265 次代码提交 (cc5c2a31-2dfa-4014-be23-e831510fa6b1)

作者 SHA1 备注 提交日期
Tim Cooper 3958bdb1 [Material Graph]Rearrange project. 9 年前
Tim Cooper 2645e25c [Material Graph] split into runtime vs editor. Create UI delegation to handle node drawing nicely. 9 年前
Tim Cooper a2d8ad62 Add drawing of custom node preview 9 年前
Tim Cooper 01366ee3 Custom UI for PixelShaderNode. 9 年前
Tim Cooper 26c129c0 [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
Tim Cooper d9619701 [material graph] Tidy up API for slot management (make generic). 9 年前
Tim Cooper addd6c34 [Material Graph]Write tests / fix issues as encountered 9 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 9 年前
Tim Cooper 6ef35ae3 [Material Graph]Use slotid's instead of slots. 8 年前
Tim Cooper 0e9ee494 [Material Graph]Tidy + small Refactorings. Add more tests. 8 年前
Tim Cooper cc192491 [Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically) 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper 95b250d2 [material graph] Fix newline issues. 8 年前
Tim Cooper b6ca28a2 [material graph]Make newline platform standard. 8 年前
Tim Cooper 5055d67e [Material graph]More testing + fix things that are broken with the tests. 8 年前
Tim Cooper 31fa7c60 [Material Graph]Readd export button. Fix issue with sub graph exports. 8 年前
Tim Cooper c565a8d4 fix formatting 8 年前
Tim Cooper 1b049752 [Material Graph] Rename and reorganise the repository. 8 年前
Tim Cooper 39086dd7 [Mat Graph]Remove light functions and instead have multiple master nodes. 8 年前
Tim Cooper 313777e5 [Mat Graph] Master Node Inversion refactor 8 年前
Tim Cooper 3a45f192 [mat graph]Fix up previews a bit more. 8 年前
GitHub 1172640f Merge pull request #1 from stramit/MasterNode 8 年前
GitHub dc7e686b Merge pull request #2 from stramit/NewUI 8 年前
Tim Cooper 9ea47ed4 working on shader compiler issues 8 年前
Tim Cooper 53ae5d47 Merge branch 'fixingshadercompiler' into HEAD 8 年前
Tim Cooper 93902ec9 [material graph] Pad v1 -> v4 properly. 8 年前
Tim Cooper bc6130d7 Fix nodes so that the master node now can do a mapping from vertex input to usage by the master node. 8 年前
Paul Demeulenaere 2629abf3 Avoid adding twice the same property (we should also have a test for that) 8 年前
Peter Bay Bastian 42eb0e0c Merge branch 'master' of github.com:stramit/MaterialGraph 8 年前
Paul Demeulenaere 94f746ff - Avoid add null shaderChunks 8 年前
Paul Demeulenaere 51383cec Add world tangent node (with IRequireTangent behavior) 8 年前
Paul Demeulenaere c1f9ae7d Add WorldBitangentNode (with IMayRequireBitangent behavior) 8 年前
Paul Demeulenaere 2c0192a0 Add VertexColorNode & Fix missing bitangent in AbstractSurfaceMasterNode.cs 8 年前
Paul Demeulenaere 8592d7d0 Add an index to RequiresMeshUV, allows require UV1 to UV3 8 年前
Tim Cooper 0a990a6d allow specifying the UV channel on the UV node. 8 年前
Andre McGrail 2dbd4aa3 Added nodes 8 年前
Florent Guinier 6edcd801 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 9ac0408c Adding support for IMayRequireViewDirectionTangentSpace, and a simple Parallax node to use it. Node seems to have the correct behavior, but not fully tested. 8 年前
Florent Guinier ec474be5 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 82da97c0 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Jennifer Nordwall 72252143 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail ee0f0bf6 Tweaked toggle node, now shows on shader as checkbox 8 年前
bfogerty 2df2cc2b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean eeb9f4ff Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Andre McGrail c99dc5e2 REPO FIX 8 年前
Matt Dean 718af347 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Jennifer Nordwall 475f5e3b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier fe87f870 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan c5984a7b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Tim Cooper 0336445f fix node adaption so casting works as expected 8 年前
