138 次代码提交 (main)

作者 SHA1 备注 提交日期
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Julien Ignace 033abbd6 More fixes with latest master. 7 年前
Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Julien Ignace dae258a5 Refactored SkyManager to be able to handle several sky rendering context at the same time (baking, visual and lighting override sky) 7 年前
Felipe Lira ddeb54b6 Merge branch 'master' into LightweightPipeline 7 年前
GitHub 75d76261 Merge pull request #692 from Unity-Technologies/Branch_SkySettingsVolume 7 年前
sebastienlagarde cfa07646 Merge branches 'master' and 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Evgenii Golubev 78563feb Merge branch 'master' 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Julien Ignace 978e07e4 Moved resolution of sky rendering into global light loop settings in the HDRP asset (from the individual sky settings). 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
GitHub 9a375ba7 Merge pull request #722 from Unity-Technologies/Branch_SkyLightingOverride 7 年前
Julien Ignace 4673aa9b List of available skies is now generated from reflection information. 7 年前
GitHub 5426acfa Merge pull request #727 from Unity-Technologies/Branch_SkyLightingOverride 7 年前
sebastienlagarde f6f454a7 Fix issue with tessellation and shadow 7 年前
GitHub 1d141127 Merge pull request #729 from Unity-Technologies/Fix-issue-with-shadow-and-tessellation- 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Evgenii Golubev 1f5d453d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Paul Melamed 8efbc8a6 Merge branch 'master' into prototype/decals_no_height 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
sebastienlagarde b9b30507 Merge remote-tracking branch 'refs/remotes/origin/master' into Convert-shaderLibrary-to-half-float-support 7 年前
GitHub b83e5de0 Merge branch 'master' into feature/mip-debug 7 年前
lyndon homewood 064d57c1 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Evgenii Golubev c86b3214 Merge branch 'master' 7 年前
Julien Ignace a95ec526 - Changed the way baking sky works (because it was broken with interpolation volumes becoming assets). It's now a dedicated component instead of a flag in a SkySettings 7 年前
GitHub af279262 Merge pull request #765 from Unity-Technologies/Branch_FixBakingSky 7 年前
Evgenii Golubev 7e74580b Merge branch 'master' 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde 3ba5f5fc Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-GBuffer-with-material-feature 7 年前
Frédéric Vauchelles 790cee43 Merge branch 'master' into feature/PlanarReflection 7 年前
Sebastien Lagarde f97342c5 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
lyndon homewood ef4b0aa9 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Julien Ignace a533af44 Implemented height fog for linear and exponential fog. 7 年前
GitHub 67a7cae5 Merge pull request #821 from Unity-Technologies/Branch_HeightFog 7 年前
Felipe Lira c51ce48c Merged master 7 年前
Frédéric Vauchelles 5f6876d6 Merge branch 'master' into feature/PlanarReflection 7 年前
John dea94b9d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Paul Melamed 15162b54 Merge branch 'master' into prototype/decals_premult_alpha 7 年前
John cf25c602 Merge master 7 年前
sebastienlagarde 174630e7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
uygar 81cb95dc Merge branch 'master' into shadows-biasing 7 年前
Peter Andreasen 8b8ef607 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
Julien Ignace c4e4129a Moved Cascade and Contact shadows settings to the volume system. 7 年前
Julien Ignace 5cfdaac3 Reversed rotation of HDRI sky to match legacy and removed it from procedural because it does not make sense there. 7 年前
GitHub 841f635b Merge pull request #980 from Unity-Technologies/Branch_ShadowsInVolume 7 年前
GitHub 41657818 Merge pull request #981 from Unity-Technologies/Branch_FixSkyRotation 7 年前
Sebastien Lagarde 0d688467 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Julien Ignace e649b50f Moved HDShadowSettings and ContactShadowsEditor to the right folders. 7 年前
GitHub 5d627ccc Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor 7 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 7 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Evgenii Golubev 0a2033df Merge upstream/master 7 年前
Paul Melamed 6f570901 Merge branch 'master' into decals/api_change 7 年前
John Parsaie 8cc0d941 Merge SRP 2018.1 7 年前
GitHub 47d42b36 Merge pull request #1 from Unity-Technologies/master 7 年前
Frédéric Vauchelles fd3d298d Merge branch 'master' into feature/ReflectionProbeBaking 7 年前
sebastienlagarde c810e7d7 Fix issue with shader resource of sky 7 年前
Paul Melamed 07ab7b09 Merge branch 'master' into decals/api_change 7 年前
sebastienlagarde 81d84be4 Fix issue with shader resource of sky 7 年前
