Mike Durand
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e5909d07
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Initial push of arfoundation-samples.
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7 年前 |
John Sietsma
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f0e3cc0c
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Added feathered plane sample.
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6 年前 |
Jimmy Alamparambil
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49fa5d3a
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add face subsystem examples to branch, and change it to use file versions of needed packages in manifest. before these are published, you can get the compliant versions of these packages from the following sources:
https://gitlab.internal.unity3d.com/upm-packages/XR/xrsubsystemregistration
https://gitlab.internal.unity3d.com/upm-packages/XR/xrfacesubsystem
https://github.com/Unity-Technologies/upm-xr-arkit/tree/facetrack_provider
https://gitlab.internal.unity3d.com/upm-packages/XR/arfoundation/tree/standalone-support
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6 年前 |
John Sietsma
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7e1397f9
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Changes to make the feathered plane grid more visible and tweakable.
Add tint color to feathered plane texture. Changed the tint to blue.
Changed the color of the geometric gird to white from blue.
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6 年前 |
GitHub
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aee18ae2
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Merge pull request #27 from johnsietsma/master
Added feathered plane sample.
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6 年前 |
Jimmy Alamparambil
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e6facf52
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remove all sloth related assets (used for blendshapes)
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6 年前 |
Jimmy Alamparambil
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f2169f95
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Merge branch 'master' into lwrp_support
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6 年前 |
Jimmy Alamparambil
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9b878670
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Merge commit '3bbdd2f9428f6e5fb241f262bfd964f575f367fb' into facesubsystem_examples
# Conflicts:
# Assets/Textures.meta
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
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6 年前 |
Jimmy Alamparambil
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e7e2c0ba
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add an example scene that uses LWRP materials
remove list of scenes to include in build settings, so that current scene is built by default.
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6 年前 |
GitHub
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5c618b05
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Merge pull request #51 from jimmy-jam/lwrp_support
Lwrp support branch
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6 年前 |
Jimmy Alamparambil
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1e4a9806
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ibeforerender changes - background rendering works, but the rest of the shaders don't work with this change
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6 年前 |
Jimmy Alamparambil
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d86efa5f
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turn off MSAA to fix opaque shaders not working
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6 年前 |
Jimmy Alamparambil
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12967e49
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Manifest updated to reflect LWRP 4.7.0-preview on staging
Removed shadowing on material to avoid artifacts.
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6 年前 |
Dan
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0d9b70f6
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added UX update, feature point texture, plane texture, UX animations for plane finding and placement, UX for fading planes off
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6 年前 |
Jimmy Alamparambil
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c20a3f7f
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mesh, materials and textures used for slothface
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6 年前 |
Tim Mowrer
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551043e9
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Merge branch 'facesubsystem_examples' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples
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6 年前 |
Tim Mowrer
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1ede0977
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Merge branch 'jimmy-jam-facesubsystem_examples'
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6 年前 |
Tim Mowrer
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283f28ed
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Merge branch 'master' into UX_Update
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6 年前 |
Tim Mowrer
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503791c2
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Merge branch 'facesubsystem_examples_plus_bs' of https://github.com/jimmy-jam/arfoundation-samples into jimmy-jam-facesubsystem_examples_plus_bs
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6 年前 |
Tim Mowrer
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46655c63
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Merge branch 'jimmy-jam-facesubsystem_examples_plus_bs'
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6 年前 |
Tim Mowrer
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2a09ad65
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Merge branch 'master' into UX_Update
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6 年前 |
GitHub
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f269aab1
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Merge pull request #75 from Unity-Technologies/UX_Update
added UX update, feature point texture, plane texture, UX animations …
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6 年前 |
Jimmy Alamparambil
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3929da76
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Merge branch 'master' into lwrp_support
# Conflicts:
# Assets/Scenes/SimpleAR.unity
# Packages/manifest.json
# ProjectSettings/EditorBuildSettings.asset
# ProjectSettings/ProjectSettings.asset
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6 年前 |
GitHub
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75af07c9
|
Merge pull request #87 from jimmy-jam/lwrp_support
Lwrp support
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6 年前 |
Tim Mowrer
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549acac6
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Update scale sample:
Add xmldocs and tooltips
Add a rotation controller
Add materials to the content
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6 年前 |
GitHub Enterprise
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be4badfc
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Merge pull request #2 from timm/scale
Add a sample demonstrating scale
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6 年前 |
Todd Stinson
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b732498d
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Adding the LWRP scene and scripts.
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5 年前 |
Tim Mowrer
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43b6ce2e
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Add an environment probe sample scene
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6 年前 |
Tim Mowrer
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443cf42e
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Merge branch '2.1-preview-environment-probes' into 2.1-preview
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6 年前 |
Todd Stinson
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d51345bd
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Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
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6 年前 |
Todd Stinson
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561be400
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Introducing samples for ARFoundation 1.5 and ARKit 3.
