5047 次代码提交 (0acce99e-7d5e-4019-bb15-6de6d6be0cfe)

作者 SHA1 备注 提交日期
Sebastien Lagarde 0acce99e Update script 6 年前
Sebastien Lagarde 160a7b78 Add update script 6 年前
Sebastien Lagarde e415b3ee Add ref 6 年前
Sebastien Lagarde 4a882275 Fix intensity for line light 6 年前
Sebastien Lagarde 861924c1 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Sebastien Lagarde 8f8ecb9d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Sebastien Lagarde f4ef7018 Fix UI issue with gizmo of area light 6 年前
Sebastien Lagarde 2cd297ed Remove bad merge 6 年前
Paul Melamed 3add52d5 add exact number of decals to bound and light volume arrays 6 年前
Sebastien Lagarde 3446aaee HDRenderPipeline: Remove obsolete editor test 6 年前
Sebastien Lagarde 0d688467 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
GitHub f7f81ac1 Merge pull request #982 from Unity-Technologies/MaterialUpgrader_Upgrade 6 年前
GitHub 771cccee Merge pull request #978 from Unity-Technologies/hdrp-xr-lighting 6 年前
GitHub 7ef20321 Merge pull request #985 from Unity-Technologies/Fix-out-of-memory-at-launnch 6 年前
GitHub 61c481e1 Merge pull request #979 from Unity-Technologies/lw-particle-light-fix 6 年前
sebastienlagarde fd14a7e5 More update 6 年前
GitHub 41657818 Merge pull request #981 from Unity-Technologies/Branch_FixSkyRotation 6 年前
sebastienlagarde 7529a4bc Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Andre McGrail bd2373cc Fixed Typo 6 年前
GitHub 841f635b Merge pull request #980 from Unity-Technologies/Branch_ShadowsInVolume 6 年前
sebastienlagarde baa79a02 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Andre McGrail fe219a04 Added fix for Particle Spotlights in the light loop 6 年前
Matt Dean 07ca5f11 Upgrade Lightweight shaders and UI to closer match HD and Shader Graph 6 年前
sebastienlagarde b71add14 HDRenderPipeline: Rename Gaussian Pyramid Color pyramid in resource 6 年前
sebastienlagarde 30f4fe0f Fix reference area light mode 6 年前
Thomas 983a4857 Fixed particle lights 6 年前
uygar 706c8fbf Provided way of passing in values for per frame shadow update budgets. 6 年前
sebastienlagarde 3b04593f Various fix 6 年前
GitHub 6602ff66 Merge pull request #977 from Unity-Technologies/physcam-settings 6 年前
sebastienlagarde fee679a7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Robert Srinivasiah 6306d349 Skip adding empty decal cull data to GPU cull buffers (WAR) 6 年前
Julien Ignace 5cfdaac3 Reversed rotation of HDRI sky to match legacy and removed it from procedural because it does not make sense there. 6 年前
GitHub af64eeb2 Merge pull request #976 from Unity-Technologies/Fix-sky-issue 6 年前
sebastienlagarde 3ca4d227 Various update 6 年前
Remy b295db15 Material upgrader now correctly supports standards -> lit and unlits -> unlit 6 年前
Robert Srinivasiah a42d879e Use StereoscopicEye instead of bool in Get*VolumeDataAndBound 6 年前
Remy 6b3ff1a7 Update animated cookie scene/template (support for cube cookie) 6 年前
sebastienlagarde b0c23ff0 Fix sky issue 6 年前
Thomas 8b30d5b8 Added a first set of physical settings to HDCamera 6 年前
Julien Ignace c4e4129a Moved Cascade and Contact shadows settings to the volume system. 6 年前
sebastienlagarde 8d0fc95d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 6 年前
Remy 2001df3c Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 6 年前
Robert Srinivasiah 0309a043 Cleanup comments + temp code for intermediate PR 6 年前
Sebastien Lagarde 4d5c89d9 Temp disabling code so we don't go out of memory at launch 6 年前
sebastienlagarde 39e5b6fb HDRenderPipeline: Fix file format 6 年前
Robert Srinivasiah 6f2b52f2 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 6 年前
GitHub eb480ec1 Merge pull request #974 from Unity-Technologies/fix-issue-with-decal 6 年前
sebastienlagarde 7006fd26 Better fix 6 年前
sebastienlagarde c3685a5c Fix issue with decal 6 年前
GitHub a8065d95 Add code for future experimentation 6 年前