157 次代码提交 (e21db91a-6f32-46a6-b5c7-8b49eda03833)

作者 SHA1 备注 提交日期
Julien Ignace 93921066 Debug Menu Framework: Base classes and GUI skeleton for both Editor and PlayMode 8 年前
Julien Ignace 0682d57b - Implemented first debug menu items (bool and float) in the player 8 年前
Julien Ignace 06b7a0fb First implementation of debug items UI in editor. 8 年前
Julien Ignace 54b035df First version of DebugItemDrawer 8 年前
Julien Ignace 9e0e6cb2 Force a repaint of scene view when changing a value in the debug menu. 8 年前
Julien Ignace 4c8c57e2 Fixed last commit for game view. 8 年前
GitHub 05b08a59 Merge pull request #239 from Unity-Technologies/Branch_DebugMenu 8 年前
Sebastien Lagarde b27de01a Merge remote-tracking branch 'refs/remotes/origin/master' into Tetrahedron-encoding-for-normal 8 年前
Arnaud Carre f27d26c4 Merge branch 'master' into Branch_Batching2 8 年前
Julien Ignace 20413141 First version of debug menu serialization and undo/redo 8 年前
Julien Ignace 6fd2dc66 Renamed debug menu classes for consistency 8 年前
Julien Ignace dc01c46d Correctly split UI from debug menu code. 8 年前
Julien Ignace c25417c7 Created an override for the Lighting debug panel. 8 年前
GitHub d3bd8f2f Merge pull request #272 from Unity-Technologies/Branch_DebugMenu2 8 年前
sebastienlagarde 77b7d74b Merge remote-tracking branch 'refs/remotes/origin/master' into Remove-lightloop-asset 8 年前
Sebastien Lagarde dee59c09 Merge branch 'master' into ssao-test 8 年前
Arnaud Carre df0c1521 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_Batching2 8 年前
Julien Ignace 24160aea Moved away all handling of DebugMenuState to DebugMenuEditor. Allowed us to remove all state code from the debug menu logic. Also, the state is no longer stored in a file on disk. 8 年前
GitHub c1f2793e Merge pull request #281 from Unity-Technologies/Branch_DebugMenu2 8 年前
Filip Iliescu dda281fd Merge branch 'master' into classicDeferredMobile 8 年前
David Rogers 85744e59 Local merge 8 年前
David Rogers 36baac01 Revert "Local merge" 8 年前
Evgenii Golubev 414344b8 Merge branch 'master' 8 年前
Filip Iliescu 9c290707 merge changes from remote to local branch 7 年前
Julien Ignace 8db13baa Refactored shadow map debug views. Now ShadowMap implementation is responsible for display. 8 年前
GitHub fb10c3b0 Merge pull request #292 from Unity-Technologies/Branch_DebugMenu2 8 年前
Rune Stubbe 8b51c69a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Arnaud Carre d070d1b8 Merge branch 'master' into Branch_Batching2 8 年前
Evgenii Golubev 0a7924ff Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into hdrp_matrix 7 年前
Filip Iliescu 74f56073 create new branch from stable place of classicDeferredMobile and cherry pick all previous commits since history got corrupted somewhere 7 年前
Thomas 076b0d65 Cleaned up unused usings 7 年前
GitHub 89072748 Merge pull request #449 from Unity-Technologies/refactor-episode-2 7 年前
sebastienlagarde 71713559 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3 7 年前
GitHub f49bc2d1 Merge pull request #450 from Unity-Technologies/Unity-2017.3 7 年前
Peter Andreasen 2ef7d649 merged with master 7 年前
Sebastien Lagarde f62941c5 Merge branch 'Unity-2017.3' into Add-Per-Pixel-scale 7 年前
Evgenii Golubev 8d403196 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev ea93b8f4 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Felipe Lira 5f970d63 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Julien Ignace b3f07a9b Fixed DebugWindow Item states initialization to avoid serialization problems on start up. 7 年前
GitHub 11796663 Merge pull request #514 from Unity-Technologies/Branch_FixDebugWindow 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Felipe Lira 6ddf3f73 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Remy 972c7922 Merge remote-tracking branch 'origin/Unity-2017.3' into Reorganize-HDRP-GraphicTests 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Salvador Jacobi 9464aaa0 Organize menu items 7 年前
Salvador Jacobi 7e2993a1 Correct menu items that should be internal/not internal 7 年前
