173 次代码提交 (OTDRP-develop)

作者 SHA1 备注 提交日期
Tim Cooper 1793f62f Add LW SRP into material graph 7 年前
Tim Cooper 85affe1f Update lightweight pipeline / SRP version 7 年前
GitHub 21a946ef Merge pull request #73 from Unity-Technologies/master 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Sebastien Lagarde 89a7c17b Clenaup of folders, renaming and warning fix (see details in description) 8 年前
GitHub c185048e Merge pull request #259 from Unity-Technologies/Shadow-debug-and-cleanup 8 年前
Filip Iliescu 8eef028b merged master 8 年前
Frédéric Vauchelles 275d1f0a Added utility to copy channels from textures with compute buffer (generate C# and compute shader) 7 年前
Frédéric Vauchelles 99f878f7 Added comments 7 年前
GitHub a1e127a4 Merge pull request #447 from Unity-Technologies/feature/transparency 7 年前
Thomas 5ccae08c Merge branch 'Unity-2017.3' into refactor-episode-2 7 年前
Thomas 8b9f2087 Fixed merge conflicts 7 年前
GitHub 89072748 Merge pull request #449 from Unity-Technologies/refactor-episode-2 7 年前
sebastienlagarde 71713559 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3 7 年前
GitHub f49bc2d1 Merge pull request #450 from Unity-Technologies/Unity-2017.3 7 年前
Peter Andreasen 2ef7d649 merged with master 7 年前
Sebastien Lagarde f62941c5 Merge branch 'Unity-2017.3' into Add-Per-Pixel-scale 7 年前
Evgenii Golubev 8d403196 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev ea93b8f4 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Felipe Lira 5f970d63 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Frédéric Vauchelles 2fb41866 (wip) Added BC6H fast encode 7 年前
Frédéric Vauchelles a1b6f2fd Restored basic BC6H compression 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Julien Ignace 8b37cbb5 Reflection Probe Cache: Handled input of the wrong size/format with an additional conversion step. 7 年前
Julien Ignace b4a35f1f Probe Cache: Fixed conversion shader to use the proper mip when input texture was not the right size. 7 年前
Frédéric Vauchelles 5a04f3fb [BC6H] Added BC6H compression 7 年前
Frédéric Vauchelles 47d56c30 [BC6H] Naming fixes 7 年前
Frédéric Vauchelles 2013f186 [BC6H] Renamed compute shader 7 年前
GitHub 8e4cb10b Merge pull request #600 from Unity-Technologies/feature/BC6HOnGPU 7 年前
Evgenii Golubev 6be2053b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Frédéric Vauchelles fe773302 Merge master 7 年前
Remy 39c80121 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Julien Ignace 1308feb1 Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Frédéric Vauchelles b3297fb6 [Cubemap] Added BC6H support for ReflectionProbeCache 7 年前
GitHub b13cc702 Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap 7 年前
Remy c22205d7 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Evgenii Golubev 8ee2d44f Merge 'master' 7 年前
Peter Andreasen b6423cf9 merge 7 年前
Sebastien Lagarde 240bc3d1 first compiling version 7 年前
GitHub 56dbf3ce Merge pull request #614 from Unity-Technologies/feature/realtimeCubemapBC6H 7 年前
sebastienlagarde e89a930f Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Robert Srinivasiah ea2646a5 Merge remote-tracking branch 'origin/master' into xr-hdrp_options 7 年前
Felipe Lira e45df6b6 Merge branch 'master' into LightweightPipeline 7 年前
Peter Bay Bastian 14ac0ce2 Initial work on support assembly definition files 7 年前
GitHub b04739d1 Merge pull request #641 from Unity-Technologies/Support-forward-SSS 7 年前
Julien Ignace 256c35aa Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Remy 5d52724a Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Felipe Lira 711a16fb Merge branch 'master' into LightweightPipeline 7 年前
Evgenii Golubev 81d62eb8 Merge branch 'master' 7 年前
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Paul Melamed 3b75ece2 temp fixed include issues for some .compute shaders 7 年前
