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Editing the GridSensor documentation for 2D use case (#5396)

* Editing the GridSensor documentation for 2D use case

* changing chagelog
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GitHub 4 年前
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共有 2 个文件被更改,包括 5 次插入0 次删除
  1. 1
      com.unity.ml-agents/CHANGELOG.md
  2. 4
      docs/Learning-Environment-Design-Agents.md

1
com.unity.ml-agents/CHANGELOG.md


### Bug Fixes
- The calculation of the target entropy of SAC with continuous actions was incorrect and has been fixed. (#5372)
- RigidBodySensorComponent now displays a warning if it's used in a way that won't generate useful observations. (#5387)
- Update the documentation with a note saying that `GridSensor` does not work in 2D environments. (#5396)
## [2.0.0-exp.1] - 2021-04-22

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docs/Learning-Environment-Design-Agents.md


[extending grid Sensors](https://github.com/Unity-Technologies/ml-agents/blob/release_17/com.unity.ml-agents.extensions/Documentation~/CustomGridSensors.md)
for more details on custom grid sensors.
__Note__: The `GridSensor` only works in 3D environments and will not behave
properly in 2D environments.
#### Grid Observation Summary & Best Practices
- Attach `GridSensorComponent` to use.

learning stability and agent performance.
- Do not use `GridSensor` in a 2D game.
### Variable Length Observations

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