Ciro Continisio
c3bf387e
Cleanup, Reorganisation of folders and Scenes
4 年前
GitHub
a2a278c8
Spawn location editor ( #138 )
* place spawn location with mouse
* commenting tooltip out
* Cleanup
Removed unused code, various renames, fixed usage of the event.Use() function, added AddComponentMenu attribut
Co-authored-by: Ciro Continisio <ciro@unity3d.com>
4 年前
GitHub
cc670c90
Simple mouse based camera controls ( #146 )
* changed input phase check to match best practices
* simple solution
* simple camera mouse movement
- implemented system where right button hold enables mouse to control camera
- added a 'speed' setting to the camera manager to modify rotation speed
- updated .inputactions asset
- to contain a mouse binding for "RotateCamera" action
- added "EnableMouseCameraRotation" action
- added scale vector 2 processors for different rotation devices to
get a similar speed out of each of them
- updated input reader to handle new bindings + action
- updated CameraManager to handle new method of camera manipulation
- found bug with old rotate camera binding (did not work on my gamepad)
deleted old binding, remade it. now works on my setup
* added speed preset to camera system prefab. some code housekeeping / syntax changes
* renamed for clarity
* Better naming for variables
Co-authored-by: Unknown <amel.negra...
4 年前
GitHub
ffe1b8b8
Working dialogue and cutscene system. ( #135 )
* Add Dialogue Track base implementation
* Custom timeline track and clip for dialog
- Can at any time call for a line of dialogue.
- Each clip binds line of dialogue to be later displayed on screen.
- Depending on the options of this clip, the Timeline might pause.
* Made adjustments based on HyagoOliveiran's suggestions
Tried to add more variables to increase legibility.
Added UpdateSlide function.
Deleted some empty lines.
* Update Character.cs
* Update Character.cs
* Update Character.cs
* Update Character.cs
* Update Character.cs
* Update Character.cs
* Update UOP1_Project/Assets/Scripts/Characters/Character.cs
I deleted unnecessary spacing by following atb-brown suggestion.
Co-authored-by: Austin Brown <atb.austin@gmail.com>
* Deleted unnecessary spacing
* Fixed bouncing issue when player hit under floating platform
* My take on a simple Player Spawn System
* Renamed SetRequestS...
