Thomas ICHÉ
9177bf4d
Initial Commit
6 年前
Thomas ICHÉ
3e834559
Big Refactor : Do not rely on UnityEvents Anymore
6 年前
GitHub
7ddb7d85
Fix bug : Rename class OnKeyDownHook
OnKeyDownHook wasn't usable in unity because the name was no longer matching the file name
6 年前
GitHub
77b6469d
Merge pull request #1 from laurenth-unity/patch-1
Fix bug : Rename class OnKeyDownHook
6 年前
Thomas ICHÉ
cbbff1f7
Added Icons + Started working on Scene Logic Editor
6 年前
Thomas ICHÉ
acf83e6e
Added Icons
6 年前
Thomas ICHÉ
84f214a0
Level Streaming Manager Update : Now is a manager
6 年前
Thomas ICHÉ
fc2bb046
Added First Person Controller, Full Screen Fade Manager (alongside with Manager system) + SceneView <-> GameView POV link
6 年前
Thomas ICHÉ
c6d87ae1
Base work on VirtualCameraManager
6 年前
Thomas ICHÉ
df32f88d
Fixed LinkGameView behavior + added deactivation of VirtualCameraManager when in linked view
6 年前
Thomas ICHÉ
6141e63c
Base work on Game Save Manager
6 年前
Thomas ICHÉ
8b20d584
Updated GameSaveManager API to restrict types
6 年前
Thomas ICHÉ
9280e6cb
GameSaveManager continued + Actions
6 年前
Thomas ICHÉ
f2dc1367
Save Data Logic + icon
6 年前
Thomas ICHÉ
877ac6ac
POV are a bit more functional now
6 年前
Thomas ICHÉ
0e8f71a0
Various Fixes
Fixed Link Game View in PlayFromHere
Fixed Play From Here
Added Play From Here to EditorOnlyLogic
Fixed EditorSceneSetup double click issues
Fixed Toolbar that broke gizmos
6 年前
Thomas ICHÉ
6d00ca58
Added Instigators references to Callable Execution. / Added On Destroy Hook / Destroy Object Action / Teleport Game Object Action
6 年前
Thomas ICHÉ
8cba14c2
Attachment Action / Timeline Control Action / Fix in OnTriggerHook (missing instigator on exit)
6 年前
Thomas ICHÉ
240a0fcd
Fixed missing instigator calls + Inspector Logic fixes for Play From Here +
6 年前
Thomas ICHÉ
7d689d99
Improved FollowPositionRIg for UnityEvent usage
6 年前
Thomas ICHÉ
19704cb2
Fixes for Streaming Level Action inspector / Added direct set of Full Screen Fade / Added Send Message Track Playable
6 年前
Thomas ICHÉ
5c52b390
Updated NaughtyAttributes / Fixed File names in Game Save Manager
6 年前
Thomas ICHÉ
db960e31
Fixed Level Streaming Manager / Additional Check to Messager / Added OnButtonDownHook
6 年前
Thomas ICHÉ
bac6866b
Better Catching when invoking message delegates
6 年前
Thomas ICHÉ
3c2fdf9a
Refactored names in Messager : Event > Message
6 年前
Thomas ICHÉ
4ef97283
Refactored Terminology : Hook > Event
6 年前
Thomas ICHÉ
dab1ddeb
Fixed terminoloy
6 年前
Thomas ICHÉ
c6386c03
More precise error logs for Messager
6 年前
Thomas ICHÉ
378eccdd
Simplified Message Call
6 年前
Thomas ICHÉ
74a3d295
Fixed Messager when loading/unloading scenes
6 年前
Thomas ICHÉ
88017181
Fixes in LevelStreamingManager (Cosmetic)
6 年前
Thomas ICHÉ
d9125d87
Fixed Spawn Prefab initial transform so the values can be get in Awake
6 年前
Thomas ICHÉ
8613be5e
Base Work on State Machines + Added LookAt Rig
6 年前
Thomas ICHÉ
a48e9d98
State Machine Action + Generic Logic
6 年前
Thomas ICHÉ
0d491d98
Icon and Cleanup Pass
6 年前
Thomas ICHÉ
0e1661cf
Work on rigs