GitHub dc6ad122 Merge pull request #1035 from Unity-Technologies/Fix-Sky-shader-resources 7 年前
John Parsaie 0fe793d7 Merge 2018.1 7 年前
Sebastien Lagarde c9aa61bd First draft 7 年前
sebastienlagarde aa772a18 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered 7 年前
Evgenii Golubev 720c8a19 Merge branch 'master' 7 年前
Evgenii Golubev dd8b51a8 Merge branch 'master' 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Evgenii Golubev e788c519 Port global density volumes to the interpolation volume system 7 年前
GitHub 3a0290a2 Merge pull request #1225 from EvgeniiG/master 7 年前
Stephane Laroche 8cf60948 Merge remote-tracking branch 'mainrepo/master' into stacklit 7 年前
Remy 9c81e0d8 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Frédéric Vauchelles d9f5b4f5 Merge branch 'master' into feature/SSR 7 年前
Evgenii Golubev 0be42a4f Use correct terminology: rename "asymmetry" -> "anisotropy" 7 年前
Felipe Lira 533beaae Merge branch 'master' into LWRP 7 年前
sebastienlagarde f5c6eec7 Merge remote-tracking branch 'refs/remotes/origin/master' into switch_support 7 年前
Yao Xiaoling cb671fbb Merge remote-tracking branch 'remotes/origin/master' into gpu_terrain 7 年前
GitHub c3aaee56 Merge pull request #1302 from EvgeniiG/master 7 年前
sebastienlagarde 05ee75ca Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental 7 年前
Stephane Laroche e0b3d217 Merge branch 'master' into stacklit 7 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 7 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 7 年前
Frédéric Vauchelles 3932faa4 Merge branch 'master' into feature/SSR 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Evgenii Golubev 381d8858 Add "Global Light Probe Dimmer" and tooltips for volumetrics 6 年前
GitHub 87e8a616 Merge pull request #1609 from EvgeniiG/volumetrics_probe_dimmer 6 年前
sebastienlagarde 7934a87a Merge branch 'master' into LightUnits 6 年前
Paul Melamed 141afc6f Merge branch 'master' into decals/v2/per_channel_mask 6 年前
Remy 540d190a Merge branch 'master' into HDRP-Tests 6 年前
Matt Dean 1b3f1ca2 Merge branch 'master' into sg/fix-hd-meta-code-cuplication 6 年前
Matt Dean 1c4c0d09 Merge branch 'master' into sg/fix-dielectric-specular-control 6 年前
Stephane Laroche cbb9a885 Merge branch 'master' into StackLit2 6 年前
Tim Cooper 8406655d Merge branch 'master' into ShaderGraphTests 6 年前
Nerites 9b69a952 Merge xrconfig branch into xrsettings 6 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
Julien Ignace 5b782e23 Added an explicit option in SkySettings (only supported for now in Procedural Sky) to enable or disable the rendering of the sun disk when baking light and reflection probes. 6 年前
Remi Slysz c072c88e fix wrong namespace editor classes 6 年前
Julien Ignace 6e6f073b Cleaned up sky editor setup for common settings. 6 年前
GitHub 4312d844 Merge pull request #1730 from Unity-Technologies/hdrp/fix-namespaces 6 年前
GitHub 07c127ac Merge pull request #1743 from Unity-Technologies/HDRP/staging 6 年前
Remy b3ff809b Merge branch 'master' into tests/hdrp/distortion 6 年前
Antoine Lelievre 7ba755b2 Add lux unit for HDRI sky 6 年前
Julien Ignace 5bfcc8cd Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 6 年前
GitHub 59dc978c Merge pull request #1727 from Unity-Technologies/HDRP/fix-sun-baking 6 年前
GitHub 0bf2f4dd Merge pull request #1766 from Unity-Technologies/HDRP/staging 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
Antoine Lelievre 6b451d7a Merge branch 'master' into LuxIntensityForHDRISky And moved HDRI multiplier to the editor 6 年前
Remy 5f7f16a2 Merge branch 'master' into tests/hdrp/distortion 6 年前
Antoine Lelievre d33e5edc Cleanup HDRI sky code 6 年前
Nerites b088283d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
GitHub 7b744594 Merge branch 'master' into xrsettings 6 年前
Antoine Lelievre 3c29756a Added comments 6 年前
Antoine Lelievre 3abc702e Changed HDRI lux step value 6 年前
Antoine Lelievre 0f1f60cb Add Gradient Sky from Laurent 6 年前
GitHub 8b3692f4 Merge pull request #1776 from Unity-Technologies/LuxIntensityForHDRISky 6 年前
GitHub 6a81a760 Merge pull request #1777 from Unity-Technologies/GradientSky 6 年前
sebastienlagarde 2ea1dd98 Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging 6 年前
Sebastien Lagarde 458155fb HDRP: Update comment of integrate HDRI and clean a little code 6 年前
Sebastien Lagarde a15bafc8 Remove warning in gradient sky shader 6 年前
Antoine Lelievre 89fdc601 Merge HDRP/staging 6 年前
sebastienlagarde a9c23607 Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code 6 年前
sebastienlagarde 10164527 Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/clean-proxy-volume 6 年前
GitHub de2e6ea2 Merge pull request #1783 from Unity-Technologies/HDRP/staging 6 年前
Remy b364cfd3 Merge branch 'hdrp/staging' into tests/hdrp/distortion 6 年前
Yao Xiaoling a11976bf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前