Remy
cf1cef60
Move HDRP graphic tests to proper folder and rmeove UTF stuff
7 年前
Remy
dc4d8b43
Update GI metapass test scene
7 年前
Remy
107c8c26
no message
7 年前
Remy
6e21959a
Remove Unecessary File
7 年前
Remy
705c8869
Tests OK and ready to implement batch mode
7 年前
Remy
6d04b8e3
Disable compilation of debug shaders
7 年前
Remy
34ab5f66
Update GI scenes and reference images
7 年前
GitHub
633d0ad9
Merge pull request #1544 from Unity-Technologies/HDRP-Tests
Hdrp tests
7 年前
sebastienlagarde
d6b05c66
Remove GraphicTest obsolete directory
7 年前
sebastienlagarde
55e4d1aa
Merge branch 'master' into DominantLightContactShadow
7 年前
Tim Cooper
5af2e1ce
Fix up large files
7 年前
Tim Cooper
ee88c1d2
Update Windows reference images.
7 年前
Tim Cooper
cba42a6a
Remove large files.
7 年前
Tim Cooper
ce3b9547
Add files and non large files.
7 年前
Tim Cooper
fec2db98
Update reference images.
7 年前
sebastienlagarde
8140058d
Merge branch 'master' into ContactShadowWithLightTransmission
7 年前
Remy
9515d775
Automatic lightmapping at build and test run in editor for labeled scenes.
Update of reference images.
7 年前
Tim Cooper
d59cf961
Update HD image templates.
7 年前
Tim Cooper
57b9d465
Update reference images for HD.
7 年前
GitHub
cc5cfdbd
Merge pull request #1594 from Unity-Technologies/gfx-tests-updates
Gfx tests updates
7 年前
Sebastien Lagarde
34ae5a69
Merge branch 'master' into ios-texture-format
6 年前
Sebastien Lagarde
5196e7ed
Merge branch 'master' into EmissiveMeshForAreaLight
6 年前
Antoine Lelievre
a452a9db
Merge branch 'master' into LightUnits
6 年前
GitHub
1045d10d
Merge branch 'master' into sg/fix-duplicate-subgraphs
6 年前
Paul Melamed
141afc6f
Merge branch 'master' into decals/v2/per_channel_mask
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.cs.hlsl
6 年前
Remy
540d190a
Merge branch 'master' into HDRP-Tests
# Conflicts:
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1202_Lit_DoubleSideNormalMode.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1204_Lit_Transparent_Fog.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1208_Lit_Displacement_POM.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1209_Lit_Displacement_Vertex.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/Window...
6 年前
GitHub
89a5e8c9
Merge pull request #1557 from Unity-Technologies/HDRP-Tests
Automatic lightmapping at build and test run in editor for labeled scenes.
6 年前
Matt Dean
1b3f1ca2
Merge branch 'master' into sg/fix-hd-meta-code-cuplication
6 年前
Matt Dean
1c4c0d09
Merge branch 'master' into sg/fix-dielectric-specular-control
6 年前
Stephane Laroche
cbb9a885
Merge branch 'master' into StackLit2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.hlsl
6 年前
Tim Cooper
818d7c51
Update test template images
6 年前
Tim Cooper
893f84e9
Add warnings as errors to test projects + fix issues
6 年前
Nerites
cc9ae6f7
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
Nerites
9b69a952
Merge xrconfig branch into xrsettings
6 年前
sebastienlagarde
f47683f6
HDRP: Update hdrp test from 218.2 update branch to master
6 年前
sebastienlagarde
9f54707a
Update test list: remove shadow contact and shadow mask for now
6 年前
GitHub
117817ee
Merge pull request #1667 from Unity-Technologies/update-hdrp-test
Update all HDRP test (from HDRP 2018.2 update branch)
6 年前
Julien Ignace
219daa3b
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPreIntegratedFGD
6 年前
GitHub
61a18996
Fix assembly names to match unity convention. ( #1675 )
* Fix assembly names to match unity convention.
* Update post process version to use.
* Update post to depend on the correct (next) version.
6 年前
Remy
8e200389
Disable rebuilding of lightmaps.
6 年前
Remy
0d8490bc
Re-enable auto bake of lightmaps
Reduce texel density in 2601_ColorTemp test
6 年前
Remy
4ef0bdca
Delete now unused lightmap data
6 年前
Nerites
86a99323
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
sebastienlagarde
17749894
Merge branch 'master' into HDRP/staging
6 年前
Julien Ignace
e93b061e
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPPCopy
6 年前
Remy
1bce3600
Merge branch 'master' into tests/hdrp/distortion
6 年前
Remy
5dd0ee6b
Cleanup and re-addition of GI tests
6 年前
GitHub
7281fe31
Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui
6 年前
sebastienlagarde
8e046568
Update decal test for HDRP broken with last PR
6 年前
GitHub
13be0eec
Merge pull request #1717 from Unity-Technologies/Update-test-for-HDRP
Update decal test for HDRP broken with last PR
6 年前
Stephane Laroche
73aab246
Merge branch 'hdrp/staging' into StackLit2_TrunkTest
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/StackLit/StackLit.cs
6 年前
Remy
e15aef56
Move auto bake for TestRunner from HDRP to the test framework.