6 年前
Thomas ICHÉ
4fae75e9
Added Random Toggle Action
6 年前
Thomas ICHÉ
641e0ae9
Add menu for Random Toggle + Slight breath in Streaming manager
6 年前
Thomas ICHÉ
d1141af9
Base code for interactives (not working atm)
6 年前
Thomas ICHÉ
d81d62c3
Basic Functional Interactions + Refactors
6 年前
Thomas ICHÉ
910a33c3
Attributes for State Machines / Scenes
6 年前
Thomas ICHÉ
676bc5dd
Renamed FollowPosition rig Reach Position Rig
6 年前
Thomas ICHÉ
8b51a6ac
Simplification in First Person Controller
6 年前
Thomas ICHÉ
5804a161
Made paths and names alterable
6 年前
Thomas ICHÉ
048cdf8b
Added UIEventManager
6 年前
Thomas ICHÉ
c6f9902a
Debug log on init managers
6 年前
Thomas ICHÉ
536d6807
Removed Graph Stuff + work on pickups
6 年前
Thomas ICHÉ
9b7faf3f
Pickup Item display + base behaviour
6 年前
Thomas ICHÉ
9fd00ec8
Fixed Repawn coroutine
6 年前
Thomas ICHÉ
0d50ccf5
Added Callable to pickup item and effect
6 年前
Thomas ICHÉ
e6a2c590
Icons + Base work on Find and Replace
6 年前
Thomas ICHÉ
fd8e8846
Small Fixes
6 年前
Thomas ICHÉ
68034388
Fixes in Callable Property Drawer when null + Added spawn location to factory
6 年前
Thomas ICHÉ
2f3e2e10
Fixed Factory instance count
6 年前
Thomas ICHÉ
a28e10ef
Follow Path Rig
6 年前
Thomas ICHÉ
feeeef36
Fixes in FollowPathRig
6 年前
Thomas ICHÉ
97c6460c
Fixed nulls when drawing gizmos
6 年前
Thomas ICHÉ
e6dad733
DIrector Control Rig + Action
6 年前
Thomas ICHÉ
cd1d562a
Move and Rename (Cleanup Pass)
6 年前
Thomas ICHÉ
70c03044
Fixed instigator forwrading in FullScreenFade
6 年前
Thomas ICHÉ
2b4016db
Fixes for ReorderableLists + Streaming null sceneToActivate
6 年前
Thomas ICHÉ
214137ce
Debug Logs for Callable (Editor + Debug Build only)
6 年前
Thomas ICHÉ
d49cc41b
Added Icons + Manager Exclusion System
6 年前
Thomas ICHÉ
2e598266
Icons Continued
6 年前
Thomas ICHÉ
5edac8e5
Fixes in Save Data
6 年前
Thomas ICHÉ
48fa268b
Fixes for StateMachineStatePropertyDrawer
6 年前
Thomas ICHÉ
8344ab9b
Factory : Set Target + Action
6 年前
Thomas ICHÉ
7868d867
Fix in ReachPositionRig to handle correctly players
6 年前
Thomas ICHÉ
9c708a52
Slight Optim for State Machines
6 年前
Thomas ICHÉ
99f82ca6
Base Fixes
6 年前
Thomas ICHÉ
5badce84
Small fixes in factory
6 年前
Thomas ICHÉ
e5c0dcfb
Added a way to change instigator in logic
6 年前
Thomas ICHÉ
596e1ef7
Added Set Instigator logic
6 年前
Thomas ICHÉ
62aa9715
Merge branch 'master' into vfx-demo
6 年前
Thomas ICHÉ
b422ae16
Added random branch logic
6 年前
Thomas ICHÉ
11458e14
Added NTimesLogic
6 年前
Thomas ICHÉ
0943cbd5
Removed Counting in Trigger Event
6 年前
Thomas ICHÉ
17c3cd7a
Merge branch 'master' into vfx-demo
6 年前
Thomas ICHÉ
261855b8
Removed Counting in Trigger Event
6 年前
peeweek
dcdead9d
Base Fixes
6 年前
Thomas ICHÉ
fadac939
Fixed Unused factory null upon destroy
6 年前
Thomas ICHÉ
8cd9a313
Added Replace Mode to Level Streaming Manager
6 年前
Thomas ICHÉ
41aa70e7
Latest Updates for Demo
5 年前
Thomas Iché
6e83c5e8
Work on Welcome Screen Wizard, Merged all configuration into GameplayIngredientSettings asset
5 年前
Thomas ICHÉ
f345324e
Small Fixes from demo
5 年前
Thomas ICHÉ
bbb9b1a4
Updated From Demo
