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Lw/fix standardunlitshader (#1885)
Lw/fix standardunlitshader (#1885)
* Fixed Unlit GI * Added test for standard unlit shader * Added release notes * Add gizmo drawing into LWRP game view * Add test script to scene * updated release notes * added test 053 to test list. * Added test images./main
GitHub
6 年前
当前提交
965758f6
共有 22 个文件被更改,包括 2549 次插入 和 5 次删除
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3TestProjects/LWGraphicsTest/ProjectSettings/EditorBuildSettings.asset
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5com.unity.render-pipelines.lightweight/CHANGELOG.md
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12com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGUI/LightweightShaderGUI.cs
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4com.unity.render-pipelines.lightweight/LWRP/LightweightPipeline.cs
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23com.unity.render-pipelines.lightweight/LWRP/Shaders/LightweightStandardUnlit.shader
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16com.unity.render-pipelines.lightweight/LWRP/ShaderLibrary/LightweightPassMetaUnlit.hlsl
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9com.unity.render-pipelines.lightweight/LWRP/ShaderLibrary/LightweightPassMetaUnlit.hlsl.meta
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527com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/053_UnlitShader.png
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88com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/OSXEditor/Metal/053_UnlitShader.png.meta
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471com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/WindowsEditor/Direct3D11/053_UnlitShader.png
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88com.unity.testing.srp.lightweight/Tests/ReferenceImages/Linear/WindowsEditor/Direct3D11/053_UnlitShader.png.meta
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8com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader.meta
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1001com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader.unity
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9com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader.unity.meta
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3com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader/.gitignore
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88com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader/unlit shader red GI.mat
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8com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader/unlit shader red GI.mat.meta
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88com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader/unlit shader red no GI.mat
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8com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader/unlit shader red no GI.mat.meta
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87com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader/unlit shader white GI.mat
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8com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader/unlit shader white GI.mat.meta
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#ifndef LIGHTWEIGHT_PASS_META_SIMPLE_INCLUDED |
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#define LIGHTWEIGHT_PASS_META_SIMPLE_INCLUDED |
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#include "LightweightPassMetaCommon.hlsl" |
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half4 LightweightFragmentMetaUnlit(MetaVertexOuput i) : SV_Target |
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{ |
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float2 uv = i.uv; |
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MetaInput o = (MetaInput)0; |
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o.Albedo = _Color.rgb * SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, uv).rgb; |
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return MetaFragment(o); |
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} |
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1001
com.unity.testing.srp.lightweight/Tests/Scenes/053_UnlitShader.unity
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
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|||
- _BumpScale: 1 |
|||
- _Cull: 2 |
|||
- _Cutoff: 0.5 |
|||
- _DetailNormalMapScale: 1 |
|||
- _DstBlend: 0 |
|||
- _GlossMapScale: 1 |
|||
- _Glossiness: 0.5 |
|||
- _GlossyReflections: 1 |
|||
- _Metallic: 0 |
|||
- _OcclusionStrength: 1 |
|||
- _Parallax: 0.02 |
|||
- _ReceiveShadows: 1 |
|||
- _SmoothnessTextureChannel: 0 |
|||
- _SpecularHighlights: 1 |
|||
- _SrcBlend: 1 |
|||
- _Surface: 0 |
|||
- _UVSec: 0 |
|||
- _WorkflowMode: 1 |
|||
- _ZWrite: 1 |
|||
m_Colors: |
|||
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1} |
|||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} |
|||
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} |
|
|||
fileFormatVersion: 2 |
|||
guid: cfa49be5d854b69479bf9cf1908d2cbb |
|||
NativeFormatImporter: |
|||
externalObjects: {} |
|||
mainObjectFileID: 2100000 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
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