4 年前
kgc00
8dfcd3e8
Merge remote-tracking branch 'upstream/main' into main
4 年前
circa94
cdbf1207
Merge branch 'circa94/master' into circa94/inventory-system
4 年前
Ciro Continisio
55d5d2a4
Merge branch 'main' into art-assets
# Conflicts:
# UOP1_Project/Assets/Art/Characters/PhoenixChick.meta
# UOP1_Project/Assets/Cutscenes.meta
# UOP1_Project/Assets/Cutscenes/ExampleCutscene.playable.meta
# UOP1_Project/Assets/Materials/Debug_Semitransparent.mat.meta
# UOP1_Project/Assets/Materials/Obstacles_Blue.mat.meta
# UOP1_Project/Assets/Prefabs/GameplayEssentials.meta
# UOP1_Project/Assets/Prefabs/Input Reader.asset
# UOP1_Project/Assets/Prefabs/Input Reader.asset.meta
# UOP1_Project/Assets/Prefabs/Pig.prefab
# UOP1_Project/Assets/Presets.meta
# UOP1_Project/Assets/Presets/Defaults.meta
# UOP1_Project/Assets/Scenes/CharController.unity
# UOP1_Project/Assets/ScriptableObjects.meta
# UOP1_Project/Assets/ScriptableObjects/Input Reader.asset
# UOP1_Project/Assets/ScriptableObjects/Input Reader.asset.meta
# UOP1_Project/Assets/ScriptableObjects/Input/InputReader.asset
# UOP1_Project/Assets/ScriptableObjects/Input/InputReader.asset.meta
# UOP1_Project/Assets/Settings/Presets.meta
# ...
4 年前
Ciro Continisio
03ff96ac
New test scenes
Big testing scene with Polybrush terrain, small test scene with just primitives
4 年前
Ciro Continisio
8504c55f
PigChef plays idle and walk animations
Created action to set a bool parameter on the state machine
4 年前
Ciro Continisio
38b89476
Added PostProcessing support
4 年前
Ciro Continisio
e155c0a6
Added camera dummy, fixed issue with player Prefab tag
4 年前
kgc00
781633e3
Merge remote-tracking branch 'upstream/main' into main
4 年前
Ciro Continisio
7705382e
Merge branch 'main' into state-machine-improvements
# Conflicts:
# UOP1_Project/Assets/Prefabs/Pig.prefab
4 年前
kgc00
c4dabcbe
merge
4 年前
Ciro Continisio
ededb7c0
Merge branch 'state-machine-improvements' into main
4 年前
kgc00
253b73a3
Merge remote-tracking branch 'upstream/main' into main
4 年前
kgc00
7b04a609
Merge branch 'main' into simple-menu-controls
4 年前
rainaldisatria
a0293eb3
Merge remote-tracking branch 'upstream/main' into branching-feature-in-dialogue-system
4 年前
treivize
0728a4c6
Merge branch 'art-assets' into feature/art/pant_critter
4 年前
GitHub
14e737cc
Merge pull request #1 from UnityTechnologies/art-assets
Art assets
4 年前
treivize
df2ab2a2
Merge branch 'art-assets' into feature/art/slime_critter
4 年前
Jan Urbanec
03b337f2
Updated prefabs
4 年前
Ciro Continisio
8da148bf
Introduced RuntimeAnchors
Used in Spawn and CameraSystem for decoupling purposes
4 年前
Ciro Continisio
d62d8e9e
Merge branch 'main' into whiteboxing
# Conflicts:
# UOP1_Project/Assets/Prefabs/PrototypingTree.prefab.meta
# UOP1_Project/Assets/Samples.meta
# UOP1_Project/Assets/Samples/Polybrush.meta
# UOP1_Project/Assets/Samples/ProBuilder/4.4.0/Universal Render Pipeline Support/Material/ProBuilder Default URP.mat.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/ArtShowcase/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/CharController.unity.meta
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset
# UOP1_Project/Assets/Scenes/CharController/LightingData.asset.meta
# UOP1_Project/Assets/Scenes/CharController/ReflectionProbe-0.exr.meta
# UOP1_Project/Assets/Scenes/Locations/Beach/LightingData.asset
# UOP1_Project/Assets/Scenes/TestingGround.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_optimized.unity.meta
# UOP1_Project/Assets/Scenes/Whiteboxing/Beach/Proposal_1/BeachWhiteboxing_1_opt...
4 年前
GitHub
5c82e99e
Merge pull request #2 from UnityTechnologies/main
import changes from main
4 年前
Dan Young
268ab82e
Merge remote-tracking branch 'upstream/art-assets' into art-assets
4 年前
Ciro Continisio
7438112a
Reworked the CM camera, added collider, noise
4 年前
Amel
2c9810c9
Merge branch 'main' into interaction
4 年前
Chema Damak
8a166bf0
Merge branch 'interaction' of https://github.com/UnityTechnologies/open-project-1 into interaction
4 年前
Ciro Continisio
fed9be4d
Reintroduced camera noise
4 年前
Ciro Continisio
26d5b059
Added the ability to run for keyboard players
4 年前
Ciro Continisio
f96d9f1e
Input and Camera tweaking
4 年前
Ciro Continisio
f6be0d86
Input and Camera tweaking
4 年前
Dan Young
7ce66d74
Merge remote-tracking branch 'upstream/art-assets' into art-assets
4 年前
Amel Negra
a3fdb227
Merge branch 'main' into whiteboxing
4 年前
Hey-Mikelangelo
786fb321
Fixed colliders on the trees
Added child GO to the trees named "leaves", added colliders to the leaves and set layer of leaves to "TreeLeaves" (So, also added this new layer. Set in physics properties to not collide with anything). In CameraSystem/FreeLook_VCam in "Cinemachine collider" added "TreeLeaves" layer in the field "Collide Against".