5 年前
peeweek
6d4fffae
Fixed hide visibility warning
5 年前
Thomas ICHÉ
204c5883
Merge branch 'master' into vfx-demo
5 年前
Thomas ICHÉ
1290fa78
Added toggle state for Discover Objects (only active when used in the window)
5 年前
peeweek
0fe5a105
Small Fixes + Icon / Ability to disable the GPI Welcome screen in settings
5 年前
Thomas ICHÉ
e2be016c
GameManager
5 年前
Thomas ICHÉ
901eaac8
Fixed Namespaces
5 年前
Thomas ICHÉ
645f9ec8
Implicit Game Events for Game Manager
5 年前
Thomas ICHÉ
c7532bef
Icon for GameManager
5 年前
peeweek
abc16124
Messager logs only when verbose
5 年前
peeweek
f224492b
Implemented Switchable Save Progress for Game Manager
5 年前
Thomas ICHÉ
9ee20842
Added Action for sending Game Manager default Events (Used for Editor fixes)
5 年前
Thomas ICHÉ
e89d79d4
Fixes for DiscoverWindow
5 年前
peeweek
86dba74a
Icons + Log Action
5 年前
peeweek
8b71021e
Fix broken GUID
5 年前
peeweek
67dfc46a
Secure check for assembly types in Manager.cs
5 年前
peeweek
086aeacb
Added Support for Game Saves in Factory / Added SetInstigatorFromFactoryLogic Option continue for null instigator / Tweaked UI of GameSaveSetValueAction
5 年前
peeweek
a4fa27fe
Added some events and logic
5 年前
Thomas ICHÉ
cb40941b
Added Screenshot Manager
5 年前
peeweek
005f6e8e
Fixed warning
5 年前
Laurent
32ec1ac6
add set animator parameter action
5 年前
Laurent
cb462865
add flip flop logic
5 年前
Laurent
9c45d90f
add trigger stay and disable tag field if not used
5 年前
Laurent
bf6c3032
Add collider event
5 年前
Laurent
621a3ebb
move animatorparameter to namespace
5 年前
Laurent
7a954e26
create rigidbody action
5 年前
Laurent
aee0e4fd
add joint break event
5 年前
Laurent
b187907a
fix joint event
5 年前
Laurent
feb47b78
remove collider stay and trigger stay
5 年前
Laurent
efa84743
simplify state change
5 年前
Laurent
5b9d4b1a
fix typo
5 年前
Laurent
bbf13c2d
change callable names
5 年前
Laurent
1f9bb4e6
rename rb to m_Rigidbody
5 年前
Laurent
308eff58
simplify UI code
5 年前
GitHub
9648f9bb
Merge pull request #3 from laurenth-unity/additions
Additional Actions / Logic / Events
5 年前
Thomas ICHÉ
59c2e252
Fixed Post-PR code that was not compiling anymore
5 年前
Thomas ICHÉ
523d6683
Updated Behavior for ReachPositionRig with Callables on Reaching point
5 年前
Thomas ICHÉ
f910e534
Base work for Making Update Calls Optional
5 年前
Thomas ICHÉ
6b12c48b
Added Instigator to RigidbodyAction
5 年前
Thomas ICHÉ
10c231c8
Added Option "Sacrifice Oldest" to Factory
5 年前
Thomas ICHÉ
c6d98afd
Add Icon for RigidBody Action
5 年前
Thomas ICHÉ
d5ae6cc1
Added OnUpdate Event + Safety Checks
5 年前
Thomas ICHÉ
c080b085
Updated NaughtyAttributes to b933f7e - Apr 21 2019
5 年前
Thomas ICHÉ
06e46fa5
Added RigidBody Force Rig
5 年前
Thomas ICHÉ
a99f3bd6
Merge branch 'master' into feature/call-tree
5 年前
Thomas ICHÉ
a82837e7
Fixed LinkGameView not working in play mode when excluding VirtualCameraManager
5 年前
Thomas ICHÉ
10492027
Fixed Performance issue in GameplayIngredientsSettings when having a big list of Excluded managers
5 年前
Thomas ICHÉ
0b6c59d7
ApplicationExitAction : Exits play mode when in Editor.