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6 年前 |
GitHub
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bc5e20cd
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Merge pull request #147 from Unity-Technologies/arkit3-samples-for-2018.4
Introducing samples for ARFoundation 1.5 and ARKit 3.
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6 年前 |
Todd Stinson
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844ec1cf
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Merging 1.5-preview -> lwrp-support-2018.3-with-1.5.
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6 年前 |
Todd Stinson
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9decc4a9
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Reimporting materials to fix conflicting guids
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6 年前 |
Todd Stinson
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857bc591
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Back porting the asset fix for the sample code.
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6 年前 |
Todd Stinson
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9efd8d18
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Merge branch '1.5-preview' into lwrp-support-2018.3-with-1.5
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6 年前 |
Todd Stinson
|
a95ebaac
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Introducing samples for ARFoundation 2.2 and ARKit 3.
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6 年前 |
GitHub
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1ff6d79b
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Merge pull request #148 from Unity-Technologies/arkit3-samples-for-2019.1
Introducing samples for ARFoundation 2.2 and ARKit 3.
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6 年前 |
Nishant Naveen
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67b4d713
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Reimporting materials to fix conflicting guids
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6 年前 |
Nishant Naveen
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63652065
|
Updating to modify only the JointLineRenderer guid, instead of touching the XMaterial
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6 年前 |
GitHub Enterprise
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faa62d15
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Merge pull request #1 from unity/fix_sample
Reimporting materials to fix conflicting guids
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6 年前 |
GitHub Enterprise
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a5bd85af
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Update FaceMesh scene to use a different face mesh material for faces (#2)
* Update FaceMesh scene to use a different face mesh material for detected faces
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5 年前 |
GitHub Enterprise
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6d01753b
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Adding a 3D skeleton tracking sample (#3)
* Adding 3D skeleton tracking sample
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5 年前 |
Nishant Naveen
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b58414dd
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Update skeleton prefab to match ARKit3's robot model
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5 年前 |
GitHub Enterprise
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2825b467
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Merge pull request #11 from unity/fix-skeleton
Update skeleton prefab to match ARKit3's robot model for Beta 4
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5 年前 |
GitHub Enterprise
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f69986af
|
Merge pull request #12 from unity/update-to-xcode-11-beta-4
Update to xcode 11 beta 4
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5 年前 |
David Mohrhardt
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8f431178
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Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples into eye-gaze-tracking-sample
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5 年前 |
David Mohrhardt
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8fda7bf0
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adding changes to samples to work with new eye tracking code
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5 年前 |
David Mohrhardt
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ec2ec7e6
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Got reticle working alongside eye lasers
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5 年前 |
David Mohrhardt
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bd6d21cd
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Removed some superfluous assets and updated code for better readability.
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5 年前 |
GitHub Enterprise
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8c5b5e7f
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Merge pull request #13 from unity/eye-gaze-tracking-sample
Eye gaze tracking sample
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5 年前 |
Todd Stinson
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59b994b4
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Adding ARKit meshing sample scenes.
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5 年前 |
GitHub Enterprise
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29662c27
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Merge pull request #48 from unity/meshing-with-4.0
Adding ARKit meshing sample scenes.
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5 年前 |
GitHub Enterprise
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e57b4f13
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Merge branch 'master' into ui
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5 年前 |
GitHub Enterprise
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dc9e061e
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Merge branch 'master' into CameraGrain
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5 年前 |
Andrew Carlston
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aba4b6d0
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Merge branch 'master' into standalone-update
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5 年前 |
Todd Stinson
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d2d720d8
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Backporting the latest-preview project to be 4.0 compatible.
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4 年前 |
Todd Stinson
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4236858f
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Add a depth gradient shader.
Modify script to update layout of the RawImage to align with the screen orientation.
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4 年前 |
Alexandra Serralta
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3fedd880
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init scene
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4 年前 |
Todd Stinson
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c2672493
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Adding a UI dropdown to switch between env depth, human depth, and human stencil.
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4 年前 |
Todd Stinson
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c4c1a4e3
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Merge branch 'add-depth-gradient-shader' into add-configuration-chooser-sample
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4 年前 |
GitHub Enterprise
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f291d393
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Merge pull request #67 from unity/add-depth-gradient-shader
Improve the depth images scene
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4 年前 |
Shan Jiang
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b34f1c32
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Merge branch 'latest-preview' into light-estimation
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4 年前 |
Shan Jiang
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68d75384
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Merge branch 'latest-preview' into Multi-image
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4 年前 |
Alexandra Serralta
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bb22dd9a
|
merge
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4 年前 |
GitHub Enterprise
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b326bd71
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Merge pull request #71 from unity/light-estimation
Refactor light estimation
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4 年前 |