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[Serializable] |
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public abstract class FloatAnimationHandler : AnimationHandler<float> { } |
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[Serializable, AnimationHandler("Continuous Float", typeof(float))] |
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[Serializable, AnimationHandler("Float Continuous", typeof(float))] |
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public class FloatContinuousAnimationHandler : FloatAnimationHandler |
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{ |
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[SerializeField] |
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} |
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} |
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[Serializable, AnimationHandler("Sine Float", typeof(float))] |
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[Serializable, AnimationHandler("Float Sine Wave", typeof(float))] |
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public class FloatSineAnimationHandler : FloatAnimationHandler |
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{ |
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[SerializeField] |
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} |
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} |
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[Serializable, AnimationHandler("Float Noise", typeof(float))] |
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public class FloatNoiseAnimationHandler : FloatAnimationHandler |
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{ |
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[SerializeField] |
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float frequency = 1.0f; |
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[SerializeField] |
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float amplitude = 1.0f; |
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[SerializeField, Range(0f, 5f)] |
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float lacunarity = 0.3f; |
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[SerializeField, Range(1,5)] |
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int octaves = 1; |
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[SerializeField] |
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int seed = -1485472; |
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float m_Base; |
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float m_Time; |
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public override void OnStart(float defaultValue) |
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{ |
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m_Base = defaultValue; |
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m_Time = 0; |
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} |
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public override float OnUpdate(float deltaTime) |
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{ |
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m_Time += deltaTime; |
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return m_Base + GetRandom(); |
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} |
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float GetRandom() |
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{ |
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float v = 0; |
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for(int i = 0; i < octaves; i++) |
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{ |
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v += (Mathf.PerlinNoise(seed, m_Time * frequency * ((i+1) * 1.7153f)) - .5f) * (amplitude / (i * lacunarity + 1)); |
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} |
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return v; |
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} |
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} |
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[Serializable, AnimationHandler("Float Curve", typeof(float))] |
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public class FloatCurveAnimationHandler : FloatAnimationHandler |
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{ |
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static AnimationCurve defaultCurve { |
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get |
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{ |
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var c = new AnimationCurve( |
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new Keyframe[] { |
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new Keyframe(0,0, 0, 4f), |
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new Keyframe(0.25f,1), |
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new Keyframe(0.75f,-1), |
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new Keyframe(1,0, 4f, 0) |
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}); |
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c.preWrapMode = WrapMode.Loop; |
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c.postWrapMode = WrapMode.Loop; |
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return c; |
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} |
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} |
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[SerializeField] |
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AnimationCurve curve = defaultCurve; |
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[SerializeField] |
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float amplitude = 1.0f; |
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float m_Base; |
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float m_Time; |
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public override void OnStart(float defaultValue) |
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{ |
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m_Base = defaultValue; |
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m_Time = 0; |
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} |
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public override float OnUpdate(float deltaTime) |
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{ |
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m_Time += deltaTime; |
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return m_Base + curve.Evaluate(m_Time) * amplitude; |
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} |
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} |
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} |