5 年前
GitHub
0e9a7df4
Fixes and Additions ( #6 )
5 年前
Thomas ICHÉ
47c388fc
Made Save Progress Optional
5 年前
Thomas ICHÉ
8cb570dd
Folder Icons in Hierarchy
5 年前
Thomas ICHÉ
bbddcf12
Small Fixes + Changelog
5 年前
Thomas ICHÉ
204e6d25
Added Timer Elements
5 年前
Thomas ICHÉ
89698c31
Fix instances when deletion happened while factory is disabled ( #7 )
* Fix instances when deletion happened while factory is disabled
* Simplify code
5 年前
Thomas ICHÉ
31a1ce73
Added Globals
5 年前
Thomas ICHE
148362d3
Removed AutoState
5 年前
Thomas ICHÉ
ae682265
Fix possible null
5 年前
Thomas ICHÉ
ce8ea35f
Fix bad logic in StateLogic
5 年前
Thomas ICHÉ
f6139776
Fixes for Search Window
5 年前
Thomas ICHÉ
f81e5b83
Added Context Menu in ToggleGameObjectAction to update entries based on current enabled state in scene.
5 年前
Thomas ICHÉ
4d7c7023
Safer Toggle Active for state machines
5 年前
Thomas ICHÉ
c30239a4
Globals Debug Window + Renamed OnGlobalLogic > GlobalLogic + Reset State Objects option in state machines + Fixes in TimerDisplayRig
5 年前
Thomas ICHÉ
6df9bca6
Removed induced behaviour that resetted the folder position to zero (not needed anymore as the transform is exposed)
5 年前
Thomas ICHÉ
f9b26fe1
Set default name
5 年前
Thomas ICHÉ
23f6f6d9
Small Changes in Menus + Changelog
5 年前
Thomas ICHÉ
69cca95c
Fixed Possible Broken Cases
5 年前
Thomas ICHÉ
0f3b42b0
Behaviour Toggle Action
5 年前
Thomas ICHÉ
1c2cba79
Added Instigator Game Objects passing to Messager.Send()
5 年前
Thomas ICHÉ
f7468bae
Added VFX Set Property Action and VFX Send Event Action
5 年前
Thomas ICHÉ
90960fd7
Fix in First Person Controller OnValidate
5 年前
Thomas ICHÉ
2b12dd01
Other Fixes for FirstPersonController
5 年前
Thomas ICHÉ
0eb43594
Delayed logic modes and Audio Play Clip random pitch and volume ( #8 )
* Add delay mode to delayed logic, add randomization options to play audio clip action
* Update CHANGELOG.md
5 年前
Thomas ICHÉ
be32a307
Added StateMachine creation functionality
5 年前
Thomas ICHÉ
54a9e19f
Fixing send messages while disabling OnMessageEvents (working on copies of call arrays)
5 年前
GitHub
d8f98e90
Feature/counters ( #9 )
* Base work
* Updated Counters + ChangeLog
5 年前
Thomas ICHÉ
87e7d334
Fixed Typo : made actual copy of the messages
5 年前
Thomas ICHÉ
5118a548
Changed Game Save Manager root folder to Application.persistentDataPath
5 年前
GitHub
54ee3a0b
(Refactor) Advanced Hierarchy View ( #12 )
* Base Rename
* Added Preferences / Contextual Visibility
* Updated Changelog
* Added Attributes for registering Icons
* Added All/None/Invert Toggles in preferences
5 年前
Thomas ICHÉ
b3d5e1cc
Managers: Adjusted RuntimeInitializeOnLoad for new Quick Enter Play Mode Settings
5 年前
Thomas ICHÉ
32c9f1ed
Fixed FocusUIAction that did not update the focus of a button in certain conditions
5 年前
Thomas ICHÉ
6722ef2a
Fixed possible nulls in Discover Component
5 年前
GitHub
74dd8cca
Tag Fitlering System ( #15 )
5 年前
GitHub
adc6c83e
Feature : discover images ( #16 )
* Added Images to Discover Components
* Added Images to DiscoverAsset
* Fixed Aspect Ratio + Possible Nulls
5 年前
Thomas ICHÉ
7a62196c
Fix in Director Control Rig / Added Valid/Invalid outcome for Platform Logic
4 年前
Thomas ICHÉ
c43c36fa
Added ReachPositionRig Local Space option / StateMachine button to generate Set State Actions
4 年前
GitHub
9c54b406
Feature/check window ( #21 )
* Base Files
* Check Results display + First implementation
* Added Selection of Object in the list
* Added Result Sorting
* Added Filtering for Info/Warn/Error
* Added Check for external references
* Moved Search SceneObjects to Check Window so it's shared among all Checks
* Work on Ignored Results
* Added checking to UnityEvent fields / Resolve now ignores corrrectly
* Use ShowIgnored as Preference + Ensure correct scene change.
