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Small camera tweak

/devlogs-3-input
Ciro Continisio 4 年前
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8412c94b
共有 1 个文件被更改,包括 7 次插入7 次删除
  1. 14
      UOP1_Project/Assets/Prefabs/GameplayEssentials/CameraSystem.prefab

14
UOP1_Project/Assets/Prefabs/GameplayEssentials/CameraSystem.prefab


m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1988373824387590796}
m_LocalRotation: {x: 0.22975291, y: -0, z: -0, w: 0.973249}
m_LocalRotation: {x: 0.22975291, y: 1e-45, z: -0, w: 0.973249}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5457523176376150323}
m_LocalRotation: {x: 0.22975291, y: -0, z: -0, w: 0.973249}
m_LocalRotation: {x: 0.22975291, y: -2.274687e-15, z: 4.0599975e-16, w: 0.973249}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:

m_MinimumDistanceFromTarget: 0.01
m_AvoidObstacles: 1
m_DistanceLimit: 0
m_MinimumOcclusionTime: 0.1
m_CameraRadius: 0.3
m_MinimumOcclusionTime: 0
m_CameraRadius: 0.5
m_Damping: 0.2
m_DampingWhenOccluded: 0.2
m_Damping: 2
m_DampingWhenOccluded: 0
m_OptimalTargetDistance: 0
--- !u!1 &8745341642014614487
GameObject:

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8745341642014614487}
m_LocalRotation: {x: 0.22975294, y: -0, z: -0, w: 0.973249}
m_LocalRotation: {x: 0.22975294, y: 1e-45, z: -0, w: 0.973249}
m_LocalPosition: {x: 0, y: 7, z: -12}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []

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