浏览代码

Updated release notes for XR renderscale and Shadow optimizaiton PRs.

/main
Felipe Lira 7 年前
当前提交
06a7df1d
共有 1 个文件被更改,包括 6 次插入0 次删除
  1. 6
      com.unity.render-pipelines.lightweight/CHANGELOG.md

6
com.unity.render-pipelines.lightweight/CHANGELOG.md


and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Added
- pipeline now uses XRSEttings.eyeTextureResolutionScale as renderScale when in XR
### Changed
- Screenspace shadow resolve is not only done when rendering shadow cascades
### Fixed
- Fixed UnityPerDraw CB layout
- GLCore compute buffer compiler error

正在加载...
取消
保存