浏览代码

updated release notes

/main
Felipe Lira 6 年前
当前提交
f8cd72cb
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      com.unity.render-pipelines.lightweight/CHANGELOG.md

2
com.unity.render-pipelines.lightweight/CHANGELOG.md


- pipeline now uses XRSEttings.eyeTextureResolutionScale as renderScale when in XR
### Changed
- Optimized shadow rendering in Mali Utgard arch by removing indexing and avoid division on orthographic projections. Frame time reduce 25% on Overdraw benchmark.
- Shadow rendering has been optimized for the Mali Utgard architecture by removing indexing and avoiding divisions for orthographic projections. This reduces the frame time by 25% on the Overdraw benchmark.
- Removed 7x7 tent filtering when using cascades.
- Screenspace shadow resolve is not only done when rendering shadow cascades

正在加载...
取消
保存