* **Call Tree Explorer :** Using Window/Gameplay Ingredients/Call Tree Explorer , opens a window that lists the tree of Events, Logic and Actions, State Machines and Event Calling Actions
* **Folders:** In the Game Object creation Menu, Select folder to add a folder in the hierarchy. Automatically adds Static Game Objects with colored icon (Displayed using Advanced Hierarchy View)
* **Global Variables System**
* **Global Variables System**:
- Added Global Variable Debug Window
- Added Global Variable Debug Window (`Window/Gameplay Ingredients/Globals Debug`)
* **Timers**
* **Timers**:
* Added Timer Component
* Added TimerAction to control Timer
* Added TimerDisplayRig
- Moved Menu Items in Window menu into a Gameplay Ingredients Subfolder
- GameManager Resets Global Variables Local Scope on Level Load
- Updated NaughtyAttributes to a more recent version
- Renamed the Add Game Object menu category from `'GameplayIngredients' to 'Gameplay Ingredients'` and adjusted its contents