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Peter Bay Bastian 7 年前
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共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Util/MaterialNodeExtensions.cs

2
MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Util/MaterialNodeExtensions.cs


namespace UnityEngine.MaterialGraph
{
public static class NodeExtensions
public static class MaterialNodeExtensions
{
public static bool RequiresTime(this INode node)
{

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