239 次代码提交 (3932b2dd-e40c-4c0c-883e-d5273271290b)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 7 年前
Andre 78808f0d Boat trail tweaks 7 年前
Andre ac9361da Added debug views for water shader 7 年前
Andre McGrail eaa6472e Water shader improvements 7 年前
Andre McGrail 6a066278 Some more water shader refinements, warning:requires latest github SRP 7 年前
Andre McGrail c197f4d7 Updated LT pipeline package 7 年前
Andre McGrail 15127cdc removed water system to make way for Submodule 7 年前
Andre McGrail 23a48921 Tweaked boat physics, shaved off half a ms per boat 7 年前
Andre McGrail 030fa421 Updated water submodule 7 年前
Andre McGrail 9c08e65f WARNING: This commit requires a custom build of unity and a modified LT pipeline, these will be publicly available soon 7 年前
Andre McGrail d9fd1934 more work on buoyancy jobs conversion 7 年前
Andre McGrail eb60867b Level tweaks 7 年前
Andre McGrail 039ec916 level tweaks 7 年前
Andre McGrail 84e64de9 slight tweaks 7 年前
Andre McGrail fe281ee1 Scene dressing 7 年前
Andre McGrail 14efaaf3 Updated boat 7 年前
Andre McGrail a56ff293 Set main scene material to be tessellated shader, this doesn't render correctly on OSX metal 7 年前
Andre McGrail 95f9af62 Small tweaks 7 年前
Andre McGrail 8adcbeea Updated water submodule 7 年前
Andre McGrail abc17eb2 Switched terrain to mesh 7 年前
Andre McGrail 7438b4a6 Created LOD switcher to only use high level lods on main Camera 7 年前
Andre McGrail c7c57043 Updated water submodule 7 年前
Andre McGrail 9abb6a66 Added custom terrain shadegraph 7 年前
Andre McGrail 3e297a4c Fixed vegetation shaders 7 年前
Andre McGrail 40418733 Small tweaks, removed unneeded shaders and variants 7 年前
Andre McGrail 91a1b267 Updated WaterSystem submodule 7 年前
Andre McGrail 8806c68d Updated WaterSystem submodule 7 年前
Andre McGrail 13b925a4 Camera work for cutscene 7 年前
Andre McGrail e8381176 Updated scene(missed from last commit) 7 年前
Andre McGrail 220c333d Disabled dynamic batching, enabled static batching 7 年前
Andre McGrail c4011ea8 Updated packages and added basic debug menu 7 年前
Andre McGrail bc67bea6 Updated boat physics settings 7 年前
Andre McGrail 379cda8c Setup MPBs on the boats 7 年前
Andre McGrail eb7bff0b Updated baked lighting 7 年前
Andre McGrail f9073ee5 Updated settings 7 年前
Andre McGrail 11472116 Added camera controls 6 年前
Andre McGrail 033decc7 Tweaked LOD settings 6 年前
Andre McGrail 01a69cb1 Rebaked Lighting 6 年前
Andre McGrail c7f157b7 Upped shadow resolution 6 年前
Andre McGrail 7ec2acab Large update, lots of visual differences, be careful updating to here 6 年前
Andre McGrail dc6b492f Added WaterFXPass to MyLWRenderer 6 年前
Andre McGrail f04512fc Small changes across the level 6 年前
Andre McGrail 88fbddf7 Massive cleanup 6 年前
GitHub c330c77c Merge pull request #2 from Verasl/custom-renderer 6 年前
Andre McGrail b1f6c73f Fixed custom renderer for latest SRP 6 年前
Tim Cooper b751bcc7 Update planer reflections. 6 年前
Tim Cooper f04d249b Update boatdemo. 6 年前
Andre McGrail 53ec0cec Small tweak to post colliders 6 年前
Andre McGrail f6841daa Merge branch 'tim-callbacks' 6 年前
Andre McGrail 316d47cb Removed WaterSystem submodule and embedded as local Package. 6 年前
Andre McGrail 7870e1ef Some scene cleanup 6 年前
Andre McGrail 9aacf27f Update water package to fix building builds 6 年前
Andre McGrail 26473897 Disabled Vsync 6 年前
Andre McGrail e5cf59be Init branch push 6 年前
Andre McGrail 9e946d25 Updated the Water test scene as it was forgotten about for a while 6 年前
Andre McGrail 98b7659d Added shore slide 6 年前
Andre McGrail 48578b71 Water foam work 6 年前
