The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [3.3.0]
## [3.2.0]
## [3.1.0]
{
"name": "com.unity.render-pipelines.core",
"description": "Core library for Unity render pipelines.",
"version": "3.2.0-preview",
"version": "3.3.0-preview",
"unity": "2018.3",
"displayName": "Render Pipeline Core Library"
}
## [3.3.0-preview]
## [3.2.0-preview]
### Added
"name": "com.unity.render-pipelines.high-definition",
"description": "HD Render Pipeline for Unity.",
"com.unity.render-pipelines.core": "3.2.0-preview",
"com.unity.shadergraph": "3.2.0-preview"
"com.unity.render-pipelines.core": "3.3.0-preview",
"com.unity.shadergraph": "3.3.0-preview"
### Changed
- Receive Shadows property is now exposed in the material instead of in the renderer.
"name": "com.unity.render-pipelines.lightweight",
"description": "Lightweight Render Pipeline for Unity.",
"name": "com.unity.shadergraph",
"description": "Shader Graph",
"displayName": "Shader Graph",
"dependencies": {
"name": "com.unity.testframework.graphics",
"displayName":"Graphics Tests Framework",
"description": "Provides test framework helpers for writing tests for graphics code, such as image comparison assertions and automatic management of reference images.",
"keywords": ["qa", "test", "testing", "tests", "graphics"],
"name": "com.unity.testing.srp.core",
"displayName":"Core Graphics Tests",
"com.unity.render-pipelines.core" : "3.2.0-preview"
"com.unity.render-pipelines.core" : "3.3.0-preview"
"name": "com.unity.testing.srp.lightweight",
"displayName":"Lightweight Graphics Tests",
"com.unity.render-pipelines.lightweight" : "3.2.0-preview",
"com.unity.testframework.graphics" : "3.2.0-preview"
"com.unity.render-pipelines.lightweight" : "3.3.0-preview",
"com.unity.testframework.graphics" : "3.3.0-preview"