{
"name": "com.unity.render-pipelines.core",
"description": "Core library for Unity render pipelines.",
"version": "3.0.0-preview",
"version": "3.0.1-preview",
"unity": "2018.2",
"displayName": "Render Pipeline Core Library"
}
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [3.0.1-preview]
## [3.0.0-preview]
### Fixed
"name": "com.unity.render-pipelines.high-definition",
"description": "HD Render Pipeline for Unity.",
"com.unity.postprocessing": "2.0.9-preview",
"com.unity.render-pipelines.core": "3.0.0-preview",
"com.unity.shadergraph": "3.0.0-preview"
"com.unity.postprocessing": "2.0.10-preview",
"com.unity.render-pipelines.core": "3.0.1-preview",
"com.unity.shadergraph": "3.0.1-preview"
### Added
- Added camera additional data component to control shadows, depth and color texture.
"name": "com.unity.render-pipelines.lightweight",
"description": "Lightweight Render Pipeline for Unity.",
"name": "com.unity.shadergraph",
"description": "Shader Graph",
"displayName": "Shader Graph",
"dependencies": {
"name": "com.unity.testframework.graphics",
"displayName":"Graphics Tests Framework",
"version": "0.1.0-preview",
"version": "0.1.1-preview",
"description": "Provides test framework helpers for writing tests for graphics code, such as image comparison assertions and automatic management of reference images.",
"keywords": ["qa", "test", "testing", "tests", "graphics"],