Andre McGrail c7111541 Merge branch 'master' into MiscWork 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail 62ad6831 Updated Shadegraphs, Vegetation and WaterFX shaders to new API 6 年前
Andre McGrail ea076229 init push 6 年前
GitHub d58b7d71 Merge pull request #10 from Verasl/lw/api-review-v4 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
Andre McGrail eaa911ae Updated reflection probes 6 年前
Andre McGrail dc6a61c9 slight updates to lighting and post 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
Andre McGrail e79c320d Some more water shader tweaks 6 年前
GitHub 41727060 Merge pull request #13 from Verasl/lw/api-review-v6 6 年前
Andre McGrail ed67b62e Latest changes 6 年前
Andre McGrail 2be28b1a Slight tweaks 6 年前
GitHub e0fcb680 Merge pull request #20 from Verasl/srp-api-changes 6 年前
Andre McGrail 08c9a7be Texture/Shader tweaks 6 年前
Andre McGrail 9c167dec Small fixes/tweaks 6 年前
GitHub 599cccf6 Merge pull request #21 from Verasl/optimization 6 年前
André McGrail ed284400 Fixed Timeline/Cinemachine issues 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 6 年前
André McGrail 98dcb308 Assorted changes 6 年前
GitHub 03081f47 Merge pull request #23 from Verasl/shader-api-cleanup 6 年前
André McGrail 52368f2b Minor updates 6 年前
André McGrail 741890d1 Init commit 6 年前
André McGrail 175825d8 Fixed planar reflections 6 年前
André McGrail 11eb0468 Tweaks 6 年前
André McGrail 5e65d97b SRP batcher on 6 年前
André McGrail 35e36990 Added SRP batcher support to the water and removed MPBs 6 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 6 年前
André McGrail 81134287 Init changes 6 年前
André McGrail 699942a9 Small updates 6 年前
André McGrail b61025fb Updated render passes to newest changes on SRP repo 6 年前
GitHub 28758d0f Merge pull request #31 from Verasl/lw/passes-in-objects 6 年前
André McGrail a539a28b Updates to scene 6 年前
André McGrail 5b399baf Initial update for 19.1 6 年前
André McGrail 1b25cca4 InitCommit 6 年前
André McGrail 791347ab Added light map corrector to avoid NaNs 6 年前
André McGrail da3485f6 Merge branch 'GDC-temporary' 6 年前
André McGrail 083db55c Updated FBX settings and cleaned up some un-needed files 6 年前
André McGrail 78aa239e Init commit 5 年前
André McGrail 3de9266d Merge branch 'master' into release/2019.1 5 年前
André McGrail 76f78a45 Converted UI to prefab system 5 年前
André McGrail 707dd85b Used nested prefabs to clean up island level 5 年前
André McGrail 8c8bf892 Final Cleanup 5 年前
André McGrail 2dfa66c1 Merge branch 'release/2019.3' 5 年前
André McGrail a5cd0dc0 Merge branch 'master' into lw/post-v3 5 年前
André McGrail 074570cb Updated burst package and removed 5th terrain layer to remove NaNs 5 年前
André McGrail df2b7a4a Fix planar reflections from rendering post v3 5 年前
André McGrail aac85ebe edits 5 年前
André McGrail 7b564e6c Update to Universal 5 年前
André McGrail c3ae69d1 Clean up 5 年前
André McGrail 0669fac0 Minor tweaks 5 年前
André McGrail 83b32ce8 Sync with SRP branch 5 年前
André McGrail fde4e690 Added new Input System 5 年前
André McGrail cb31d036 Updated scene 5 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 5 年前
André McGrail 8653c6cc Init commit 5 年前
katem 1d4b81d9 init commit from B&D 5 年前
André McGrail bdc8378b Changes 5 年前
Bruno Gagne 08ce545b added asset small_tree_A + shader and textures 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
GitHub 3b5e5ca2 Bug fixes (#70) 5 年前
André McGrail 75c6e7c1 Baked Occlusion and Navmesh data, updated Logic prefab with new Waypoint data 5 年前
André McGrail 97a0a4fb Water update 5 年前
GitHub b5164358 Bug fixes (#71) 5 年前