Peter Bay Bastian 178cb981 Extension method for `INode.RequiresTime` 7 年前
Peter Bay Bastian f9acfdc0 Missing change for previous commit 7 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Peter Bay Bastian 6eea794b Remove scale and offset from shader inspector 7 年前
Tim Cooper 8a87c992 More refactoring. 7 年前
Tim Cooper be067cc2 first real working shader in the 'new' model. 7 年前
Tim Cooper 0818f178 temp 7 年前
Tim Cooper 735c401b Working: Properties window + new master node. 7 年前
GitHub 5f6271d2 Merge pull request #67 from stramit/refactor-properties 7 年前
Tim Cooper fb21bff8 Working lightweight metallic master node. 7 年前
Tim Cooper 0b56c45b first pass. 7 年前
Tim Cooper 8d5e6fd1 texture exposition working 7 年前
Tim Cooper 779d0288 [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
Tim Cooper e5c78ee9 Separate usage of 'graph requirements' from 'model requirements' to not pollute the surface input structure. 7 年前
Tim Cooper f2cae710 Merge branch 'exposed-prop-subgraph' 7 年前
Tim Cooper 66cf728c Tidy up transforms so that graphs have a 'prefered' space to work in. 7 年前
Tim Cooper b2eceafe Improve 'geometry' based nodes so they can do space translations internally. 7 年前
Tim Cooper 5bc05ae7 tidy up code 7 年前
Tim Cooper 52f89bea Merge branch 'spacetranslation' into master2 7 年前
GitHub 21a946ef Merge pull request #73 from Unity-Technologies/master 7 年前
Matt Dean f3353a02 Input Part 2 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Matt Dean abed850e Merge master 7 年前
Tim Cooper 3039671f Merge master 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Tim Cooper fc3caa89 Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
mathieum-unity 045d568e Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian 2fa06117 Implemented uber shader 7 年前
mathieum-unity dd6f9d47 Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian b5df720c Move output selection in uber shader to an earlier place, to benefit from less register usage and early exit 7 年前
mathieum-unity d7f591a9 Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Matt Dean 8e410579 Merge branch 'master' into node-artistic-adjustment 7 年前
Tim Cooper ec95c348 Add template path export. 7 年前
Tim Cooper 03becbc9 Add shadergraph package 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Matt Dean 00f3fcff Merge branch 'master' into node-validate-current 7 年前
Matt Dean ca5e100b Merge branch 'master' into node-input-scene 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
Matt Dean c827f632 Fix non-modifiable cubemap data 7 年前
Matt Dean db7fee2a Fix object and world position affine check 7 年前
Tim Cooper ae8e0962 starting to update nodes to new library. 7 年前
GitHub 6a80fdeb Merge pull request #122 from Unity-Technologies/node-bugfixes 7 年前
Tim Cooper 7a9a255f More work on porting node library across to new shader library. 7 年前
Tim Cooper 7995a0e9 upgrading to new shader library. 7 年前
Tim Cooper f2413918 fix up typo. 7 年前
Tim Cooper bf727807 Fix lightmapping issue. 7 年前
Matt Dean 1a08b1b1 Add DynamicMatrixMaterialSlot and fix all Matrix input types 7 年前
GitHub d1d69177 Merge pull request #131 from Unity-Technologies/LinearColorFix 7 年前
Peter Bay Bastian 929cf786 Add ShaderStringBuilder and change non-CodeFunctionNodes to use it 7 年前
Peter Bay Bastian b2224d93 Move remaining files out of SerializableGraph folder and remove a few unused files 7 年前
GitHub 1ebe97b0 Merge pull request #132 from Unity-Technologies/squash-serializablegraph 7 年前
GitHub 8e31e809 Merge branch 'master' into inspector-preview-mesh 7 年前
Peter Bay Bastian 83c052cb Various clean-ups to make code a bit more neat 7 年前
Peter Bay Bastian d5813d06 Move legacy type remapping code outside of AbstractMaterialGraph and cache the result in a static field 7 年前
Peter Bay Bastian 5ef7f04d Move GetRequirements into ShaderGraphRequirements and give it a nicer name 7 年前