4 年前
GitHub
d0298f3d
Merge pull request #3 from UnityTechnologies/art-assets
Art assets
4 年前
Amel Negra
c444c501
Merge remote-tracking branch 'origin/main' into scenes-re-architecture
4 年前
Ciro Continisio
9d05162d
Merge branch 'main' of https://github.com/Hey-Mikelangelo/open-project-1 into pr-bash
4 年前
Ciro Continisio
8412c94b
Small camera tweak
4 年前
Amel Negra
553316ab
Made SceneLoader a prefab
4 年前
Amel Negra
fca4d219
Menu and location specific editor initializers
4 年前
Amel Negra
466ba8a5
added event ref to spawn prefab
4 年前
Amel Negra
62cef1ec
renamed LocationLoader prefab to SceneLoader
4 年前
Amel Negra
d00568b8
Added the event for editor initializer and updated prefabs to ref it
4 年前
Amel Negra
a6b2a938
Using bool instead of event because on the same GO
4 年前
Amel Negra
e8d73e33
Merge branch 'scenes-re-architecture' into main
4 年前
Ciro Continisio
84e76f64
Fixes, typos and tweaks
4 年前
Ciro Continisio
7c088a1f
Merge branch 'pr-bash' into main
4 年前
GitHub
fb323a77
Allow multiple entry/exit points in Locations ( #284 )
* added support for multiple entry/exit points using PathSO
* + added entrance & exit in TestingGround scene going to the Beach scene
* + LocationExit: renamed a private method
* Added spawn location tag
* Added tag to entrances in different locations
* Find entrances with tag before spawning
* Added array initialization
* Made entrance a prefab
Co-authored-by: Amel Negra <amel.negra@unity3d.com>
4 年前
Ciro Continisio
c6c67ff0
New sound effects
Wired new sound effects: jump, pickup, swing cane and footsteps
Laid the foundation work for more
Script playing sfx on player from animation clips
4 年前
uChema
c28d9833
Merge branch 'main' into QuestSystem
4 年前
Dan Young
eb670224
Merge remote-tracking branch 'upstream/art-assets' into art-assets
4 年前
Ciro Continisio
c691552b
Merge branch 'pr-bash' into whiteboxing
# Conflicts:
# UOP1_Project/Assets/Samples.meta
4 年前
Ciro Continisio
2f001d27
Prefab tweaks
4 年前
Dane Byrd
c6beedc4
Merge branch 'art-assets' into ground_shader
4 年前
uChema
0f397e96
Merge branch 'main' into QuestSystem
4 年前
Ciro Continisio
c799113a
Small tweaks to UI Fader
Still not functional
4 年前
uChema
7ece782e
Merge branch 'main' into QuestSystem
4 年前
Ciro Continisio
8a53579e
Refactor done
Individual scene starting from the editor not functional
4 年前
GitHub
b5417125
Merge pull request #7 from UnityTechnologies/main
Updating my local repository
4 年前
Ciro Continisio
ee3efeff
Prefab renaming and relocation
4 年前
Yohann Puyhaubert
068abd40
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
4 年前
Ciro Continisio
dcf0b00e
Refactor part 3
4 年前
Ciro Continisio
7eee90e5
Loading refactor part 4
4 年前
Ciro Continisio
07f4bf25
Music playing
4 年前
Yohann Puyhaubert
460eb34c
Merge remote-tracking branch 'upstream/main' into feature/npc-pathway-movement
4 年前
Yohann Puyhaubert
b1d0c051
Correction following Alexandre review
4 年前
Ciro Continisio
09ce5d71
Tweaks
4 年前
Ciro Continisio
13426031
Tweak
4 年前
Amel Negra
67e5ce82
Merge remote-tracking branch 'treivize/feature/npc-pathway-movement' into main
4 年前
GitHub
c0b2931f
Merge pull request #1 from UnityTechnologies/main
Update fork
4 年前
Ciro Continisio
c0e6aa2f
New painted skybox
4 年前
Ciro Continisio
293f994f
Merge branch 'graphic-rework'
4 年前
uChema
997b50ae
Merge branch 'main' into pr/393
4 年前
Amel
7b1ed2b2
Merge branch 'main' into UI
4 年前
Ciro Continisio
0509be25
Refactored the whole cold startup mechanism
4 年前
uChema
5d435a5e
Merge branch 'main' into UI
4 年前
Ciro Continisio
3b82d4e6
