* [Semantics] Modified the semantics for the documentation
* [Semantics] Updated the images
* [Semantics] Made further changes to the docs based of the comments received
* [Documentation] Added description on how to add visual observations
* [Documentation] Forgot a paragraph
* [Documentation] Addressed comments
* [Documentation] Addressed comments, again
This PR makes the following changes:
* Moves clipping of continuous control model into model itself. Output is now always [-1, 1].
* Internal model values are now clipped between [-3, 3] before being rescaled to [-1, 1] for output. * This improves training performance by providing a wider range of values within which the pdf of the gaussian can fall. Output of [-1, 1] is used to be more environment-creator friendly.
* Fixes issue where epsilon was erroneously being used to reconstruct old probabilities during PPO update, leading to reduced learning performance.
* Introduce ScaleAction() function within python to easily rescale values from [-1, 1] to arbitrary range.
* Re-train all CC models using improved algorithm. All performance levels are equal or improved. In the case of Crawler, improvement is drastic.
* Update documentation appropriately.
* Made miscellaneous minor code style and optimization improvements within environments.
* [Initial Commit]
Modified the model.py file and the ppo/trainer.py file to use masked actions
* Preliminary modifications to the python side of the code to enable action masking
* Preliminary modifications to the C# side of the code to enable action masking
* Preliminary modifications to the communication side of the code to enable action masking
* Implemented action masking for BC
Note : The actions of the teacher are not masked
* More error messages for the action masking
* fix pytests
* Added Documentation
* Address comment
* Addressed Comments on docs
* Addressed second comment on docs
* Addressed comments for the python side of the code
* Created the action masker and associated unit tests
* Addressed comments on the C# side
* Addressed the comment regarding action_masking_name
* Addressed the comments
* Initial Commit
Ported most functionalities, still need to :
- Documentation
- Add Comments
- Custom drawer for BrainParameters
- Fix the UnitTests
- Review Functionalities
* Added Custom Drawer for the Brain Parameters
* Improvements to the HubDrawer
* Modified the Brain Editors
* Minor bug fixes and UI changes
* Modified the Help Boxes of the Drawers
* Modified Brain class, renamed Initialize and made DecideAction virtual
* Fix the UnityTests
* Simpler Brain creation menu
* Renamed Internal Brain to Learning Brain
* modified the parameters to remove reference to External or Internal in the Protobuf objects
* Updated the protobuf generated files
* Fix the Pytests
* Removed the graph scope from the Learning Brain
* cleaner logic than try catch
* Removed the isExternal field of the brain and put the isTraining logic into LearningBrain and Training Hub
* Modified how the Brain finds the A...
* Documentation Update
* addressed comments
* new images for the recorder
* Improvements to the docs
* Address the comments
* Core_ML typo
* Updated the links to inference repo
* Put back Inference-Engine.md
* fix typos : brain
* Readd deleted file
* fix typos
* Addressed comments
* Add blurb about using the --load flag in the intro guide, and typo fix.
* Add section in tutorial to create multiple area learning environment.
* Add mention of Done() method in agent design
* Added RenderTexture support for visual observations
* Cleaned up new ObservationToTexture function
* Added check for to width/height of RenderTexture
* Added check to hide HelpBox unless both cameras and RenderTextures are used
* Added documentation for Visual Observations using RenderTextures
* Added GridWorldRenderTexture Example scene
* Adjusted image size of doc images
* Added GridWorld example reference
* Fixed missing reference in the GridWorldRenderTexture scene and resaved the agent prefab
* Fix prefab instantiation and render timing in GridWorldRenderTexture
* Added screenshot and reworded documentation
* Unchecked control box
* Rename renderTexture
* Make RenderTexture scene default for GridWorld
Co-authored-by: Mads Johansen <pyjamads@gmail.com>
* new env styles rebased on develop
* added new trained models
* renamed food collector platforms
* reduce training timescale on WallJump from 100 to 10
* uncheck academy control on walljump
* new banner image
* rename banner file
* new example env images
* add foodCollector image
* change Banana to FoodCollector and update image
* change bouncer description to include green cube
* update image
* update gridworld image
* cleanup prefab names and tags
* updated soccer env to reference purple agent instead of red
* remove unused mats
* rename files
* remove more unused tags
* update image
* change platform to agent cube
* update text. change platform to agents head
* cleanup
* cleaned up weird unused meta files
* add new wall jump nn files and rename a prefab
* walker change stacked states from 5 to 1
walker collects physics observations so stacked states are not need...
