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Menu and location specific editor initializers

/main
Amel Negra 4 年前
当前提交
fca4d219
共有 5 个文件被更改,包括 60 次插入3 次删除
  1. 7
      UOP1_Project/Assets/Prefabs/GameplayEssentials/MenuEditorInitializer.prefab
  2. 49
      UOP1_Project/Assets/Prefabs/GameplayEssentials/LocationEditorInitializer.prefab
  3. 7
      UOP1_Project/Assets/Prefabs/GameplayEssentials/MenuEditorInitializer.prefab.meta
  4. 0
      /UOP1_Project/Assets/Prefabs/GameplayEssentials/LocationEditorInitializer.prefab.meta
  5. 0
      /UOP1_Project/Assets/Prefabs/GameplayEssentials/MenuEditorInitializer.prefab

7
UOP1_Project/Assets/Prefabs/GameplayEssentials/MenuEditorInitializer.prefab


- component: {fileID: 40564194958535909}
- component: {fileID: 40564194958535908}
m_Layer: 0
m_Name: EditorInitializer
m_Name: MenuEditorInitializer
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0

m_Script: {fileID: 11500000, guid: afdc0d26809578642bceb401301d2a8a, type: 3}
m_Name:
m_EditorClassIdentifier:
initializationScene: {fileID: 11400000, guid: c2119785ce96367428081d6eee0d932b,
type: 2}
persistentScenes:
- {fileID: 11400000, guid: c2119785ce96367428081d6eee0d932b, type: 2}
targetFramerate: 0

49
UOP1_Project/Assets/Prefabs/GameplayEssentials/LocationEditorInitializer.prefab


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m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 40564194958535909}
- component: {fileID: 40564194958535908}
m_Layer: 0
m_Name: LocationEditorInitializer
m_TagString: EditorOnly
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &40564194958535909
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 40564194958535835}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 0}
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--- !u!114 &40564194958535908
MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 40564194958535835}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: afdc0d26809578642bceb401301d2a8a, type: 3}
m_Name:
m_EditorClassIdentifier:
persistentScenes:
- {fileID: 11400000, guid: c2119785ce96367428081d6eee0d932b, type: 2}
- {fileID: 11400000, guid: a9c92d087d242344388972b3d1c4aaae, type: 2}
targetFramerate: 0

7
UOP1_Project/Assets/Prefabs/GameplayEssentials/MenuEditorInitializer.prefab.meta


fileFormatVersion: 2
guid: 0fa3e82c4006e714e8023cbf85cc999e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

/UOP1_Project/Assets/Prefabs/GameplayEssentials/EditorInitializer.prefab.meta → /UOP1_Project/Assets/Prefabs/GameplayEssentials/LocationEditorInitializer.prefab.meta

/UOP1_Project/Assets/Prefabs/GameplayEssentials/EditorInitializer.prefab → /UOP1_Project/Assets/Prefabs/GameplayEssentials/MenuEditorInitializer.prefab

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