* Recheck after resolve / Null Material Check / Empty Game Object Check
* Added Icon
* Updated Changelog
4 年前
Thomas ICHÉ
b5fdd993
Fixed Bad drawing of NonNullCheck property drawer / Added ReachPositionRigSetTargetAction
4 年前
Thomas ICHÉ
638d7c50
Added the ability to store Game Saves as PlayerPrefs strings
4 年前
Thomas ICHÉ
66dce9c8
Fixed Take Screenshot Action : bad filename + tooltips
4 年前
Thomas ICHÉ
f770b374
Base Commit
4 年前
Thomas ICHÉ
c6ecd08b
Added option to FullScreenFadeAction to perform fade based on scaled/unscaled game time
4 年前
GitHub
24e9e3e7
Refactor : Dependencies as OpenUPM references ( #31 )
* Removed NaughtyAttributes / Upgraded Code to 2020.1
* Added NoLabel Property Drawers
* Updated Changelog
* Upgraded Logo to 2020.1
* Updated Site Banner
* Updated Readme install instructions
* Updated Package.json
* Updated README instructions
* Updated Changelog
4 年前
Thomas ICHÉ
c3546a57
Issue #32 : Fixed Manager Init Logging : now dependant of Gameplay Ingredients Settings verbose calls boolean.
4 年前
Thomas ICHÉ
a56a47b4
Issue #33 : Added More information to Null Logging in ToggleBehaviourAction, ToggleGameObjectAction, ToggleUIAction
4 年前
Thomas ICHÉ
8c4b1b89
Added TryGet to Manager API
4 年前
GitHub
6b4482f3
Initialize managers during `BeforeSceneLoad` both in editor and runtime ( #30 )
* Managers are now initialized during `BeforeSceneLoad` both in editor and runtime
* Updated Changelog
* Fix changelog
4 年前
GitHub
a099ba44
Fix : Default input for FPS Controller working Out-of-the-box ( #36 )
* Added New Class / Obsoleted old class
* Updated URP Starter Package
* Updated HDRP Starter Package
* Updated BuiltInRP Startup Package
* Updated Changelog
* Updated Changelog
* Cleanup
4 年前
GitHub
8e73fbca
Random Manager ( #37 )
* Base Commit : Random Manager
* Cleanup
* Updated Changelog
4 年前
GitHub
a54b34ad
Single update for Rigs ( #22 )
* Base Commit
* Added option to lock update modes for some rigs
* Custom Editor for Rigs
* Fixed Gameplay Ingredients windows menu / Added Rig Debug Window
* Added Filter string / Reload in toolbar
* Fix potential null
* Trigger Reload on Scene Change + Changelog
* Small Fixes
* Fix potential null on scene change / object delete
* Factorized Rig view in Ingredients Explorer Window
* Made Rig Editor a Pingable Editor (Genericized the Ping)
* Updated Changelog
* Error Messages when Rig Manager is excluded / not present.
4 年前
Thomas ICHÉ
2d7f6924
RigManager : Small Fix
4 年前
Thomas ICHÉ
617ccb73
Fixed bad usings
4 年前
Thomas ICHÉ
74ee3473
Fixed Removal of divergent update mode rig + error message
4 年前
GitHub
f5215ac2
Adding Help Items ( #35 )
* Help Items
* Updated Changelog
* Factorized URLs
* Added More Help Items
4 年前
GitHub
a25caceb
Scene/Project Comments ( #23 )
* Base Work
* Comments in scene base work
* Comments Browser Window
* Updated Icon / List / Editor
* Filtering Comments + UsePOV
* GUI Styling
* Tweak Priorities
* Work on Labels
* Code cleanup
* Comment Editor
* Work on threads
* Formatting/Editring Messages
* Polishing UI
* Refactor comments to fix serialization
* Better property management, added filtering by name
* Refactored focus
* String filter
* Message UI fixes + edit button fix
* Handled Scene Change
* Updated Changelog
* Align with view button
* Add new Comment Button + Manage on Delete
* Toggle Preferences
* Comments are displayed as edit mode upon creation.