Editor cold startup tweaks
It now works even if the SceneDataSO is not referenced
4 年前
Ciro Continisio
7dc8e8aa
Whiteboxing v5
4 年前
Amel Negra
8151f1b5
Merge remote-tracking branch 'origin/main' into AmelMain
4 年前
uChema
127bd54d
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
4 年前
Ciro Continisio
d41e7e87
Merge branch 'whiteboxing'
# Conflicts:
# UOP1_Project/UserSettings/EditorUserSettings.asset
4 年前
Ciro Continisio
42b7725e
Connected almost all scenes
Missing TownMarket and TownUpper
4 年前
Ciro Continisio
474f2d07
Camera tweaks
4 年前
Ciro Continisio
49a9a175
Baked all location scenes
4 年前
Ciro Continisio
5183e8cd
Reverted camera speed
4 年前
Ciro Continisio
5cc9de68
Beach changes, worldbuilding
Light settings, shader changes, prefab tweaks, model tweaks
3 年前
uChema
735363c3
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
Amel
6f206e69
Merge remote-tracking branch 'origin/main' into mainAmel
3 年前
Amel
a0b65245
Dialogue shot tweaking
3 年前
Ciro Continisio
59efe5a3
Rock prefabs
3 年前
Ciro Continisio
bbf35a4d
SFX tweaks
Volume adjustments, moved Audio listener to Protagonist
3 年前
Ciro Continisio
8d6a3cb2
Audio tweaks
3 年前
Ciro Continisio
85c5bf58
Merge branch 'main' into worldbuilding
# Conflicts:
# UOP1_Project/Assets/Prefabs/Gameplay/CameraSystem.prefab
# UOP1_Project/Assets/Scenes/Locations/Beach.unity
3 年前
uChema
eab4c107
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
Ciro Continisio
34861adb
Location entrance camera
We can now configure a custom camera shot for each location entrance
3 年前
Ciro Continisio
53cfbb69
Camera tweaks
3 年前
uChema
71dcdcfd
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
GitHub
9fd51f47
Add camera shake on protagonist hit. ( #454 )
* Add camera shake on protagonist hit.
* add cam shake on critters hit
3 年前
Ciro Continisio
86579ca9
Camera tweaks
Tweaks to the prefab
Added Ground layer, camera now avoids that (but landmasses not on the Ground layer yet)
3 年前
uChema
b768a7dc
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
Ciro Continisio
065751a8
Merge branch 'main' of https://github.com/Wiecio/open-project-1 into ciro
# Conflicts:
# UOP1_Project/Assets/Scenes/Managers/PersistentManagers.unity
# UOP1_Project/Assets/Scripts/Events/ScriptableObjects/LoadEventChannelSO.cs
# UOP1_Project/Assets/Scripts/SaveSystem/SaveSystem.cs
# UOP1_Project/Assets/Scripts/SceneManagement/LocationExit.cs
# UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs
3 年前
uChema
09ae3bfc
Merge branch 'main' of https://github.com/UnityTechnologies/open-project-1 into main
3 年前
GitHub
0d96fe7f
Implement pause menu music ( #463 )
3 年前
Amel Negra
42ba5e06
Merge remote-tracking branch 'origin/main' into AmelMain
3 年前
uChema
b4892bfe
Merge with main
3 年前
uChema
fab03691
Merge branch 'pr/396' into main . Fix Player Inventory/ Testing inventory data.
3 年前
fqureshi
7c507f4a
Create save file on editor cold startup if needed
4 年前
Ciro Continisio
2d712a99
Merge branch 'main' into worldbuilding
# Conflicts:
# UOP1_Project/Assets/Scenes/Locations/Beach.unity
3 年前
Ciro Continisio
e693d85c
Worldbuilding
3 年前
Amel Negra
e9f4e34e
Merge remote-tracking branch 'origin/main' into main
3 年前
uChema
dc07bb35
Merge remote-tracking branch 'upstream/main' into main
3 年前
Ciro Continisio
30e472a6
Work on night scene
3 年前
Ciro Continisio
202b38ba
More code refactoring around Anchors
3 年前
Ciro Continisio
f1c2b9e1
Added Teleporter cheat menu
Press C key to activate, only in the editor
3 年前
Ciro Continisio
f0d72306
Moving files and tweaks
3 年前