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Updated the Water test scene as it was forgotten about for a while

Added default references to the Water.cs in the hopes to solve some WaterResources missing when loading the project.
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Andre McGrail 6 年前
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9e946d25
共有 3 个文件被更改,包括 527 次插入1438 次删除
  1. 966
      Assets/scenes/Testing/Water.unity
  2. 6
      Packages/com.verasl.water-system/Scripts/Water.cs.meta
  3. 993
      Packages/com.verasl.water-system/SeaVisual.prefab

966
Assets/scenes/Testing/Water.unity
文件差异内容过多而无法显示
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6
Packages/com.verasl.water-system/Scripts/Water.cs.meta


MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
defaultReferences:
- _rampTexture: {instanceID: 0}
- settingsData: {fileID: 11400000, guid: a4cacf74654e54b35b9eaea74fd20b4e, type: 2}
- surfaceData: {fileID: 11400000, guid: 846f3dc3b5341447a86687211f741bc7, type: 2}
- resources: {fileID: 11400000, guid: 40615c805d6e84ce7800418367985fe1, type: 2}
executionOrder: 0
icon: {instanceID: 0}
userData:

993
Packages/com.verasl.water-system/SeaVisual.prefab
文件差异内容过多而无法显示
查看文件

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