GitHub 9a371093 Merge pull request #556 from salvadorj/organize-menu-items 7 年前
Julien Ignace 1a5590ab Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Peter Andreasen f052451a merged from master 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Paul Melamed 68425c93 Merge branch 'master' into prototype/decals 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Sebastien Lagarde aadc4b09 Update menu item location and label 7 年前
sebastienlagarde 950eb920 Update naming based on feedback 7 年前
GitHub 22cb3935 Merge pull request #884 from Unity-Technologies/Update-Menu-location-and-label 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
Remy dd1d4224 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Julien Ignace 85039c4d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Alex Lian 950e29d3 Merge remote-tracking branch 'origin/master' into build/automation 7 年前
sebastienlagarde 046a77ef Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Frédéric Vauchelles 78ba9e5b Merge master 7 年前
John 3174776d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
John 0a72692b Merge branch 'LW-ScreenSpaceShadows' into projects/TheLastStand 7 年前
sebastienlagarde a450e83a Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Thomas 45dc22f9 Refactored the debug menu 7 年前
Peter Andreasen 04b933d9 merged with master 7 年前
Thomas 8a390de1 Skip drawing empty panels 7 年前
GitHub 4ce28f8a Merge pull request #970 from Unity-Technologies/debug-menu-refactor 7 年前
Evgenii Golubev 3ad3c7d7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Julien Ignace 4b17c74c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_ScriptableCulling 7 年前
Robert Srinivasiah 6f2b52f2 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Remy 2001df3c Merge branch 'HDRP_GraphicTests' into MaterialUpgrader_Upgrade 7 年前
sebastienlagarde 8d0fc95d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
John Parsaie 8cc0d941 Merge SRP 2018.1 7 年前
Frédéric Vauchelles fd3d298d Merge branch 'master' into feature/ReflectionProbeBaking 7 年前
Thomas 82ec2403 Disallowed using the editor debug window at the same time as the runtime one 7 年前
GitHub 0598d413 Merge pull request #1040 from Unity-Technologies/debug-window-tweak 7 年前
Julien Ignace 2c03d5de Merge branch '2018.1' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugWindowFixes 7 年前
sebastienlagarde 240571a1 Undo/redo/sync/serialization fixes 7 年前
John Parsaie 40539650 Merge branch '2018.1' into projects/TheLastStand 7 年前
Felipe Lira 47a2960a Merge branch 'master' into LW-Bugfix 7 年前
Thomas 12334521 Undo/redo/sync/serialization fixes 7 年前
GitHub 4e44f2d7 Merge pull request #1065 from Unity-Technologies/various-debug-fixes 7 年前
sebastienlagarde aa772a18 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered 7 年前
Evgenii Golubev 720c8a19 Merge branch 'master' 7 年前
Evgenii Golubev dd8b51a8 Merge branch 'master' 7 年前
John Parsaie 73467192 Merge branch '2018.1' into projects/TheLastStand 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Frédéric Vauchelles 3ebd77c1 Added Flags.ForceUpdate on DebugPanels 7 年前
Julien Ignace d71724e7 Fixed a null ref exception with DebugWindow when users keep the window open then close/reopen Unity 7 年前
GitHub c8b5dd66 Merge pull request #1115 from Unity-Technologies/Branch_DebugWindowFix 7 年前
Remy 75cf5fa5 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Felipe Lira 933c7fdd Merge branch 'LWRP' into lw/bugfixes 7 年前
Raymond Graham b987da15 Merge branch '2018.1' into projects/system-shock/2018.1 7 年前
Felipe Lira de8adb82 Merge branch 'LWRP' into lw/multipass 7 年前
Matt Dean f98f82d0 Merge remote-tracking branch 'origin/LWRP' into LW-DistortionPass 7 年前
Julien Ignace b5270042 Fixed a null ref exception with DebugWindow when users keep the window open then close/reopen Unity 7 年前
Frédéric Vauchelles 4fbb1c4f (wip) Added refraction model 7 年前
Frédéric Vauchelles 7c52d2d3 Renamed Flags.ForceUpdate => Flags.EditorForceUpdate 7 年前
