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Debug Logs for Callable (Editor + Debug Build only)

/main
Thomas ICHÉ 6 年前
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214137ce
共有 1 个文件被更改,包括 3 次插入0 次删除
  1. 3
      Runtime/LevelScripting/Callable.cs

3
Runtime/LevelScripting/Callable.cs


{
foreach (var call in calls)
{
if(Debug.isDebugBuild || Application.isEditor)
Debug.Log($"Callable : {call.gameObject.name} :> {call.GetType().Name} ({call.Name})");
if(call != null)
call.Execute(instigator);
else

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