Peter Bay Bastian 0055dc00 Rename LegacyAttribute to FormerNameAttribute 7 年前
Peter Bay Bastian 41e06942 Change IGeneratesFunction such that a name is provided to a registry, which only allows 1 implementation per name. Includes a validation mode that checks that multiple given functions with the same name are actually the same. 7 年前
Peter Bay Bastian 38e4110f Move static methods out of AbstractMaterialNode 7 年前
GitHub eb5b5a85 Shader source mapping for node functions (#137) 7 年前
Jens Holm e1ebec49 Merge master 7 年前
Tim Cooper 5c979fc8 Merge master 7 年前
Tim Cooper 25b66c4b fixing merge 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Tim Cooper ad906af4 Creating mini shader graph library / fixing gamma -> linear colours 7 年前
Jens Holm 5c86f77c Merge master 7 年前
Tim Cooper 8aab03fe Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
Tim Cooper 5c4cbe12 For LW use the proper shader paths that get exported from the LW package.. 7 年前
GitHub c3ae833e Merge pull request #144 (Upgrade to use new shader library) 7 年前
Tim Cooper 259c7ce1 Changing sub graphs to use functions instead of inlining. 7 年前
Matt Dean 4f8a273e Fix UV bindings for preview shader and Unlit master 7 年前
Tim Cooper 2888f1c2 -When we validate a subgraph node we also need to validate the subgraph (generates the concrete values). 7 年前
GitHub 455b4075 Merge pull request #145 from Unity-Technologies/FixingSubGraphs 7 年前
Jens Holm 93fa2455 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
GitHub 87638b44 Merge pull request #149 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Matt Dean 7c4099ec Fix Screen Position and Reflection Probe nodes 7 年前
Matt Dean ff6d2e4d Change ComputeScreenPos to use projection sign as an argument 7 年前
GitHub c763baf4 Merge pull request #163 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean f43e0a6f Merge branch 'master' into node-input 7 年前
Matt Dean 352a061a Merge branch 'master' into compare-and-branch 7 年前
Jens Holm 55b86ced Merge branch 'master' into inspector-window 7 年前
Tim Cooper 9e8d791f [FIX]#105 properly adapt input to master node when going from v2->v3/4 7 年前
Tim Cooper 179e0ef0 [FIX]#168 Add alpha into unlit node. 7 年前
GitHub 8e8beb43 Merge pull request #174 from Unity-Technologies/tim-bug-fixes 7 年前
Matt Dean 725a1ea9 Merge branch 'master' into sliders 7 年前
Peter Bay Bastian d00ca780 Merge branch 'master' into blackboard 7 年前
Matt Dean 8984577a Merge branch 'master' into node-input 7 年前
Jens Holm fb49e741 Merge remote-tracking branch 'origin/master' into inspector-window 7 年前
Matt Dean 4ad43705 Vector1 property refactor and types 7 年前
GitHub d2f86285 Merge pull request #192 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean c0c00ec0 Merge branch 'master' into node-matrix 7 年前
Keijiro Takahashi de7e2997 Addition of ScreenPositionSlotControlView 7 年前
GitHub d2945014 Merge pull request #219 from keijiro/screenspace-slot 7 年前
Matt Dean 7c973636 Merge branch 'master' into node-bugfixes 7 年前
Tim Cooper 8dc99cbc *Fefactor subshader / master node generation to be more uniform 7 年前
GitHub e986db46 Merge pull request #223 from Unity-Technologies/tim-fixes 7 年前
Martin Thorzen 7b5ca064 Merge with master 7 年前
GitHub 9641212d Merge pull request #224 from Unity-Technologies/node-matrix 7 年前
Peter Bay Bastian 57a0eab1 Remove unused imports in entire solution 7 年前
GitHub cdc03be9 Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前
Peter Bay Bastian 00564880 Fix shader include paths, update gitignore, add meta files and replace UNITY_SHADERGRAPH_DEVMODE with an optional DebugOutput directory 7 年前
GitHub 286d82a6 Merge pull request #249 from Unity-Technologies/submodularize 7 年前
Peter Bay Bastian 5399d0b1 Update LW master nodes to work with latest SRP repo 7 年前
Martin Thorzen f5ae4e88 Merge with master 7 年前
Matt Dean b3551b81 Master node improvements part 1 7 年前
