浏览代码

Fixed possible nulls in Discover Component

/main
Thomas ICHÉ 5 年前
当前提交
6722ef2a
共有 2 个文件被更改,包括 3 次插入2 次删除
  1. 1
      CHANGELOG.md
  2. 4
      Runtime/Discover/Discover.cs

1
CHANGELOG.md


#### Fixed
* Fixed FocusUIAction that did not update the focus of a button in certain conditions.
* Fixed possible null in discover components
## 2019.3.3

4
Runtime/Discover/Discover.cs


public bool DefaultSelected = false;
public bool AlignViewToTransform = false;
public GameObjectToggle[] ObjectsToToggle;
public GameObjectToggle[] ObjectsToToggle = new GameObjectToggle[0];
public DiscoverSection[] Sections;
public DiscoverSection[] Sections = new DiscoverSection[0];
#if UNITY_EDITOR
[UnityEditor.MenuItem("GameObject/Gameplay Ingredients/Discover", priority=10)]

正在加载...
取消
保存