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Merge pull request #1594 from Unity-Technologies/gfx-tests-updates

Gfx tests updates
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GitHub 6 年前
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cc5cfdbd
共有 40 个文件被更改,包括 20361 次插入16390 次删除
  1. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
  2. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
  3. 749
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1202_Lit_DoubleSideNormalMode.png
  4. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1204_Lit_Transparent_Fog.png
  5. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1208_Lit_Displacement_POM.png
  6. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1209_Lit_Displacement_Vertex.png
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      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
  8. 790
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  9. 999
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  10. 999
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  11. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2001_Dynamic_Directional.png
  12. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2002_Dynamic_Mix.png
  13. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2101_GI_Metapass.png
  14. 597
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2102_GI_Emission.png
  15. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2103_BakeMixed.png
  16. 965
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2201_ReflectionProbes_Priority.png
  17. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2202_ReflectionProbes_Volume.png
  18. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2203_PlanarProbes.png
  19. 999
      TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2401_Light_on_Tesselation.png
  20. 118
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0006_Std_Empty_Deferred_HDR.png
  21. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0100_Std_FXAA.png
  22. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0101_Std_FXAA_Fast.png
  23. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0102_Std_SMAA.png
  24. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0200_Std_Vignette.png
  25. 797
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0201_Std_LensDistort.png
  26. 764
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0202_Std_LensUnDistort.png
  27. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0203_Std_ChromaticAberration.png
  28. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0204_Std_ChromaticAberration_Fast.png
  29. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0205_Std_Grain.png
  30. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0206_Std_Grain_Colored.png
  31. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0207_Std_Bloom_HDR.png
  32. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0208_Std_Bloom_HDR_Fast.png
  33. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0209_Std_Bloom_LDR.png
  34. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0210_Std_Bloom_LDR_Fast.png
  35. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0211_Std_LensDirt.png
  36. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0212_Std_ColorGrading_HDR_Neutral.png
  37. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0213_Std_ColorGrading_LDR_Neutral.png
  38. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0214_Std_ColorGrading_HDR_Mix.png
  39. 999
      TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0215_Std_ColorGrading_LDR_Mix.png
  40. 3
      TestProjects/HDRP_Tests/TestRunnerOptions.json

999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
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TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
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749
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1202_Lit_DoubleSideNormalMode.png
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TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1204_Lit_Transparent_Fog.png
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TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1208_Lit_Displacement_POM.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1209_Lit_Displacement_Vertex.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
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TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1212_Lit_Emission.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1303_SSS_Pre-Post.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2001_Dynamic_Directional.png
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TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2002_Dynamic_Mix.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2101_GI_Metapass.png
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597
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2102_GI_Emission.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2103_BakeMixed.png
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965
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2201_ReflectionProbes_Priority.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2202_ReflectionProbes_Volume.png
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TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2203_PlanarProbes.png
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999
TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/2401_Light_on_Tesselation.png
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118
TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0006_Std_Empty_Deferred_HDR.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0100_Std_FXAA.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0101_Std_FXAA_Fast.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0102_Std_SMAA.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0200_Std_Vignette.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0201_Std_LensDistort.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0203_Std_ChromaticAberration.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0205_Std_Grain.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0207_Std_Bloom_HDR.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0208_Std_Bloom_HDR_Fast.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0209_Std_Bloom_LDR.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0210_Std_Bloom_LDR_Fast.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0211_Std_LensDirt.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0212_Std_ColorGrading_HDR_Neutral.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0213_Std_ColorGrading_LDR_Neutral.png
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TestProjects/PostProcessing/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/0214_Std_ColorGrading_HDR_Mix.png
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3
TestProjects/HDRP_Tests/TestRunnerOptions.json


{
"disableBatchMode": true
}
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