Matt Dean b73b2432 Add Transparent (premultiply alpha) blend mode 7 年前
Matt Dean fcd875c3 Split blend enum into two 7 年前
GitHub 5e8fdfe2 Merge pull request #259 from Unity-Technologies/node-bugfixes 7 年前
Peter Bay Bastian 8de769dd Move lightweight sub-shaders and templates to SRP repository 7 年前
Peter Bay Bastian b3445484 Add wrapper for `Assembly.GetTypes()` which won't throw an exception 7 年前
GitHub df788737 Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders 7 年前
Peter Bay Bastian 0b584564 Merge with master 7 年前
Peter Bay Bastian a029858d Merge branch 'master' into fix-postlayoutevent 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
Jens Holm f1a39c3d Add input slots from the SubGraphOutputNode in the preveiw shader generation 7 年前
GitHub 312d23e1 Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix 7 年前
Peter Bay Bastian 9cc55c03 Merge branch 'master' into path-for-shaders 7 年前
Peter Bay Bastian 0c641d4b Fixed warnings from generated transform code 7 年前
Peter Bay Bastian 11c1b9be Fix all Shader Graph tests (including integration graphs) 7 年前
Jens Holm 49ac046f Add funciton to handle duplicate naming 7 年前
Jens Holm f1e0d4a5 Add docstring to the sanitize function 7 年前
GitHub 6b96c163 Merge pull request #324 from Unity-Technologies/fix-tests 7 年前
Peter Bay Bastian 8076c27e Merge branch 'master' into copy-property-nodes 7 年前
Jens Holm 60639f41 Merge branch 'master' into editable-property-reference-names 7 年前
GitHub 9696a5d1 Merge pull request #326 from Unity-Technologies/editable-property-reference-names 7 年前
Peter Bay Bastian 8fcaa92a Merge branch 'master' into warning-incompatible-pipeline 7 年前
Peter Bay Bastian e7f9893d Rebuild previous branch (see comments) 7 年前
Peter Bay Bastian 4dfbc988 Fix per-stage requirements and translations part 1 7 年前
Peter Bay Bastian a107a23e Major shader generation refactor part 1 7 年前
Peter Bay Bastian c3134b61 Refactor GenerateStandardTransforms 7 年前
Peter Bay Bastian a7789fc7 PR fixes #1 7 年前
Peter Bay Bastian 3eef43d8 Added name to abstract material graph. This one is the name from the materialgraph on disk. Added a write file and open file in graph utils. Changed the converttoshader functionality to return a string so it could be re-used in implementation for writing a file. 7 年前
Matt Dean 42b09806 Add first pass Texture2DArray and Texture3D support 7 年前
GitHub ae1dff05 Merge pull request #1358 from Unity-Technologies/sg/vertex-modification 7 年前
Alex Lian 3be7d580 Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Stephane Laroche 9498fe0b Merge branch 'master' into stacklit 7 年前
Matt Dean 26a4b39a HD subshaders branch rebuild 7 年前
GitHub cd218826 Merge pull request #1376 from Unity-Technologies/sg/hdsubshaders 7 年前
Alex Lian 0d975dea Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Matt Dean 36a0484f Merge remote-tracking branch 'origin/master' into sg/texture-types 7 年前
Alex Lian bb48e6ea Move new files merged from master 7 年前
sebastienlagarde c0461407 Merge branch 'master' into Add-support-of-per-light-shadow-mask-control 7 年前
Peter Bay Bastian 6db9deb9 Make PreviewProperty check a bit nicer and fix a warning 7 年前
GitHub 06d2091a Merge pull request #1383 from Unity-Technologies/Add-support-of-per-light-shadow-mask-control 7 年前
GitHub 7f5da648 Merge branch 'master' into sg/show-generated-code 7 年前
GitHub f8e5ff57 Merge pull request #1377 from Unity-Technologies/sg/texture-types 7 年前
GitHub 57c37d06 Merge pull request #1355 from Unity-Technologies/sg/show-generated-code 7 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Matt Dean ad13e4b0 Add Face Sign functionality to LWRP, HDRP and preview subshaders 7 年前
Chris Tchou f37d6cf2 First pass HDRP lit vertex anim 7 年前
Matt Dean 887571b9 Fix ScreenPosition transformation 7 年前
Chris Tchou 7777e6e0 Merge branch 'vertexAnimHDRP' into vertexAnimHDRP2 7 年前
