57 次代码提交 (2a58feed-eca0-422a-9209-f698b6af4824)

作者 SHA1 备注 提交日期
Alex Lian a77933b8 Validation fixes 7 年前
GitHub 982c273f Added release notes for LWRP. 7 年前
Felipe Lira 1d3ab553 Added 2.0.x release notes and updated changelog to [keep a changelog] format 7 年前
Felipe Lira 31f42512 Added unrelease tag on release notes 7 年前
Felipe Lira 7ec954ba Updated changelog 7 年前
Felipe Lira ed9090de Changed release notes 7 年前
Martin Thorzen 91093d00 Updated the changelog. 7 年前
Felipe Lira 7ea4ba92 Updated release notes 7 年前
Felipe Lira 06a7df1d Updated release notes for XR renderscale and Shadow optimizaiton PRs. 7 年前
Felipe Lira b735ad3e Updated release notes 7 年前
GitHub 25f5aa64 Merge branch 'master' into lw/lw-pipeline-asset-inspector 7 年前
Felipe Lira 3458bbc5 Updated release notes 7 年前
Felipe Lira d25a90be Updated changelog and fixed comment. 7 年前
Felipe Lira f8cd72cb updated release notes 7 年前
GitHub d4992b3f Merge branch 'master' into lw/camera-additional-data 7 年前
GitHub 33e0aa28 Merge pull request #1545 from Unity-Technologies/lw/shadow-optimization-v2 7 年前
Felipe Lira 875f9b2c updated lw release notes formatting. 7 年前
Felipe Lira a712bd10 updated release notes 7 年前
Kay Chang 198ff5a8 Added comment in CHANGELOG.md for both HDRP and LWRP. 7 年前
GitHub f7309758 Merge pull request #1551 from Unity-Technologies/lw/platform-fixes 6 年前
Felipe Lira 01cbf4cf Updated release notes 6 年前
Felipe Lira 942e4976 updated release notes 6 年前
GitHub 170c9b56 Draft/lw/callbacks (#1646) 6 年前
GitHub 61a18996 Fix assembly names to match unity convention. (#1675) 6 年前
Tim Cooper 9d806ce8 Update changelog to have correct next version. 6 年前
Tim Cooper 32bba81d Update version for <Next> 6 年前
Aleksandr Kirillov 69afdaf4 Updated CHANGELOG.md 6 年前
Tim Cooper badd17b3 Update package version for real <next> 6 年前
Tim Cooper 5380179a Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
Tim Cooper f61ca95f Bump Package Version for <Next> release. 6 年前
Felipe Lira df9547bd Added release notes 6 年前
Felipe Lira 3b567048 updated release notes 6 年前
GitHub 7600a440 Merge branch 'master' into lw/fix-shadowcascadewarning 6 年前
GitHub 633c0bcc Lw/fix custom renderer lifetime 1061353 (#1814) 6 年前
Felipe Lira 7385b99e Updates to LW Asset Inspector (#1741) 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
GitHub 9a457bcc Lw/bugfix/1058812 (#1818) 6 年前
GitHub 7fb58b9a Lw/bugfix/1059142 (#1823) 6 年前
GitHub 8f2d2fc8 Lw/receive shadows prop (#1830) 6 年前
Tim Cooper 52530342 Bump version for <next> release 6 年前
egomeh cefedc6b Update changelog 6 年前
egomeh 8ef0ee06 Combine distance and spot attenuation into a single uniform 6 年前
Felipe Lira 49a6c332 updated release notes 6 年前
egomeh e7c59a70 Resolve merge conflicts 6 年前
GitHub 3c5ef0eb Add finer grained callbacks to LW render pipeline to allow effects to be added (#1863) 6 年前
Tim Cooper 9dfd383b Update version for next release. 6 年前
GitHub 965758f6 Lw/fix standardunlitshader (#1885) 6 年前
egomeh 170858df Merge master 6 年前
Aleksandr Kirillov 9d6ebfa8 Sorting of opaque objects now respects camera settings (opaqueSortMode) and disables front-to-back sorting when a GPU has HSR and camera is set to OpaqueSortMode.Default. 6 年前
GitHub 7f8a99e5 Update CHANGELOG.md 6 年前
GitHub 2d2ce5c3 Lw/api review v2 (#1892) 6 年前
egomeh 93afc87c Merge remote-tracking branch 'origin/master' into lw/light-attenuation 6 年前
Yao Xiao Ling 9e03f365 Update changelogs for the last terrain PR. 6 年前
GitHub 16ef6af0 Lw/review camera and light editors (#1899) 6 年前
GitHub 3198eb4a Merge pull request #1854 from Unity-Technologies/lw/light-attenuation 6 年前
GitHub dbde5edb Merge branch 'master' into gpu-terrain 6 年前
GitHub aae1a458 Merge branch 'master' into lw/no_front_to_back_sorting_of_opaques_on_gpu_with_hsr 6 年前