and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Added
- pipeline now uses XRSEttings.eyeTextureResolutionScale as renderScale when in XR
### Changed
- Screenspace shadow resolve is not only done when rendering shadow cascades
### Fixed
- Fixed UnityPerDraw CB layout
- GLCore compute buffer compiler error