Thomas ICHÉ
6 年前
当前提交
c6d87ae1
共有 5 个文件被更改,包括 183 次插入 和 1 次删除
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3Runtime/GameplayIngredients.asmdef
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135Resources/Default_VirtualCameraManager.prefab
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7Resources/Default_VirtualCameraManager.prefab.meta
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28Runtime/Managers/Implementations/VirtualCameraManager.cs
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11Runtime/Managers/Implementations/VirtualCameraManager.cs.meta
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using Cinemachine; |
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namespace GameplayIngredients |
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{ |
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[RequireComponent(typeof(Camera))] |
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[RequireComponent(typeof(CinemachineBrain))] |
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[ManagerDefaultPrefab("VirtualCameraManager")] |
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public class VirtualCameraManager : Manager |
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{ |
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Camera m_Camera; |
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CinemachineBrain m_Brain; |
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private void Awake() |
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{ |
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m_Camera = GetComponent<Camera>(); |
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m_Brain = GetComponent<CinemachineBrain>(); |
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} |
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public void BlendToCamera(CinemachineVirtualCamera camera, float delay) |
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{ |
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} |
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} |
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} |
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