* Feature Deprecation : Online Behavioral Cloning
In this PR :
- Delete the online_bc_trainer
- Delete the tests for online bc
- delete the configuration file for online bc training
* Deleting the BCTeacherHelper.cs Script
TODO :
- Remove usages in the scene
- Documentation Edits
*DO NOT MERGE*
* IMPORTANT : REMOVED ALL IL SCENES
- Removed all the IL scenes from the Examples folder
* Removed all mentions of online BC training in the Documentation
* Made a note in the Migrating.md doc about the removal of the Online BC feature.
* 1 to 1 Brain to Agent
This is a work in progess
In this PR :
- Deleted all Brain Objects
- Moved the BrainParameters into the Agent
- Gave the Agent a Heuristic method (see Balance Ball for example)
- Modified the Communicator and ModelRunner : Put can only take one agent at a time
- Made the IBrain Interface with RequestDecision and DecideAction method
No changes made to Python
[Design Doc](https://docs.google.com/document/d/1hBhBxZ9lepGF4H6fc6Hu6AW7UwOmnyX3trmgI3HpOmo/edit#)
* Removing editorconfig
* Updating BallanceBall scene
* grammar mistake
* Clearing the Agents of the Model runner
* Added Documentation on IBrain
* Modified comments on GiveModel
* Introduced a factory
* Split Learning Brain in two
* Changes to walljump
* Fixing the Unit tests
* Renaming the Brain to Policy
* Heuristic now has priority over training
* Edited code comments
* Fixing bugs
* Develop one to one scene edits...
* Add the VectorSensor to the CollectObservation call
* Example of API change for BalanceBall
* Modified the Examples
* Changes to the migrating doc
* Editing the docs
* Update docs/Learning-Environment-Design-Agents.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Migrating.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Migrating.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Getting-Started-with-Balance-Ball.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* addressing comments
* Removed the MLAgents.Sensor namespace
* Removing the MLAgents.Sensor namespace from the tests
* Editing the migrating docs
Co-authored-by: Chris Elion <celion@gmail.com>
* Sentencing Action masking the same as observations
I am rather unsure about the doubling of the CollectObservation methods (and the copy pasta that comes along)
Need to edit the documentation and the migrating doc once we agree we want to do this
* Addressing the comments
* Improvements to the documentation
* Editing the documentation
* [skip ci] Renamed methods in the Agent class
WARNING, the user when implementing obsolete methods will see the message :Member `old method` overrides obsolete member `old method`. Add the Obsolete attribute to `old method`. It will not suggest the new method to override.
* [skip ci] Updated the example environment
* [skip ci] Updated migrating and changelog
* [skip ci] Editing the docs
* [skip ci] Missing docs
* :+1
* Update docs/Getting-Started-with-Balance-Ball.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Learning-Environment-Create-New.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Learning-Environment-Create-New.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* [skip ci] documentation changes
* [skip ci] Update docs/Getting-Started-with-Balance-Ball.md
* [skip ci] Update docs/Getting-Started-with-Balance-Ball.md
* [skip ci] Update docs/Gett...
* Improvements to Getting Started guide
- Changed the ordered list to use "1."
- Trimmed down text
- Removed references to Agent APIs
* Incorporating feedback
* Prettier formatting
* Improvements to Key Components section of ML-Agents Overview
- Moved some documentation from Learning-Environment-Design.
