142 次代码提交 (53517148-550e-4544-b118-5efbd1e1b62d)

作者 SHA1 备注 提交日期
ChrisTchou 9ac0408c Adding support for IMayRequireViewDirectionTangentSpace, and a simple Parallax node to use it. Node seems to have the correct behavior, but not fully tested. 8 年前
ChrisTchou 2bcbc2ec MultiParallax Node, and fixes to Texture Asset and UVTriPlanar nodes 8 年前
Matt Dean 18a97c8c Added Anisotropic Metallic master 8 年前
Eduardo Chaves 20f9d0ca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier fac62848 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 45eedc86 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Jennifer Nordwall c51c8ff3 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier f13a8ff6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 1f0971d6 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou c439053d Custom node with switchable inputs, warp node types and AA checkerboard 8 年前
Natasha Tatarchuk 0cbb50e7 parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling). 8 年前
Natasha Tatarchuk db418d02 parallax occlusion mapping node - added support for height scalar parameter 8 年前
vlad 5f08fc4e Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
Eduardo Chaves 2cc38eba Fixing Height to Normal 8 年前
Jennifer Nordwall b94d71ca Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
RinaldoTjan c5984a7b Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
bfogerty 7a9f1ef2 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 683c517e Merge remote-tracking branch 'origin/hackweek2017' into hackweek2017 8 年前
Florent Guinier 73112c5a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 189f30e4 SphericalIndentation node, and adding ability to source shader globals in Any nodes 8 年前
Eduardo Chaves cfb46195 Fixing script errors 8 年前
bfogerty abec21f1 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean eed9ee0e Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou 5c5083d0 Adding 3d checkerboard & 3d output from sphere dent 8 年前
bfogerty 7d92d077 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
vlad b247c311 Texture assets and related notes work now (Thanks Tim!) 8 年前
MingWai bdfd3b5f Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Florent Guinier 670f4bf3 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
ChrisTchou c19d413a Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Matt Dean 98611b46 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 8 年前
Tim Cooper e8c71321 converting nodes to new system. 8 年前
Tim Cooper d0d60781 Texture asset is now a real asset type... 7 年前
Tim Cooper 06b7010b Remove "AnyNode" 7 年前
Tim Cooper 0d9b1e6a Remove things added during hack week that should not be in the repo (next step is scan + tidy new nodes) 7 年前
Tim Cooper b44a8aea Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node) 7 年前
Tim Cooper d88535a5 tidy up new nodes for upgrading. 7 年前
Tim Cooper b37655bd Update to latest version of graph view. 7 年前
Tim Cooper 28cf7cb6 Upgrade to trunk based graph view. 7 年前
Yuanxing Cai 77e26863 Merge branch 'master' into crash-fixes 7 年前
Tim Cooper 8f5cab45 [fixes]Fix broken unit tests. 7 年前
Peter Bay Bastian 696062ae #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
Peter Bay Bastian 693b0aa5 Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Peter Bay Bastian 65d3639a Add pre-split to TextureSamplerNode (#60) 7 年前
Peter Bay Bastian ed185a44 Preliminary vertex shader support 7 年前
Tim Cooper f6fa3513 Starting to extract properties. 7 年前
Tim Cooper 8a87c992 More refactoring. 7 年前
Tim Cooper be067cc2 first real working shader in the 'new' model. 7 年前
GitHub 5f6271d2 Merge pull request #67 from stramit/refactor-properties 7 年前
Tim Cooper 779d0288 [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
Tim Cooper f2cae710 Merge branch 'exposed-prop-subgraph' 7 年前
Peter Bay Bastian c002d689 Move graph things from Runtime to Editor 7 年前
Tim Cooper 215e1b6a Refactoring slot types. 7 年前
damian a327462f Converted all nodes to use no-presenter. 7 年前
Peter Bay Bastian f695b6fa Enum attribute control 7 年前
Peter Bay Bastian e6e04a49 Use attribute controls for TransformNode 7 年前
Peter Bay Bastian aeedf575 Attribute control for gradient node 7 年前
Peter Bay Bastian fd78eaed Small fix for gradient node 7 年前
Peter Bay Bastian 3790252c Remove last node presenters and also type mapper in MaterialGraphPresenter 7 年前
Peter Bay Bastian 9f5fba90 Merge branch 'attribute-controls' 7 年前
damian 83548475 Merging master. 7 年前
Matt Dean 4ec6fe3b Maths Part 1 7 年前
Matt Dean 3ca3abee Maths Part 2 7 年前
Matt Dean 9772a011 More PR fixes 7 年前
Matt Dean 31068f89 More PR fixes 7 年前
