浏览代码

Reset GI scene parameters to default

/main
Antoine Lelievre 6 年前
当前提交
3ad23630
共有 5 个文件被更改,包括 849 次插入817 次删除
  1. 254
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission.unity
  2. 2
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/LightingData.asset.meta
  3. 409
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_dir.png
  4. 1001
      TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_light.exr

254
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission.unity


m_PVRFilteringAtrousPositionSigmaIndirect: 0.5
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1
m_LightingDataAsset: {fileID: 112000020, guid: 10022f4aa0d773842b686156e2b35246, type: 2}
m_LightingDataAsset: {fileID: 112000016, guid: 10022f4aa0d773842b686156e2b35246,
type: 2}
m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 157050146}

serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 157050143}
m_Text: 'Unlit

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 157050143}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 306d620c715872046bf76568b7f382d4, type: 3}
m_StaticBatchInfo:

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 157050143}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -3, y: 3, z: 17}

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 213184776}

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 213184775}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -2, z: 0}

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 213184775}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a056f0394a2c3a8479aa8bf777a5b865, type: 2}
m_StaticBatchInfo:

MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 213184775}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &613492054

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 613492057}

serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 613492054}
m_Text: 'LayeredLit

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 613492054}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 306d620c715872046bf76568b7f382d4, type: 3}
m_StaticBatchInfo:

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 613492054}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 15, y: 3, z: 17}

m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &749245062
PrefabInstance:
Prefab:
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 114110876577682668, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 114110876577682668, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
objectReference: {fileID: 11400000, guid: cc7b7e628a645144db38289e55e360a8, type: 2}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
objectReference: {fileID: 11400000, guid: cc7b7e628a645144db38289e55e360a8,
type: 2}
- target: {fileID: 20109210616973140, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 114110876577682668, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 114110876577682668, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
objectReference: {fileID: 11400000, guid: 23b7439fe7a306c4889c52e465f40911, type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
objectReference: {fileID: 11400000, guid: 23b7439fe7a306c4889c52e465f40911,
type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 4209882255362944, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
- target: {fileID: 114482499083377642, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 114482499083377642, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 114482499083377642, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 114482499083377642, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 114482499083377642, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 114482499083377642, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
- target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
- target: {fileID: 114995348509370400, guid: c07ace9ab142ca9469fa377877c2f1e7,
type: 2}
m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: c07ace9ab142ca9469fa377877c2f1e7, type: 2}
m_IsPrefabAsset: 0
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1068892493}

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1068892492}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -2, z: 0}

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1068892492}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: d8578dc525f3d814abfda01618dd2271, type: 2}
m_StaticBatchInfo:

MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1068892492}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1431426000

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1431426003}

serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1431426000}
m_Text: 'Unlit

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1431426000}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 306d620c715872046bf76568b7f382d4, type: 3}
m_StaticBatchInfo:

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1431426000}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3, y: 3, z: 17}

m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &1503259604
PrefabInstance:
Prefab:
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
- target: {fileID: 4295600896743834, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
m_SourcePrefab: {fileID: 100100000, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 3}
m_SourcePrefab: {fileID: 100100000, guid: 7dde90a97c3ee4d4da77e66970eb07eb, type: 2}
m_IsPrefabAsset: 0
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1519129660}

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1519129656}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c5473e8b737635345a306da9f38119e5, type: 2}
m_StaticBatchInfo:

MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1519129656}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1519129660

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1519129656}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.5, z: 10}

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1558119838}

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1558119837}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -2, z: 0}

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1558119837}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 76b11840da66b3042ba92a2c8f8a6a22, type: 2}
m_StaticBatchInfo:

MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1558119837}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1689131023

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1689131026}

serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1689131023}
m_Text: 'LayeredLit

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1689131023}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 306d620c715872046bf76568b7f382d4, type: 3}
m_StaticBatchInfo:

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1689131023}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 3, z: 17}

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1749057128}

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1749057127}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 3, z: 17}

serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1749057127}
m_Text: 'Lit

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1749057127}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 306d620c715872046bf76568b7f382d4, type: 3}
m_StaticBatchInfo:

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1792090654}

serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1792090651}
m_Text: 'Lit

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1792090651}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 306d620c715872046bf76568b7f382d4, type: 3}
m_StaticBatchInfo:

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1792090651}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -15, y: 3, z: 17}

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1902136129}

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1902136125}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ddca6846a19ad9f4aa9cf2b0e2b0e22f, type: 2}
m_StaticBatchInfo:

MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1902136125}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1902136129

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1902136125}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -2, z: 0}

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1937521698}

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1937521694}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: e5ef88455a605eb4eb0feb7494d6e839, type: 2}
m_StaticBatchInfo:

MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1937521694}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1937521698

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1937521694}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -2, z: 0}

GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2039106028}

Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2039106027}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -2, z: 0}

MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2039106027}
m_Enabled: 1
m_CastShadows: 1

m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 02db561e2335c7740aba5dffbc5ce630, type: 2}
m_StaticBatchInfo:

MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 2039106027}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}

2
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/LightingData.asset.meta


guid: 10022f4aa0d773842b686156e2b35246
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 6475696996188705980
mainObjectFileID: 25800000
userData:
assetBundleName:
assetBundleVariant:

409
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_dir.png

之前 之后
宽度: 256  |  高度: 256  |  大小: 50 KiB

1001
TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2102_GI_Emission/Lightmap-0_comp_light.exr
文件差异内容过多而无法显示
查看文件

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存