* Comment Assets
* Fixed Accessibility / Script Compilation
* Sorting Columns
* Added Priority Column
4 年前
Thomas ICHÉ
876512f4
Removed Unnecessary OnDisable() on RigManager
4 年前
GitHub
6c9ef7ce
Single Update Manager + Optimized State Update / OnUpdateEvent ( #39 )
* Base work for Callable Single Update Manager
* Prevent Exclusion
* Generic Implementation of a SingleUpdate Method on State Machine + OnUpdateEvent
* Made Rig Manager Not Excludeable
* Updated Changelog
* OnUpdateEvent now displays its list as disabled
4 年前
GitHub
12eff8ec
Fixed Rig Manager Update not executing correctly when collection is modified during its execution. ( #40 )
4 年前
GitHub
19f5b2e6
Pingable Editors for most Ingredients (Event/Logic/Actions/State Machines) ( #42 )
* Renamed Folder
* Base Factorization for Editors
* BreadcrumbBar Base Work
* Improved UI
* Added Ping Upon Selection (Still lacking pingable editors for StateMachine and State)
* Sorting Files
* Added State/StateMachine Inspectors
* Work on GetDefaultName
* More Action GetDefaultNames
* Logic GetDefaultNames
* Side Panel in IngredientEditor
* Panel Scrolling
* Better Handling of Ingredients Explorer Inspector
4 年前
GitHub
708623d3
Callable List Add Menu ( #44 )
* BrowsePopup + Base add menu (not working atm)
* Different Design, CallableRList is now handled by IngredientEditor
* Fixed possible nulls / Position Fix / Fix Item Sorting
* Added Icons + Empty Entry
* Use of Callable attribute to define entries in menu
* Added Icons / Categories. Better Sorting
* More Icons
* Managed Categories
* Updated Changelog
* Added Generic GameplayIngredientsBehavior + Specific inspector with menu
* Added Custom editor for Managers
* Updated Changelog
* Custom Inspector for Pickup Item
* Pickup Item RList Naming.
* Set Interactive User to be a GameplayIngredientsBehaviour
* Removed [ReorderableList] attributes that are not required anymore
4 年前
GitHub
d2a47ed0
Added more items to Menus ( #45 )
* Menus
* More items
* AddComponentMenu base work
* Add Component Menu / Code Cleanup
* Renamed Typo File
* Fix Typo + More Hierarchy Items
* Updated Changelog
4 年前
GitHub
22e24a82
Added Events ( #46 )
4 年前
GitHub
7a8b672f
Handle Presence of Modules ( #48 )
* Updated Changelog
* Handle Physics2D module
* Added WarnDisabledModule Attribute
* Handle Screen Capture Module
4 年前
Thomas ICHÉ
f4448607
Handle Physics2D module
4 年前
GitHub
95715a7b
Cinemachine Actions : Noise / Shake / Blends ( #49 )
* Add SetCameraNoise / SetCustomBlends
* Set Camera Noise
* Make Noise Work
* Updated Changelog
* Set Icons + Camera Shake Action
* Update Camera Shake Behavior, + Changelog
* Default Names
4 年前
Thomas ICHÉ
589fa5fb
Add SetCameraNoise / SetCustomBlends
4 年前
Thomas ICHÉ
8180bfc4
Added WarnDisabledModule Attribute
4 年前
Thomas ICHÉ
dc7844df
Base Work
4 年前
Thomas ICHÉ
11bb7518
Set Camera Noise
4 年前
Thomas ICHÉ
a824810e
Handle Screen Capture Module
4 年前
Thomas ICHÉ
46b003c6
Added RegiteredInputActions Selector
4 年前
Thomas ICHÉ
c9461d4f
Make Noise Work
4 年前
GitHub
34ee154f
New InputSystem package support. ( #50 )
* Base Work
* Added RegiteredInputActions Selector
* Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab
* Action Mapping from Input System Manager
* Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
* Added Warnings to UI Event Manager editor
* Added UIEventManager page in the wizard
* Added entry for startup wizard
* Fixes when New Input System is not present
* OnPlayerInputAction
