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Cleanup/Rename

/feature-new-input-system
Thomas ICHÉ 3 年前
当前提交
d9f5b2e3
共有 5 个文件被更改,包括 1 次插入21 次删除
  1. 2
      Editor/PropertyDrawers/InputAssetActionPropertyDrawer.cs
  2. 9
      Runtime/Attributes/RegisteredInputActionsAttribute.cs
  3. 11
      Runtime/Attributes/RegisteredInputActionsAttribute.cs.meta
  4. 0
      /Editor/PropertyDrawers/InputAssetActionPropertyDrawer.cs.meta
  5. 0
      /Editor/PropertyDrawers/InputAssetActionPropertyDrawer.cs

2
Editor/PropertyDrawers/InputAssetActionPropertyDrawer.cs


namespace GameplayIngredients.Editor
{
[CustomPropertyDrawer(typeof(InputAssetAction))]
public class InputActionReferencePropertyDrawer : PropertyDrawer
public class InputAssetActionPropertyDrawer: PropertyDrawer
{
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{

9
Runtime/Attributes/RegisteredInputActionsAttribute.cs


using UnityEngine;
namespace GameplayIngredients
{
public class RegisteredInputActionsAttribute : PropertyAttribute { }
}

11
Runtime/Attributes/RegisteredInputActionsAttribute.cs.meta


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guid: 732d939c46813224d85b61ac3a9ccf2b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

/Editor/PropertyDrawers/InputActionReferencePropertyDrawer.cs.meta → /Editor/PropertyDrawers/InputAssetActionPropertyDrawer.cs.meta

/Editor/PropertyDrawers/InputActionReferencePropertyDrawer.cs → /Editor/PropertyDrawers/InputAssetActionPropertyDrawer.cs

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