GitHub a2790a45 Merge pull request #1159 from Unity-Technologies/feature/RefractionModes 7 年前
Evgenii Golubev 8d663ac4 Merge upstream/master 7 年前
Paul Melamed 5e4ad2d7 Merge branch 'master' into decals/texture_atlas 7 年前
Evgenii Golubev 999f9fa8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Remy 256e6c9c Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Felipe Lira 533beaae Merge branch 'master' into LWRP 7 年前
sebastienlagarde 96ce456b Fix issue with framesettings on HDRP Asset and debug windows 7 年前
GitHub eeb59394 Merge pull request #1341 from Unity-Technologies/Fix-issue-with-framesettings-and-debug-windows 7 年前
sebastienlagarde 64f35bd6 Merge remote-tracking branch 'refs/remotes/origin/master' into sg/move-repository 7 年前
Felipe Lira 25e45b36 Merge branch 'master' into LWRP 7 年前
Felipe Lira 63a6fe03 Merge branch 'LWRP' into lw/api-refactor-v1 7 年前
Evgenii Golubev 1f059c6b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Thomas 7fc1f0a9 Fixed empty editor debug window on srp asset reload 7 年前
GitHub 877c58df Merge pull request #1380 from Unity-Technologies/debug-hack-fix 7 年前
Frédéric Vauchelles 3932faa4 Merge branch 'master' into feature/SSR 7 年前
Peter Bay Bastian 927000b8 Merge branch 'master' into sg/texture-types 7 年前
sebastienlagarde c0461407 Merge branch 'master' into Add-support-of-per-light-shadow-mask-control 7 年前
GitHub 7f5da648 Merge branch 'master' into sg/show-generated-code 7 年前
Tim Cooper 2c4a517b Merge remote-tracking branch 'origin/master' into build/automation 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
sebastienlagarde b9f53360 HDRP: Rename debug windows + change menu location 7 年前
GitHub 0863102d Merge pull request #1455 from Unity-Technologies/Rename-debug-windows 7 年前
Paul Melamed 9f1637c0 Merge branch 'master' into decals/NoHDRP_exception 7 年前
Stephane Laroche d85052d9 Merge branch 'master' into StackLit2 7 年前
Chris Tchou e8ce5056 Merge branch 'master' into vertexAnimHDRP2 7 年前
GitHub 51a1873e Merge branch 'master' into update-changelog 7 年前
Peter Bay Bastian b4dd9062 Merge remote-tracking branch 'origin/master' into sg/facesign 7 年前
Paul Melamed 797daf79 Merge branch 'master' into decals/ss3_channel_mask 7 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 6 年前
sebastienlagarde ec4f2ed5 Add option to remove shader variant + update changelog to correct format 6 年前
GitHub 159ea553 Merge pull request #1540 from Unity-Technologies/Add-option-to-remove-shader-variant-update-changelog-to-correct-format 6 年前
Remy 57fedd6c Merge branch 'master' into HDRP-Tests 6 年前
GitHub 25f5aa64 Merge branch 'master' into lw/lw-pipeline-asset-inspector 6 年前
GitHub d4992b3f Merge branch 'master' into lw/camera-additional-data 6 年前
GitHub 3a6a4e59 Merge branch 'master' into sg/spheremasknode 6 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Stephane Laroche f46075fb Merge remote-tracking branch 'mainrepo/master' into StackLit2 6 年前
GitHub 0610a60c Merge branch 'master' into sg/error-for-incompatible-pipeline 6 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前
sebastienlagarde 367f433e Move debug windows to Analysis sub menu 6 年前
GitHub 6824165d Merge pull request #1703 from Unity-Technologies/Move-debug-windows 6 年前
GitHub 7281fe31 Merge branch 'HDRP/staging' into decals/v2/per_channel_mask_new_ui 6 年前
GitHub 3f424739 Merge pull request #1713 from Unity-Technologies/HDRP/staging 6 年前
Remy 2883e443 Merge branch 'master' into tests/hdrp/distortion 6 年前
Stephane Laroche 73aab246 Merge branch 'hdrp/staging' into StackLit2_TrunkTest 6 年前
Nerites 4c6e512a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Nerites 7a18f28e Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings" 6 年前
Nerites 5182ab18 Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"" 6 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 6 年前
Antoine Lelievre 03c9b17a Add option to disable light by type in the debug menu 6 年前
Antoine Lelievre c278bbee Simplified Show light type debug settings 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前