impulseSource.GenerateImpulse(impulse);
}
break;
public override string GetDefaultName() => $"CM CameraShake at {impulseLocation}";
noise.m_NoiseProfile = settings;
public override string GetDefaultName() => $"CM Set Noise ({settings.name}) for {(useLiveCamera? "Live Camera" : targetCamera?.gameObject.name)}";
public override string GetDefaultName() => $"{action} CM Custom Blends : {settings}";