114 次代码提交 (scriptablerenderloop-materialgraph)

作者 SHA1 备注 提交日期
vlad-andreev 84f60431 Shader generator 8 年前
vlad-andreev 7ca8ae32 menu item for the shader generator 8 年前
vlad-andreev 27937678 added missing dll 8 年前
vlad-andreev 8adb2307 shader generator: switch to consistent line endings 8 年前
sebastienlagarde b8c1da00 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace f1087ce3 Merge branch 'master' into DebugShader 8 年前
Sebastien Lagarde de43ba96 HDRenderLoop: Add automatic support for material propery debug 8 年前
vlad-andreev 32b466e2 add enum support to hlsl generator 8 年前
vlad-andreev 55ec4129 hlsl generator: tabs->spaces 8 年前
sebastienlagarde 0067d748 HDRenderLoop: Update shader generation code for debug with last change 8 年前
vlad-andreev bf6e54c5 tabs -> spaces 8 年前
sebastienlagarde feca166f Merge remote-tracking branch 'origin/master' 8 年前
Sebastien Lagarde 698d1646 HDRenderLoop: Move GBuffer description to Lit.cs 8 年前
vlad-andreev 3e91c5e0 code cleanup part deux 8 年前
sebastienlagarde ba4ec92e Merge remote-tracking branch 'origin/master' 8 年前
vlad-andreev 3b8e0543 moved to the experimental namespace 8 年前
Sebastien Lagarde f3b6f913 Merge remote-tracking branch 'refs/remotes/origin/master' into LightmapSupport 8 年前
Paul Demeulenaere 93fd6e5e Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
vlad-andreev 070a44dc added include guards to hlsl codegen 8 年前
sebastienlagarde 22c94004 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
vlad-andreev 1f804bdc moved editor-specific shader generator code to an Editor folder 8 年前
vlad-andreev 6d674ea7 forgot to commit a file 8 年前
Paul Demeulenaere f68e8b7c Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Sebastien Lagarde b0bf5e66 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Paul Demeulenaere e9b5f5ae - Cleaner way describe MasterNode 8 年前
Evgenii Golubev 41003740 Add support of 'bool' to the ShaderGenerator 8 年前
GitHub 064c17bd Merge pull request #11 from EvgeniiG/master 8 年前
sebastienlagarde ed862ed6 Merge remote-tracking branch 'refs/remotes/origin/master' into Merge-FPTL 8 年前
Julien Ignace aac1235c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Paul Demeulenaere e7df382c Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Paul Demeulenaere 102b0ab8 - Unlit shader graph node 8 年前
Paul Demeulenaere c79b25a0 Clean way to plug default semantic behavior (using surfaceAttribute) 8 年前
Paul Demeulenaere 8741cf58 Plug bakeDiffuseLighting 8 年前
sebastienlagarde b890244e HDRenderLoop: Rename the directory HDRenderLoop in HDRenderPipeline 8 年前
GitHub 23f2ee44 Merge pull request #71 from Unity-Technologies/Renaming-HDRenderLoop 8 年前
Felipe Lira 782077fb Merge branch 'master' into lowendmobile 8 年前
Julien Ignace 0f63e44e Merge branch 'master' into LayeredLit 8 年前
Arnaud Carre 66610d8f Merge remote-tracking branch 'origin/master' into batch_rendering 8 年前
Tim Cooper 2b3f2f91 [refactor namespace] 8 年前
GitHub 4925d00e Merge pull request #77 from Unity-Technologies/namespace-refactor 8 年前
Evgenii Golubev f38f5e1a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace c5bf4cfb Merge branch 'master' into LayeredLit 8 年前
Felipe Lira 05e84b23 Merge branch 'master' into lowendmobile 8 年前
Paul Demeulenaere 40290c81 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Paul Demeulenaere 795ccf44 - Move HDRenderLoop to HDRenderPipeline 8 年前
Arnaud Carre 2cdff1ec Merge branch 'master' into batch_rendering 8 年前
Tim Cooper c30d33b8 [Format]Reformat via format.pl to match the new conventions 8 年前
Antti Tapaninen a261aadf Merge branch 'master' into metal-ios 8 年前
Antti Tapaninen 06aa5d1c Merge branch 'master' into metal 8 年前
Evgenii Golubev 9d4c2988 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Arnaud Carre 66e32153 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering 8 年前
vlad-andreev 3a5b105e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
uygar 8db09493 Merge branch 'master' into shadows 8 年前
vlad-andreev 55b0257f tabs->spaces in shader generation 8 年前