Add context menu option for scenes to toggle the needed asset label and apply necessary settings (manual lightmap bake, .gitignore for lightmapping data).
6 年前
Julien Ignace
13c603cb
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking
6 年前
sebastienlagarde
06ca9e8a
Update details map test
6 年前
GitHub
a36c53a2
Merge pull request #1742 from Unity-Technologies/Update-graphic-test-detail-map
Update details map test
6 年前
GitHub
07c127ac
Merge pull request #1743 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
Remy
b3ff809b
Merge branch 'master' into tests/hdrp/distortion
6 年前
Sebastien Lagarde
467a07f5
Update all material for decal PR
6 年前
GitHub
f89977ab
Merge pull request #1748 from Unity-Technologies/Decal-compilation-test-new
Update graphic test material after decal PR #1747
6 年前
GitHub
449e311f
Merge pull request #1749 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
Remy
b425d23e
Merge branch 'master' into tests/hdrp/distortion
6 年前
Remy
c87db7bf
Force update of 2601_ColorTemp reference image.
6 年前
Julien Ignace
5bfcc8cd
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking
6 年前
Julien Ignace
97a5a470
Updated tests screenshot according to baking sky changes.
6 年前
GitHub
59dc978c
Merge pull request #1727 from Unity-Technologies/HDRP/fix-sun-baking
Fixed some issues with ambient probe baking and reflection probe capture
6 年前
Julien Ignace
b896ed33
Missing scene
6 年前
GitHub
c8f521c7
Merge pull request #1765 from Unity-Technologies/HDRP/fix-sun-baking
Missing scene
6 年前
GitHub
0bf2f4dd
Merge pull request #1766 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
GitHub
dc260443
Merge pull request #1764 from Unity-Technologies/tests/hdrp/move_lightmap_auto_bake
Tests/hdrp/move lightmap auto bake
6 年前
Yao Xiaoling
4d7a5d51
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
6 年前
Remy
ab616f85
Reverse merge with tests/hdrp/move_lightmap_auto_bake ( f104623 )
6 年前
GitHub
0a9ad23c
Merge pull request #1767 from Unity-Technologies/fix/lightmap_auto_bake
Reverse merge with tests/hdrp/move_lightmap_auto_bake ( f104623 )
6 年前
Antoine Lelievre
6b451d7a
Merge branch 'master' into LuxIntensityForHDRISky And moved HDRI multiplier to the editor
6 年前
Remy
5f7f16a2
Merge branch 'master' into tests/hdrp/distortion
6 年前
Remy
cfef1727
Apply tests/hdrp/move_lightmap_auto_bake changes
6 年前
Nerites
b088283d
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
6 年前
GitHub
7b744594
Merge branch 'master' into xrsettings
6 年前
Sebastien Lagarde
7a26248c
Update stacklit test
6 年前
GitHub
03616069
Merge pull request #1784 from Unity-Technologies/Improve-bakeDiffuseLighting-code
Refactor GetBakedDiffuseLighting
6 年前
GitHub
6f8854ba
Merge pull request #1786 from Unity-Technologies/HDRP/staging
Hdrp/staging
6 年前
sebastienlagarde
33a7d3d2
Fix material for decal, was incorrectly using mask source blending
6 年前
GitHub
edb6e91d
Merge pull request #1785 from Unity-Technologies/Remove-decal-shader-keyword
Remove _NORMAL_BLEND_SRC_B keyword in decal
6 年前
Antoine Lelievre
71ec7369
Merge HDRP/staging
6 年前
Remy
b364cfd3
Merge branch 'hdrp/staging' into tests/hdrp/distortion
6 年前
GitHub
14f04f34
Merge pull request #1792 from Unity-Technologies/HDRP/staging
Hdrp/staging
6 年前
Remy
987ac750
Update ColorTemp test once again
6 年前
Remy
c6c4f741
Re add missing scene sin the build settings
RE UPDATE COLORTEMP TEST SCENE
6 年前
sebastienlagarde
26c608bb
Move files to screenspace lighting and move Reflection enum in it
6 年前
GitHub
f09cd77a
Merge pull request #1799 from Unity-Technologies/Create-screenspace-lighting-folder
Move file to screenspace lighting folder
6 年前
GitHub
c3119430
Merge pull request #1803 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
GitHub
44c7d591
Merge pull request #1805 from Unity-Technologies/tests/hdrp/distortion
Tests/hdrp/distortion
Merge approved by Julien Ignace
6 年前
Antoine Lelievre
245ec6ab
Added all shader and materials for stencil and culling test in reflections
6 年前
Antoine Lelievre
9459387b
Added test scenes for double sided reflections and stencil in reflections
6 年前