Evgenii Golubev 4cd2d228 Replace all sampler macros with SAMPLER 7 年前
GitHub f080e1c3 Merge pull request #672 from EvgeniiG/master 7 年前
Remy 79cf2e14 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Evgenii Golubev c16681df Merge branch 'master' 7 年前
sebastienlagarde 33ecd2ca ShaderLibrary: Move Sampling and sequence file into a Sampling folder (to clean a bit the directory) 7 年前
sebastienlagarde 9c34dc78 Fixed few .SampleLevel call not using the abstractoin API 7 年前
GitHub 31cc4924 Merge pull request #675 from Unity-Technologies/fixed-sampleLevel-call 7 年前
Remy a01cf7d4 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Sebastien Lagarde 1240cc88 Merge remote-tracking branch 'refs/remotes/origin/master' into Clean-SSS-code 7 年前
GitHub 10e23187 Merge branch 'master' into volume-improvements 7 年前
Evgenii Golubev effdbb9c Merge branch 'master' 7 年前
Julien Ignace 71f453af Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 7779e807 Merge branch 'master' 7 年前
Felipe Lira ddeb54b6 Merge branch 'master' into LightweightPipeline 7 年前
Frédéric Vauchelles 5ea37e58 [GPUCopy] Fixed warning when copying with a compute shader fewer pixels than the numthreads 7 年前
GitHub 7bfbe6b8 Merge pull request #700 from Unity-Technologies/feature/ReflectionProbeEditor 7 年前
runes 364ad2cc Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 2e30e761 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Julien Ignace 65bd8e1d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
sebastienlagarde 4b26e012 Move all core file to subfolder CoreRP + update shader include path to CoreRP/ShaderLibrary 7 年前
GitHub 3be07b99 Merge pull request #710 from Unity-Technologies/Move-Core-to-CoreRP 7 年前
Julien Ignace 713d15c0 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkyLightingOverride 7 年前
sebastienlagarde 15efd9d7 Merge branch 'master' into Convert-shaderLibrary-to-half-float-support 7 年前
Frédéric Vauchelles e239e312 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Paul Melamed 8efbc8a6 Merge branch 'master' into prototype/decals_no_height 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
Evgenii Golubev c86b3214 Merge branch 'master' 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Felipe Lira e2a63632 Added VERTEXID_SEMANTIC to api files. Fixed BlitCubeTextureFace shader on gles 2.0. 7 年前
GitHub ab46e660 Merge pull request #778 from Unity-Technologies/ShaderLibraryFixes 7 年前
sebastienlagarde 8324b5e9 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-light-unity-support 7 年前
sebastienlagarde 7f5f1c1a Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Evgenii Golubev 7d2031ec Merge branch 'master' 7 年前
Paul Melamed 6deb71dc Merge branch 'master' into prototype/decals_drawinstance 7 年前
Frédéric Vauchelles 86df6636 Merge master 7 年前
John cf25c602 Merge master 7 年前
Julien Ignace 39692887 - Fixed Gaussian/Depth pyramid rendering and debug 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
Julien Ignace a4625b1c Fixed Depth/Color pyramid after last merge 7 年前
GitHub a6688080 Merge pull request #878 from Unity-Technologies/Branch_RTRefactoring 7 年前
Frédéric Vauchelles 78ba9e5b Merge master 7 年前
Robert Srinivasiah 6c1cbcf3 Remove unused bits in GPUCopyAsset 7 年前
sebastienlagarde b1b2e631 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
GitHub 0b6f97bc Merge pull request #910 from Unity-Technologies/hdrp-rth-fixes 7 年前
Alex Lian 35f03c7a Merge remote-tracking branch 'origin/master' into build/automation 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
John 0a72692b Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand 7 年前
sebastienlagarde 301dbf72 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading 7 年前
Remy 619cd52e Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 7 年前
sebastienlagarde 35560656 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Paul Melamed 75b17fab Merge branch 'master' into decals/clustered 7 年前