Filip Iliescu 6e428acc Merge branch 'metal' into classicDeferredMobile 8 年前
Evgenii Golubev abed39d7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
uygar aa256e25 Merge branch 'master' into shadows 8 年前
sebastienlagarde 68b2246c HDrenderPipeline: Generate hlsl debug functions 8 年前
GitHub a52766f1 Merge pull request #227 from Unity-Technologies/Generate-debug-hlsl-functions 8 年前
uygar d82162c7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前
Evgenii Golubev 42530415 Merge branch 'master' 8 年前
Julien Ignace c31d6106 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu 8 年前
Torbjorn Laedre bb0d8e6c Refresh assets after generating HLSL. 8 年前
Sebastien Lagarde b27de01a Merge remote-tracking branch 'refs/remotes/origin/master' into Tetrahedron-encoding-for-normal 8 年前
Sebastien Lagarde 58f36f39 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows 8 年前
Evgenii Golubev 6c224d47 Merge branch 'master' 8 年前
Sebastien Lagarde ad3ed427 HDRenderPipeline: Adding missing files / meta / directory 8 年前
Tim Cooper 582adf08 Merge remote-tracking branch 'origin/master' into test-framework 8 年前
Filip Iliescu 3a226917 merged master 8 年前
Arnaud Carre f27d26c4 Merge branch 'master' into Branch_Batching2 8 年前
sebastienlagarde 36f2d0de Update hlsl generator for nested class and regenerate file for HD 8 年前
GitHub b81cb75f Merge pull request #290 from Unity-Technologies/Update-hlsl-generator 8 年前
sebastienlagarde 90e6b108 Forget hlsl generator file 8 年前
GitHub 826de007 Merge pull request #291 from Unity-Technologies/Update-hlsl-generator 8 年前
Julien Ignace c7e7065b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu2 8 年前
Rune Stubbe 8b51c69a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Arnaud Carre d070d1b8 Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev 0a7924ff Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix 8 年前
Filip Iliescu 74f56073 create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 8 年前
Sebastien Lagarde 9f87b816 Remove file path header from shader generator generated files as it depends on users folder and cause conflict 7 年前
Sebastien Lagarde 913bffab Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into Change-SSS-profile-to-16 7 年前
Julien Ignace 1e8876bf Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_FogAndProceduralSky 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Felipe Lira 6ddf3f73 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Salvador Jacobi 9464aaa0 Organize menu items 7 年前
Salvador Jacobi 7e2993a1 Correct menu items that should be internal/not internal 7 年前
GitHub 9a371093 Merge pull request #556 from salvadorj/organize-menu-items 7 年前
Julien Ignace 1a5590ab Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Peter Andreasen f052451a merged from master 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Peter Bay Bastian 14ac0ce2 Initial work on support assembly definition files 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Peter Bay Bastian 981c0965 Assembly definition files + move various Editor folders into a common Editor folder (needed for assembly definition files) 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Felipe Lira ddeb54b6 Merge branch 'master' into LightweightPipeline 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
sebastienlagarde bf5a866e HDRenderPipeline: Missing file for Debug view space normal 7 年前
sebastienlagarde b1b2e631 Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
John 0a72692b Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand 7 年前
sebastienlagarde 301dbf72 Merge remote-tracking branch 'refs/remotes/origin/master' into Improve-normal-shading 7 年前
Paul Melamed 75b17fab Merge branch 'master' into decals/clustered 7 年前
Evgenii Golubev 070349c8 Merge branch 'master' 7 年前
sebastienlagarde a450e83a Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Evgenii Golubev e768893e Merge branch 'master' 7 年前
Sebastien Lagarde ea8ce865 First draft 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Julien Ignace 51790cf9 (WIP) Added debug exposure to material debug views. 7 年前