Peter Bay Bastian 39d3dc25 Undo support for all node controls 7 年前
Matt Dean 25f091c2 Missed file 7 年前
Tim Cooper a5c9b0ce Merge branch 'exposed-prop-subgraph' 7 年前
Tim Cooper 6161fea6 Fix compiler warnings :) 7 年前
GitHub 1d08cd88 Merge pull request #70 from Unity-Technologies/tidyup 7 年前
Peter Bay Bastian b75b4c04 Merge branch 'master' into no-presenters 7 年前
Peter Bay Bastian cdc27449 Fix height to normal node 7 年前
Peter Bay Bastian 2e843191 Better initialization in gradient node 7 年前
Tim Cooper ccf49055 Merge remote-tracking branch 'origin/master' 7 年前
Tim Cooper 66cf728c Tidy up transforms so that graphs have a 'prefered' space to work in. 7 年前
Tim Cooper 52f89bea Merge branch 'spacetranslation' into master2 7 年前
GitHub 21a946ef Merge pull request #73 from Unity-Technologies/master 7 年前
Matt Dean d085dca3 Maths Part 3 7 年前
Matt Dean da4c61fd Maths Part 4 7 年前
Matt Dean a3c5d049 Input Part 1 7 年前
Matt Dean f3353a02 Input Part 2 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Matt Dean abed850e Merge master 7 年前
Matt Dean a02b954a Input Part 3 7 年前
Tim Cooper 3039671f Merge master 7 年前
Natalie Burke 791e8bd7 UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes 7 年前
Tim Cooper 497d1891 Fix merge issues. 7 年前
Tim Cooper 5a5f791f Working on improving texture node: 7 年前
GitHub 713f6000 Merge pull request #79 from Unity-Technologies/improve-texture-node 7 年前
Matt Dean 41b314d2 Merge branch 'master' into node-validation 7 年前
Tim Cooper 8e5b0d9b First pass inlining property nodes. 7 年前
Natalie Burke 11e072f9 Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Natalie Burke 9650733e changing result to out - cutting transfrom - adding Tiling Offset. Some functionality may change based on Tiling Offset UV input/texture node changes 7 年前
Natalie Burke f9118863 reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
Matt Dean a63160cc UV Nodes 7 年前
Matt Dean e44629cb Fixes for PR 7 年前
Tim Cooper fc3caa89 Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
Peter Bay Bastian 69616da6 Color slots (a vec4 slot with a different input control) 7 年前
mathieum-unity 045d568e Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Matt Dean b14c1f98 Merge branch 'master' into node-artistic-adjustment 7 年前
Peter Bay Bastian f463b52e Make HeightToNormal node use a UV slot rather than manually binding to UV channel 7 年前
Matt Dean dadccc50 Merge branch 'master' into node-channel 7 年前
Matt Dean 1b3ac398 Merge branch 'master' into node-artistic-adjustment 7 年前
Tim Cooper 048fd0dd Update to latest light weight pipeline. 7 年前
Matt Dean 73639f15 Fix Checkerboard node 7 年前
GitHub 35129ab8 Merge pull request #91 from Unity-Technologies/node-bugfixes 7 年前
Tim Cooper 54ac74c0 Merge branch 'master' into node-input-scene 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian da0d10c8 Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame) 7 年前
Matt Dean a19f5b15 Moved BlendMode node 7 年前
Matt Dean b60e8b5a Update Blend node 7 年前
Matt Dean 8cdf0c8f Move BlendModesEnum 7 年前
Matt Dean 5f368a29 Move old Artistic nodes back to WIP folder 7 年前
Matt Dean e6dcc45d Comment out old artistic nodes 7 年前
Matt Dean c6d1844b Comment out old nodes 7 年前
Matt Dean 3604c2f5 Move old logic nodes to WIP 7 年前
Matt Dean 3d06be46 Moved Normal nodes 7 年前
Matt Dean 7857730f Move vertex interpolator node to WIP 7 年前
Matt Dean e9fb8030 Comment out vertex interpolator node 7 年前
Matt Dean 5ce62a7e Move old procedural to WIP 7 年前
Matt Dean 83230e2c Comment out old procedural nodes 7 年前
GitHub 0eec5e4e Merge pull request #95 from Unity-Technologies/node-validate-current 7 年前
Matt Dean 9717c2d8 Move Box node 7 年前
Matt Dean ca5e100b Merge branch 'master' into node-input-scene 7 年前
Matt Dean e348b11e Moved Repeating Dot node 7 年前
Matt Dean d1e59e63 Moved Scene Normals and Scene Velocity nodes to WIP 7 年前
Matt Dean 1449994e Comment out Scene Normals and Scene Velocity nodes 7 年前
Matt Dean 1f9fe754 Move Scene Depth to WIP 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
GitHub 1a3f590c Merge pull request #99 from Unity-Technologies/node-input-scene 7 年前
GitHub 5546123e Merge branch 'master' into node-bugfixes 7 年前
GitHub 6f046031 Merge pull request #127 from Unity-Technologies/procedural-shape 7 年前
Tim Cooper 5c979fc8 Merge master 7 年前
GitHub 09d669c8 Various refactorings and improvements (#139) 7 年前
Jens Holm 5c86f77c Merge master 7 年前
Tim Cooper 8aab03fe Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
Matt Dean c0c00ec0 Merge branch 'master' into node-matrix 7 年前
Peter Bay Bastian 57a0eab1 Remove unused imports in entire solution 7 年前
GitHub cdc03be9 Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前