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public bool DefaultSelected = false; |
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public bool AlignViewToTransform = false; |
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public GameObjectToggle[] ObjectsToToggle; |
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public GameObjectToggle[] ObjectsToToggle = new GameObjectToggle[0]; |
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public DiscoverSection[] Sections; |
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public DiscoverSection[] Sections = new DiscoverSection[0]; |
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#if UNITY_EDITOR
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[UnityEditor.MenuItem("GameObject/Gameplay Ingredients/Discover", priority=10)] |
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