André McGrail 0b7bbe98 Random prefab updates and project settings tweaks to get the project running on all platforms 5 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 4 年前
André McGrail b6b0ecb9 Random Deferred changes 5 年前
andytouch 97982772 Fix: Imported fixed Water Caustics from demo-work branch 5 年前
Lukas Chodosevicius 5bbfb966 Adding adaptive performance indexer into demo_island 5 年前
Marc Tanenbaum f87ef8a8 Other things changed in process. It's possible that this commit could be thrown away, as none of these changes reflect 'deliberate' work. 5 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 4 年前
andytouch 678137e6 Graphics: Adding XRay Dither Effect for Checkpoints 5 年前
andytouch 83bb51a8 Upgrade: 2019.3.13. Added Gradient Fog Render Pass 5 年前
andytouch fec0e4c0 Structure: Tweaking Asset Names and Setup 5 年前
Mike Geig 97c4cb3a -Merged all changes and repaired issues 5 年前
Lukas Chodosevicius 3f0c1ffe Addressing new ap changes 5 年前
Mike Geig 5611be45 Merge branch 'merge-branch' into demo-work 5 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
André McGrail c018758f Clean up 4 年前
Lukas Chodosevicius 48d60582 Updating demo_island with ap 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
Marc Tanenbaum d7672a5a Binary changes to add guns 5 年前
André McGrail 990e2a21 Init commit 4 年前
Andre McGrail 2d3b0e44 Clean up 4 年前
André McGrail 67e830f4 Merge remote-tracking branch 'origin/demo_brandanddesign' into demo-work 5 年前
davidbe e73f2844 Add Adaptive Performance. 4 年前
Andre McGrail 62f4e58f Benchmark base 4 年前
André McGrail 6d11c41d More cleanup work, setting up water shader functions 4 年前
André McGrail b5841bcb Init commit 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
Andre McGrail 01a887f2 renaming 4 年前
HouseinCornell 3e1136e4 added some ProBuilder stuff and FBX export 5 年前
Mike Geig 41ccbee6 creating artist tools specific scene 5 年前
HouseinCornell 835797e3 another try 5 年前
Mike Geig 6d821478 Merge branch '2019.3/marc' into mikesbranch 5 年前
Andre McGrail a1c0887d automated run from editor WIP 4 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
HouseinCornell 96340e8a no message 5 年前
Mike Geig 6957e6b1 Merge branch '2019.3/marc' into mikesbranch 5 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
André McGrail 434d0103 more work, cleanup of UI prefabs 4 年前
André McGrail 9d8a2598 Fixed after merge 4 年前
HouseinCornell 4400aa06 added new fbx packages with some fixes 5 年前
Mike Geig c2fc4940 merged files in 5 年前
André McGrail b3469914 Solved culling issue by having skybox follow camera, downside is shader code(world position etc) 4 年前
Andre McGrail 90e54a82 static angle scene 4 年前
André McGrail 8a080024 Shader abstraction work 4 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
HouseinCornell efb37697 updates on fbx files 5 年前
Mike Geig 52c9b79b working through the game hierarchy 5 年前
André McGrail 9e450aeb added pointlights to demo scene for testing purposes 4 年前
thomas-zeng ebb125ee Added XRTweak script to demo island scene. 4 年前
Andre McGrail 33fdb9a8 Small updates 4 年前
HouseinCornell 79154a70 updates for Mike 5 年前
thomas-zeng 771520d0 Combined XRTweak into island prefab. 4 年前
André McGrail f5f9d558 added infinite water pass 4 年前
HouseinCornell 17035492 added a bunch of assets.. not cleaned up, but should link to missing maps etc.. 5 年前
Mike Geig daf819d7 Merge branch '2019.3/marc' into mikesbranch 5 年前
thomas-zeng fecdb864 Added XR WaterSettings and turned off XR water off by default. 4 年前
Andre McGrail 406d9439 fix shader errors from merge 4 年前
Mike Geig f2d6a661 Added demo asset folder 5 年前
HouseinCornell 4d5f3022 new assets for Artist Tools 5 年前