* Factorized Various Input Events (Direct, InputAction, InputAssetAction)
* Factorized Player Input for both systems
* Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent
* Cleanup/Rename
* Updated Changelog
* Property Drawer for InputPlayerAction
* Fix Package.json
* Input Player Action property drawer
4 年前
Thomas ICHÉ
2ae47452
Added Direct Input Event, Fixes in Screenshot Manger / UIEventManager Prefab
4 年前
Thomas ICHÉ
f8e6a633
Slight fix to remove wanning when two systems are present at the same time
4 年前
Thomas ICHÉ
3b17bc62
Action Mapping from Input System Manager
4 年前
Thomas ICHÉ
5db3cc5a
Set Icons + Camera Shake Action
4 年前
Thomas ICHÉ
378aa129
Fixed Syntax + Dirtying for Initialize Values in Simple Player Input
4 年前
Thomas ICHÉ
6d421d01
Removed InputSystemManager, reworked actions. Start working on base behavior of UIEventManager
4 年前
Thomas ICHÉ
117652f0
Update Camera Shake Behavior, + Changelog
4 年前
Thomas ICHÉ
bad93f0f
Added Warnings to UI Event Manager editor
4 年前
Thomas ICHÉ
7fa9e0a7
Default Names
4 年前
GitHub
9ec6abec
OnVFXOutputEvent ( #52 )
* Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines
* Updated Changelog
4 年前
Thomas ICHÉ
8b84168d
Added OnVFXOutputEvent / Fixes for VFX Actions / Added AssemblyInfo Defines
4 年前
Thomas ICHÉ
3bf882c8
Added UIEventManager page in the wizard
4 年前
Thomas ICHÉ
3a0ba21e
CRITICAL ! Fixes for Non-VFXGraph present projects.
4 年前
Thomas ICHÉ
c6ce5080
Fixes when New Input System is not present
4 年前
Thomas ICHÉ
56bf0966
OnPlayerInputAction
4 年前
Thomas ICHÉ
67c99d51
Base Commit (Float Animation) // TODO : Genericize Animation
3 年前
Thomas ICHÉ
79e5ed8b
Small Fixes + Added Tag Check
4 年前
Thomas ICHÉ
7e60b3ec
Factorized Various Input Events (Direct, InputAction, InputAssetAction)
4 年前
Thomas ICHÉ
f072314e
Added Animation Handlers
3 年前
Thomas ICHÉ
cb2b883d
Factorized Player Input for both systems
4 年前
Thomas ICHÉ
6a5ae2c6
Added More Float Helpers
3 年前
Thomas ICHÉ
7c4ccbfe
Removed InputActionReference PropertyAttribute / Added OnPlayerInputActionEvent
4 年前
Thomas ICHÉ
62d8018a
Added Vector3AnimationHandlers
3 年前
Thomas ICHÉ
d9f5b2e3
Cleanup/Rename
4 年前
Thomas ICHÉ
8b72e2ee
Added Generic Binding Rig
3 年前
Thomas ICHÉ
cd3a0355
Added ColorAnimationHandlers + Added More types to Generic Binding Rig
3 年前
Thomas ICHÉ
ee89c7b9
Property Drawer for InputPlayerAction
4 年前
Thomas ICHÉ
a9b3396d
Updated Colors/Ions
3 年前
Thomas ICHÉ
8c4887e3
Manager Icons
3 年前
GitHub
f562a98e
Refactor Icons / GUI ( #55 )
* Made the Breadcrumb Bar a bit less intrusive
* Updated Colors/Ions
* Manager Icons
* Updated Changelog / License / Removed Extra unused icons
3 年前
Thomas ICHÉ
28d1e0ad
Merge branch 'master' into feature/generic-animation-rigs
# Conflicts:
# CHANGELOG.md
3 年前
GitHub
4f250950
Generic Animation Rigs ( #53 )
* Base Commit (Float Animation) // TODO : Genericize Animation
* Added Animation Handlers
* Added More Float Helpers
* Added Vector3AnimationHandlers
* Added Generic Binding Rig
* Added ColorAnimationHandlers + Added More types to Generic Binding Rig
* Updated Changelog
* Fix Garbage
3 年前
Thomas ICHÉ
31fe33c7
Fix Garbage
3 年前
Thomas ICHÉ
b340fe66
Icons for Generic Rigs
3 年前
Thomas ICHÉ
9f0e4db1
Fixed OnButtonDownEvent incorrect ifdef
3 年前
Thomas ICHÉ
e85e0681
Refactored names
3 年前
Thomas ICHÉ
5511615a
Manager Dependency List
3 年前
Thomas ICHÉ
3b04f20b
Change Terminology
3 年前
GitHub
44b44345
Refactor : Messages as integer keys (Performance improvement)
3 年前