66 次代码提交 (e6facf52-f739-4b75-b779-03fb6c1ae63b)

作者 SHA1 备注 提交日期
Mike Durand e5909d07 Initial push of arfoundation-samples. 7 年前
John Sietsma f0e3cc0c Added feathered plane sample. 6 年前
Jimmy Alamparambil 49fa5d3a add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources: 6 年前
John Sietsma 7e1397f9 Changes to make the feathered plane grid more visible and tweakable. 6 年前
GitHub aee18ae2 Merge pull request #27 from johnsietsma/master 6 年前
Jimmy Alamparambil e6facf52 remove all sloth related assets (used for blendshapes) 6 年前
Jimmy Alamparambil f2169f95 Merge branch 'master' into lwrp_support 6 年前
Jimmy Alamparambil 9b878670 Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples 6 年前
Jimmy Alamparambil e7e2c0ba add an example scene that uses LWRP materials 6 年前
GitHub 5c618b05 Merge pull request #51 from jimmy-jam/lwrp_support 6 年前
Jimmy Alamparambil 1e4a9806 ibeforerender changes - background rendering works, but the rest of the shaders don't work with this change 6 年前
Jimmy Alamparambil d86efa5f turn off MSAA to fix opaque shaders not working 6 年前
Jimmy Alamparambil 12967e49 Manifest updated to reflect LWRP 4.7.0-preview on staging 6 年前
Dan 0d9b70f6 added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off 6 年前
Jimmy Alamparambil c20a3f7f mesh, materials and textures used for slothface 6 年前
Tim Mowrer 551043e9 Merge branch 'facesubsystem_examples' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples 6 年前
Tim Mowrer 1ede0977 Merge branch 'jimmy-jam-facesubsystem_examples' 6 年前
Tim Mowrer 283f28ed Merge branch 'master' into UX_Update 6 年前
Tim Mowrer 503791c2 Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs 6 年前
Tim Mowrer 46655c63 Merge branch 'jimmy-jam-facesubsystem_examples_plus_bs' 6 年前
Tim Mowrer 2a09ad65 Merge branch 'master' into UX_Update 6 年前
GitHub f269aab1 Merge pull request #75 from Unity-Technologies/UX_Update 6 年前
Jimmy Alamparambil 3929da76 Merge branch 'master' into lwrp_support 6 年前
GitHub 75af07c9 Merge pull request #87 from jimmy-jam/lwrp_support 6 年前
Tim Mowrer 549acac6 Update scale sample: 6 年前
GitHub Enterprise be4badfc Merge pull request #2 from timm/scale 6 年前
Todd Stinson b732498d Adding the LWRP scene and scripts. 6 年前
Tim Mowrer 43b6ce2e Add an environment probe sample scene 6 年前
Tim Mowrer 443cf42e Merge branch '2.1-preview-environment-probes' into 2.1-preview 6 年前
Todd Stinson d51345bd Merging 1.5-preview -> lwrp-support-2018.3-with-1.5. 6 年前
Todd Stinson 561be400 Introducing samples for ARFoundation 1.5 and ARKit 3. 6 年前
GitHub bc5e20cd Merge pull request #147 from Unity-Technologies/arkit3-samples-for-2018.4 6 年前
Todd Stinson 844ec1cf Merging 1.5-preview -> lwrp-support-2018.3-with-1.5. 6 年前
Todd Stinson 9decc4a9 Reimporting materials to fix conflicting guids 6 年前
Todd Stinson 857bc591 Back porting the asset fix for the sample code. 6 年前
Todd Stinson 9efd8d18 Merge branch '1.5-preview' into lwrp-support-2018.3-with-1.5 6 年前
Todd Stinson a95ebaac Introducing samples for ARFoundation 2.2 and ARKit 3. 6 年前
GitHub 1ff6d79b Merge pull request #148 from Unity-Technologies/arkit3-samples-for-2019.1 6 年前
Nishant Naveen 67b4d713 Reimporting materials to fix conflicting guids 6 年前
Nishant Naveen 63652065 Updating to modify only the JointLineRenderer guid, instead of touching the XMaterial 6 年前
GitHub Enterprise faa62d15 Merge pull request #1 from unity/fix_sample 6 年前
GitHub Enterprise a5bd85af Update FaceMesh scene to use a different face mesh material for faces (#2) 6 年前
GitHub Enterprise 6d01753b Adding a 3D skeleton tracking sample (#3) 5 年前
Nishant Naveen b58414dd Update skeleton prefab to match ARKit3's robot model 5 年前
GitHub Enterprise 2825b467 Merge pull request #11 from unity/fix-skeleton 5 年前
GitHub Enterprise f69986af Merge pull request #12 from unity/update-to-xcode-11-beta-4 5 年前
David Mohrhardt 8f431178 Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples into eye-gaze-tracking-sample 5 年前
David Mohrhardt 8fda7bf0 adding changes to samples to work with new eye tracking code 5 年前
David Mohrhardt ec2ec7e6 Got reticle working alongside eye lasers 5 年前
David Mohrhardt bd6d21cd Removed some superfluous assets and updated code for better readability. 5 年前
GitHub Enterprise 8c5b5e7f Merge pull request #13 from unity/eye-gaze-tracking-sample 5 年前
Todd Stinson 59b994b4 Adding ARKit meshing sample scenes. 5 年前
GitHub Enterprise 29662c27 Merge pull request #48 from unity/meshing-with-4.0 5 年前
GitHub Enterprise e57b4f13 Merge branch 'master' into ui 5 年前
GitHub Enterprise dc9e061e Merge branch 'master' into CameraGrain 5 年前
Andrew Carlston aba4b6d0 Merge branch 'master' into standalone-update 5 年前
Todd Stinson d2d720d8 Backporting the latest-preview project to be 4.0 compatible. 4 年前
Todd Stinson 4236858f Add a depth gradient shader. 4 年前
Alexandra Serralta 3fedd880 init scene 4 年前
Todd Stinson c2672493 Adding a UI dropdown to switch between env depth, human depth, and human stencil. 4 年前
Todd Stinson c4c1a4e3 Merge branch 'add-depth-gradient-shader' into add-configuration-chooser-sample 4 年前
GitHub Enterprise f291d393 Merge pull request #67 from unity/add-depth-gradient-shader 4 年前
Shan Jiang b34f1c32 Merge branch 'latest-preview' into light-estimation 4 年前
Shan Jiang 68d75384 Merge branch 'latest-preview' into Multi-image 4 年前
Alexandra Serralta bb22dd9a merge 4 年前
GitHub Enterprise b326bd71 Merge pull request #71 from unity/light-estimation 4 年前