André McGrail 9563496c Merge branch 'feature/infinite-sea' of github.com:Unity-Technologies/BoatAttack into feature/infinite-sea 4 年前
Andre McGrail ead0d767 Fixed flythrough playing automatically, also added camera prefab to benchmark scenes for easy future updating 4 年前
Andrem 924abe5e Added cloud layer to demo scene for iteration work 4 年前
mikegeig bd44dad8 Merge branch 'demo-work' into prep-for-merge 5 年前
David Llewelyn 4f13e96a Added initial realtime gi setup 4 年前
Andrem deed6b8d Imposters working 4 年前
mikegeig d69901c9 -Cleaned up some of the scripts 5 年前
David Llewelyn 771bc91d Small tweak to gi params 4 年前
André McGrail 2addac81 Merge remote-tracking branch 'origin/demo_brandanddesign' into demo-work 5 年前
David Llewelyn f2a5c27b Beginning work to divide up the world into gi param groups 4 年前
Andre McGrail 896f9025 Fixed volume quality levels 4 年前
André McGrail 1c0adb5c Merge branch 'demo-work-temp' into demo-work 5 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
André McGrail d9ee8ed7 Potential camera and volume fixes 4 年前
André McGrail acc5c0e7 Updates for clouds 5 年前
GitHub 8420f701 Enable test script defines and force no batch mode during test runs (#122) 4 年前
Mike Geig 07e4012f -removed all DOTS physics stuff. Tagged the previous commit so we can go back to it later 5 年前
André McGrail d5412042 Small buoyant object tweaks, updated packages, removed analytics, no more debug conflicts with input 5 年前
André McGrail b8b2f3c5 Improvements to the Buoyant system 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
André McGrail eb377391 Assorted tweaks 5 年前
André McGrail cb7681e7 Reverted Time of day 5 年前
André McGrail fbe96a9c Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
André McGrail f65adef5 Assorted fixes 5 年前
André McGrail dc80faee Assorted changed 5 年前
André McGrail d04cafcb Assorted changes 5 年前
André McGrail ae1ff984 Assorted fixes 5 年前
André McGrail 49320f4a Assorted Changes 5 年前
André McGrail 64853ed9 Assorted changes 5 年前
André McGrail 2f3b9d78 Blocked off cave and rebaked lighting 5 年前
Andre McGrail 8517dfff Assorted changes for Unite 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 579bfe81 More updates, huge prefab reorg, quality settings for URP 5 年前
André McGrail 976729f0 menu button work 5 年前
André McGrail 3148cc39 added volume quality levels 5 年前
André McGrail 9e0f924d Additional work 5 年前
André McGrail 6d4d2c4c Additional UI work 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail cf6aa00a Work on replay camera and post game stats 5 年前
André McGrail dfacfd94 updates 5 年前
André McGrail 71d76279 Project cleanup 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
André McGrail e590f923 Main menu baked light data, cleaned up some expensive calls in the water shader 5 年前
André McGrail eaa19b35 restored deleted menu animator 5 年前
André McGrail c679d026 assorted final tweaks 5 年前
Andrem 420497fe small updates, new data script to hold settings 3 年前
Andrem 30408e83 Merge branch 'feature/infinite-sea' of https://github.com/Unity-Technologies/BoatAttack into feature/infinite-sea 3 年前
Andrem 8529b5bd misc files 3 年前
Andrem 79176919 init push 3 年前
Andre McGrail 63bdb97f Added new whitebox level 4 年前
Andrem 5cf50635 tweaks to the cloud system 3 年前
Andre McGrail 5a392d1a work on day/night controller 3 年前
Andrem 3932b2dd New Buoy system and tweaks to the gerstner wave jobs 3 年前
GitHub 7c22ab22 Integrated basic gfx test (#146) 3 年前
tim 2cdaf4a8 GPU driven boat attack. 3 年前
ZhenZhu 326961e5 Initial commit 3 年前
ZhenZhu 9f1d3dbc Merge to main 3 年前
guanghui.zhang@unity3d.com e2ea3144 3 年前