Evgenii Golubev 070349c8 Merge branch 'master' 7 年前
sebastienlagarde a450e83a Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Evgenii Golubev e768893e Merge branch 'master' 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Julien Ignace d4548639 Added #pragma_only_renderers to compute shaders. 7 年前
GitHub 3e5a3c18 Merge pull request #992 from Unity-Technologies/Branch_PragmaRenderersCompute 7 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 7 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Evgenii Golubev 0a2033df Merge upstream/master 7 年前
Paul Melamed 6f570901 Merge branch 'master' into decals/api_change 7 年前
John Parsaie 8cc0d941 Merge SRP 2018.1 7 年前
GitHub 47d42b36 Merge pull request #1 from Unity-Technologies/master 7 年前
Frédéric Vauchelles fd3d298d Merge branch 'master' into feature/ReflectionProbeBaking 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Frédéric Vauchelles ab299efc Added viewport copy for GPUCopy 7 年前
Frédéric Vauchelles a939e5aa Added TexturePadding utility 7 年前
GitHub b357f4bf Merge pull request #1137 from Unity-Technologies/feature/PyramidBuffer 7 年前
Frédéric Vauchelles b46b3284 (wip) Added planar convolution 7 年前
Paul Melamed d37105f2 Merge branch 'master' into decals/texture_atlas 7 年前
Paul Melamed 372a7582 fix script compile and pssl errors 7 年前
GitHub 38f1b362 Merge pull request #1141 from Unity-Technologies/feature/PlanarReflectionUI 7 年前
Frédéric Vauchelles af3007d3 Use operator[] instead of LOAD on RWTexture2D 7 年前
GitHub d2d3a4e1 Merge pull request #1147 from Unity-Technologies/fix/PS4Build 7 年前
Frédéric Vauchelles 412bd010 Merge master 7 年前
Stephane Laroche 5ad6a9db Merge branch 'master' into StackLitWork 7 年前
Frédéric Vauchelles 8d5e998d Added pragma on GPUCopy compute shader 7 年前
Frédéric Vauchelles db6e0385 Renamed TexturePadding _Source to _InOutTexture 7 年前
GitHub 614d618c Merge pull request #1156 from Unity-Technologies/fix/smallfixes 7 年前
Stephane Laroche 41d1587f Merge branch 'master' into StackLitWork 7 年前
Frédéric Vauchelles 0ade2a97 Merge branch 'master' into feature/SSR 7 年前
Evgenii Golubev 8d663ac4 Merge upstream/master 7 年前
Paul Melamed 5e4ad2d7 Merge branch 'master' into decals/texture_atlas 7 年前
Felipe Lira 65fc1c54 Merge branch 'master' into LWRP 7 年前
Evgenii Golubev 999f9fa8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Kay Chang 53b01e3a WIP adding Switch support. 7 年前
Kay Chang f5303717 Revert "WIP adding Switch support." 7 年前
Remy 256e6c9c Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Kay Chang c279dc9c Re-added modified files for Switch without BOM. 7 年前
GitHub f8e74a10 Merge pull request #1277 from Unity-Technologies/switch_support 7 年前
Stephane Laroche ecc9d71b Merge remote-tracking branch 'mainrepo/master' into stacklit 7 年前
sebastienlagarde 2c1c78cf Merge branch 'master' into 2018.1-experimental 7 年前
Yao Xiaoling cb671fbb Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain 7 年前
Raymond Graham 4e9dca70 Merge branch 'master' into volumetric-lighting-updates 7 年前
Evgenii Golubev 91dc696c Merge upstream/master 7 年前
Frédéric Vauchelles 4bfaa623 merge master 7 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 7 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 7 年前
Julien Ignace 5c5547e8 Removed a bunch of GC.Alloc each frame. 6 年前
GitHub e5d59bcd Merge pull request #1864 from Unity-Technologies/HDRP/fix-gcalloc 6 年前
Paul Melamed f1d163d5 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
GitHub 3e6c15b0 Merge pull request #1870 from Unity-Technologies/HDRP/staging 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
sebastienlagarde 38a3e185 Merge branch 'master' into HDRP/add-LightLayer-in-probes 6 年前
egomeh e7c59a70 Resolve merge conflicts 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前