Antoine Lelievre
f99b9020
Updated reference images
6 年前
Antoine Lelievre
10b6e909
Cleanup culling reflection graphic test
6 年前
Antoine Lelievre
476e6b2a
Reset assets to default
6 年前
Antoine Lelievre
3ad23630
Reset GI scene parameters to default
6 年前
Yao Xiaoling
a11976bf
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
6 年前
Antoine Lelievre
0ad95420
Re-cleanup graphic test assetd
6 年前
GitHub
b400b1c1
Merge branch 'master' into lw/terrain_optimization
6 年前
GitHub
10b216d9
Merge pull request #1825 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
GitHub
8da37b6c
Merge pull request #1817 from Unity-Technologies/AddHDRPReflectionCullingTests
Add HDRP reflection double sided lighting and stencil tests
6 年前
sebastienlagarde
f75e94af
Merge branch 'HDRP/staging' into HDRP/fix/ObliqueLightLoop
6 年前
GitHub
1d48127a
Merge pull request #1827 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
Sebastien Lagarde
72141169
Merge branch 'master' into lighting-arealigh-fixup
6 年前
Sebastien Lagarde
05036cac
Merge branch 'HDRP/staging' into HDLightExplorerExtension
6 年前
Frédéric Vauchelles
ce4065fd
Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
RSlysz
05f23629
Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
GitHub
01fdbb38
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
Paul Melamed
9dbd8998
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
# Conflicts:
# com.unity.render-pipelines.high-definition/CHANGELOG.md
# com.unity.render-pipelines.high-definition/HDRP/RenderPipelineResources/RenderPipelineResources.cs
6 年前
Sebastien Lagarde
4110bd73
Re-enable 5 test that was disabled now that Arnaud PR is in
6 年前
GitHub
ea9baba9
Merge pull request #1859 from Unity-Technologies/Fixing-winding-and-VFACE-order-issue
Fixing winding and vface order issue
6 年前
Anis Benyoub
fc134584
Correcting couple bugs in the GetSurfaceData of the Fabric Shader
Removing a detail mask map and adding a fuzzdetail map
Adding a test scene for the fabric material
6 年前
Julien Ignace
ab8c4439
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-gcalloc
6 年前
Paul Melamed
f1d163d5
Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer
6 年前
GitHub
287acee6
Merge pull request #1866 from Unity-Technologies/Fabric-Upgrade-Test
Fabric Shader modifications
6 年前
GitHub
680e60a9
Merge pull request #1871 from Unity-Technologies/fix_debug_light_vol_ps4
PS4 DebugLightVolume Fix
6 年前
sebastienlagarde
bacd7ea4
Add test scene for lit anisotropy
6 年前
Yao Xiao Ling
cfd45cf1
Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain
6 年前
RSlysz
de5d26d2
update reference images
6 年前
sebastienlagarde
1e7c15a1
Update anisotropy test to work correctly
6 年前
GitHub
b6f96081
Merge pull request #1869 from Unity-Technologies/onceagain
merge reflection probe change
6 年前
sebastienlagarde
38a3e185
Merge branch 'master' into HDRP/add-LightLayer-in-probes
6 年前
egomeh
e7c59a70
Resolve merge conflicts
6 年前
GitHub
699502cf
Merge pull request #1874 from Unity-Technologies/Update-anisotropy-stretching
Update anisotropy stretching
6 年前
sebastienlagarde
7b8c219b
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
6 年前
Yao Xiao Ling
6302a183
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu-terrain
6 年前
GitHub
7cfc2ed0
Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph
6 年前
Yao Xiao Ling
a67e5884
Add 1601 TerrainLit scene.
6 年前
Yao Xiao Ling
dc48bb75
Update template image for 1601 on Windows D3D11.
6 年前
egomeh
170858df
Merge master
6 年前
GitHub
a6854ec4
Merge pull request #1875 from Unity-Technologies/gpu-terrain
GPU Terrain (2018.3) port to HDRP and LWRP
6 年前
Thomas
3829aeb8
Updated reference images for gfx tests
6 年前
egomeh
93afc87c
Merge remote-tracking branch 'origin/master' into lw/light-attenuation
6 年前
Thomas
468989ad
Merge branch 'master' into pyramid-rework
6 年前
GitHub
1d71d3d6
Merge pull request #1904 from Unity-Technologies/pyramid-rework
Pyramid rework
6 年前
GitHub
dbde5edb
Merge branch 'master' into gpu-terrain
6 年前
GitHub
aae1a458
Merge branch 'master' into lw/no_front_to_back_sorting_of_opaques_on_gpu_with_hsr
6 年前