Chris Tchou d3bcb929 Fixes for vertex animation velocity buffer, screen position 7 年前
Chris Tchou 9f55549e Fix for HD Unlit master node screen position and advanced features. 7 年前
GitHub f0f49516 Merge pull request #1461 from Unity-Technologies/sg/fix-screen-position 7 年前
GitHub f4d8c338 Merge pull request #1449 from Unity-Technologies/vertexAnimHDRP2 7 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 7 年前
GitHub 900da40e Merge pull request #1430 from Unity-Technologies/sg/facesign 7 年前
sebastienlagarde 4a622009 Merge branch 'master' into refactor-shader-variant-per-material 7 年前
Oliver Schnabel 3a15d806 Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
Remy 7bf53f3c Merge branch 'master' into HDRP-Tests 7 年前
Stephane Laroche 7933fd8d Merge branch 'master' into StackLit2 7 年前
Paul Melamed 797daf79 Merge branch 'master' into decals/ss3_channel_mask 7 年前
sebastienlagarde 6c870111 Merge branch 'master' into FalseColorMode 7 年前
sebastienlagarde 16cef1a8 Update include generator to use space instead of tabs 7 年前
GitHub 2ed78d94 Merge pull request #1500 from Unity-Technologies/Update-generator 7 年前
Sebastien Lagarde c95b7c47 Merge branch 'master' into normal-buffer-support 7 年前
Paul Melamed 29ce571e Merge branch 'master' into decals/ss3_channel_mask 7 年前
GitHub f82aef0c Merge branch 'master' into VisualizeShadowMasks 7 年前
Stephane Laroche 7842bbf8 Merge remote-tracking branch 'mainrepo/master' into StackLit2 7 年前
Oliver Schnabel ecdbdcab Merge branch 'StackLit2' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into StackLit2 7 年前
Remy 98989fb6 Merge branch 'master' into HDRP-Tests 7 年前
Felipe Lira 7193e88e Merge branch 'master' into lw/bugfixes 7 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 7 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 7 年前
GitHub 19222bee Merge pull request #1518 from Unity-Technologies/hdrpcleanup 7 年前
Antoine Lelievre 516b896c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Stephane Laroche a49a696e Merge branch 'master' into StackLit2 7 年前
Remy 9db2a137 Merge branch 'master' into HDRP-Tests 7 年前
GitHub 3a6a4e59 Merge branch 'master' into sg/spheremasknode 7 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
GitHub 953cdf48 Fix normalizations in Shader Graph with LWRP (#1571) 6 年前
Remy 2883e443 Merge branch 'master' into tests/hdrp/distortion 6 年前
Nerites 4c6e512a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Nerites 7a18f28e Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings" 6 年前
Nerites 5182ab18 Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"" 6 年前
GitHub 74d0a872 Merge pull request #1745 from Unity-Technologies/master 6 年前
Julien Ignace 5bfcc8cd Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
GitHub f0c6fbeb Remove all legacy matrices from Shader Graph (#1652) 6 年前
Antoine Lelievre 71ec7369 Merge HDRP/staging 6 年前
Remy b364cfd3 Merge branch 'hdrp/staging' into tests/hdrp/distortion 6 年前
Yao Xiaoling a11976bf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
GitHub 6d4f0be7 New template parser (#1532) 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
sebastienlagarde 0267674b Merge branch 'master' into HDRP/staging 6 年前
GitHub ee4e73a4 Merge branch 'HDRP/staging' into RemoveSkyInLuxMeter 6 年前
sebastienlagarde f75e94af Merge branch 'HDRP/staging' into HDRP/fix/ObliqueLightLoop 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
Sebastien Lagarde 05036cac Merge branch 'HDRP/staging' into HDLightExplorerExtension 6 年前
Frédéric Vauchelles ce4065fd Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/merge-probe-editors 6 年前
RSlysz 05f23629 Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
Paul Melamed 9dbd8998 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前
GitHub f44d2214 Bump post version (#1883) 6 年前
egomeh 170858df Merge master 6 年前
Yao Xiao Ling 5eed6e3a Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前