WIP 4 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
Mike Geig 3581ffda -optimizaed AI System further and removed all DOTS AI system 5 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
André McGrail 434d0103 more work, cleanup of UI prefabs 4 年前
Mike Geig 0a7b6ed5 -Added floating for non-physical objects 5 年前
thomas-zeng 8917eb17 * Added XR check within RaceUI. 4 年前
André McGrail b3469914 Solved culling issue by having skybox follow camera, downside is shader code(world position etc) 4 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
Andre McGrail 33fdb9a8 Small updates 4 年前
Andre McGrail 06289a37 Squashed commit of the following: 4 年前
André McGrail d00579aa cloud mesh generator moved to utility, and asset 4 年前
Andre McGrail 9d4eec20 Fix benchmark build errors 4 年前
Mike Geig 55fb0815 Merge branch 'merge-branch' into demo-work-customrenderer 5 年前
Mike Geig dad5fae0 -Fixed typo that was causing the crashes. Boats now work with buoys, but jitter very heavily 5 年前
Andre McGrail 9b7c02b9 Squashed commit of the following: 4 年前
Mike Geig 2eec2193 Revert "Merge branch 'merge-branch' into demo-work-customrenderer" 5 年前
Andrem c38e8a73 More cloud work, secondary layer, graph cleanup 4 年前
Andrem 39df451d additional work 4 年前
Andre McGrail fbc2ca79 Added debug mode for boat testing 4 年前
Andrem dd3484d3 Squashed commit of the following: 4 年前
mikegeig be54606d Merge branch 'testing-Sync' into dots-physics 5 年前
Andre McGrail c085af0b cleanup 4 年前
mikegeig 4603222f Improved framerate lock script 5 年前
GitHub 73770d48 benchmark loading on ios fix (#135) 4 年前
Andre McGrail 0be6da0e Revamp postprocessing default volume 4 年前
Andrem deed6b8d Imposters working 4 年前
mikegeig d69901c9 -Cleaned up some of the scripts 5 年前
Andre McGrail 4c8ebd71 Assorted cleanup and fixes 4 年前
Andre McGrail 896f9025 Fixed volume quality levels 4 年前
André McGrail 1c0adb5c Merge branch 'demo-work-temp' into demo-work 5 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
André McGrail d9ee8ed7 Potential camera and volume fixes 4 年前
André McGrail 5259355d fixed simultaneous loading of volumes from happening 4 年前
Mike Geig 07e4012f -removed all DOTS physics stuff. Tagged the previous commit so we can go back to it later 5 年前
Sean Stolberg 46ea2133 disable camera destroy until Andre implements a better solution for our static scene test not have the camera always present 4 年前
André McGrail d5412042 Small buoyant object tweaks, updated packages, removed analytics, no more debug conflicts with input 5 年前
André McGrail b8b2f3c5 Improvements to the Buoyant system 5 年前
André McGrail 95c25f74 Fixed shadergraph compilation issues from instance variants 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
André McGrail eb377391 Assorted tweaks 5 年前
André McGrail fbe96a9c Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
André McGrail dc80faee Assorted changed 5 年前
André McGrail d04cafcb Assorted changes 5 年前
André McGrail ae1ff984 Assorted fixes 5 年前
André McGrail 9314b02e Fix for boat reseting 5 年前
André McGrail 64853ed9 Assorted changes 5 年前
Andre McGrail 8ab096ca Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
Andre McGrail 8517dfff Assorted changes for Unite 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 579bfe81 More updates, huge prefab reorg, quality settings for URP 5 年前
André McGrail 3148cc39 added volume quality levels 5 年前
André McGrail 9e0f924d Additional work 5 年前
André McGrail 6d4d2c4c Additional UI work 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail cf6aa00a Work on replay camera and post game stats 5 年前
André McGrail dfacfd94 updates 5 年前
André McGrail 71d76279 Project cleanup 5 年前
André McGrail 4e9b8688 Fixed copy/paste issue in the dynamic resolution option for 60fps 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
André McGrail bdfd5e90 Cleaned up some TODOs and updated cinemachine 5 年前
André McGrail 48ad4ac2 Added onscreen controls for touch devices 5 年前
André McGrail eaa19b35 restored deleted menu animator 5 年前
André McGrail 80673ca7 changed volume warnings to logs since they are just informative 5 年前
Andrem 6f4034d9 removed debug logs based off pipeline asset 3 年前
Andrem 79176919 init push 3 年前
Andrem 5eb68dc3 Merge branch 'master' into feature/new-clouds 3 年前
Andrem 5cf50635 tweaks to the cloud system 3 年前
Andre McGrail 36477726 small changes 3 年前
Andre McGrail 5a392d1a work on day/night controller 3 年前
Andrem 3932b2dd New Buoy system and tweaks to the gerstner wave jobs 3 年前
sophia 6e071028 Merge branch 'master' into consoles-perf 3 年前
sophia 3b8e64fb Revert "Merge branch 'master' into consoles-perf" 3 年前
sophia cf98a7eb Revert "Revert "Merge branch 'master' into consoles-perf"" 3 年前
GitHub 7c22ab22 Integrated basic gfx test (#146) 3 年前
Andrem e2799f41 Fix current graphics tests 3 年前
Andre McGrail fe0c7d8e Re-worked DefaultVolume system to make use of the RenderFeatures 3 年前
Andrem c81d59ae Improved GlobalVolumeFeature and added custom GUI 3 年前
Andrem 8b5b3f33 Merge branch 'master' into testing/automation 3 年前
Andrem 74481ec4 Removal of the auto build addressables and now using the built in functionality of latest addressables package 3 年前
Andre McGrail b92a45a1 Moved Unity GFX test scripts location 3 年前
Andre McGrail f408cb15 wrapped editor only code in the GFX tests script 3 年前
Andre McGrail 280f1a84 Split test script between editor and runtime folders 3 年前
tim 2cdaf4a8 GPU driven boat attack. 3 年前