- Added the trainers vs LL-API separation.
- Made a note about gym-unity.
- Some update to the Agent/Behavior sections
- Updated diagrams to reflect new side channels. Made Behavior type a consistent color.
* Reorganizing the overview file and creating new (empty) sections
This change defines the new structure for the overview doc. Subsequent commits will fill in the sections and rewrite existing sections.
* Reorganizing the main Training ML-Agents page
Re-organizes into feature-specific sections that somewhat mirror the previous commit of reorganizing the overview doc.
Subsequent commits will populate these empty sections.
* Adding Deep RL
- Update ML-Agents-Overview with description of DeepRL training algorithms
- Decribe the common and trainer-specific hyperparams in Training-ML-Agents.
- Removed ...
* Several, small documentation improvements
- Re-organize main repo README
- Minor clean-ups to Python package-specific readme files
- Clean-up to Unity Inference Engine page
- Update to the docs README
- Added a specific cross-platform section in ML-Agents Overview to amplify Barracuda
- Updated the links in Limitations.md to point to the specific subsections
- Cleaned up the Designing a Learning Environment page. Added an intro paragraph.
- Updated the installation guide to specifically call out local installation
- A few minor formatting, spelling errors fixed.
* Clarification in the Heuristic() documentation
The `Heuristic()` method will not be able to write to the action array if the action array passed as argument is reassigned in the method.
For example, doing :
```csharp
public override void Heuristic(float[] actionsOut)
{
actionOut = new float[2];
actionOut[0] = 1.0f;
}
```
Will not create the action [1, 0] but [0, 0] as the `actionOut` variable was reassigned.
* adding to the Agent xml doc
* Removing Obsolete methods from the package
* Missing depecration and modified changelog
* Readding the obsolete BrainParameter methods, will need a larger discussion on these
* Removing Action Masker, readding the warining when using a non-implemented Heuristic, Removing NumAction from Brain Parameters
* removing documentation and some calls to deprecated methods in the extensions package
* Editing the Changelog to put the unreleased on top
* Removing some scenes, All the Static and all the non variable speed environments. Also removed Bouncer, PushBlock, WallJump and reacher. Removed a bunch of visual environements as well. Removed 3DBallHard and FoodCollector (kept Visual and Grid FoodCollector)
* readding 3DBallHard
* readding pushblock and walljump
* Removing tennis
* removing mentions of removed environments
* removing unused images
* Renaming Crawler demos
* renaming some demo files
* removing and modifying some config files
* new examples image?
* removing Bouncer from build list
* replacing the Bouncer environment with Match3 for llapi tests
* Typo in yamato test
* Integrate Group Manager to soccer/retrain with POCA (#5115)
* Add Soccer env to changelog
Co-authored-by: andrewcoh <54679309+andrewcoh@users.noreply.github.com>
* Removing Obsolete methods from the package
* Missing depecration and modified changelog
* Readding the obsolete BrainParameter methods, will need a larger discussion on these
* Removing Action Masker, readding the warining when using a non-implemented Heuristic, Removing NumAction from Brain Parameters
* removing documentation and some calls to deprecated methods in the extensions package
* Editing the Changelog to put the unreleased on top
* Aded the Goal conditioned GridWorld to replace regular gridworld
* adding missing files
* Code improvements
* Documentation change on gridworld
* resolving conflicts
* new model
* Addressing comments
* comments and renames
* Update docs/Learning-Environment-Examples.md
Co-authored-by: Ervin T. <ervin@unity3d.com>
* adding reference to gridworld in docs about goal signal
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
Co-authored-by: Ervin T. <ervin@unity3d.com>
* [WIP] [Fix] Fixing collect observation called on done
* Update com.unity.ml-agents/Runtime/Agent.cs
* ⚠️ Modifying the test of stacking sensor when the agent is done
* modifying the documentation for BufferSensor to specify to call AddObservation in the CollectObservations method