7505 次代码提交 (cdd1dd09-4e5f-4b8f-9cc7-8e736085cedb)

作者 SHA1 备注 提交日期
Matt Dean 1f85b9a1 Fixes for PR 6 年前
GitHub 32210ac9 Merge branch 'master' into switch-support 6 年前
Matt Dean 7313c0ce Update changelog 6 年前
Matt Dean c1602cc5 Update changelog 6 年前
Sebastien Lagarde 8146a8c1 Share punctual light vector calculation code (GetPunctualLightVectors) + cleanup 6 年前
Matt Dean b7161c18 Fix initialization of vector properties when duplicating subgraphs 6 年前
Matt Dean 0ff4b5cc Fix slot definitions for meta pass in HD PBR subshader 6 年前
sebastienlagarde b38abf0c HDRP: Add minor comment on sky shader 6 年前
sebastienlagarde 5e2a8d92 HDRP: Update changelog 6 年前
sebastienlagarde 777bb5a5 HDRP: Lighting - Fix shader warning + Remove comment 6 年前
Nerites 7bc5d1b4 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
GitHub 144723e3 Merge pull request #1476 from Unity-Technologies/StackLit2 6 年前
sebastienlagarde 6a64d66c Some extra cleanup 6 年前
sebastienlagarde a73ccb75 Some cleanup (remove UNITY_MATERIAL_STACKLIT and LTC_USE_COMMON_FGD) 6 年前
Stephane Laroche e4716aba Merge remote-tracking branch 'mainrepo/StackLit2' into StackLit2 6 年前
sebastienlagarde 9536b3be Merge branch 'master' into StackLit2 6 年前
GitHub d4470f77 Merge pull request #1576 from Unity-Technologies/UpdateChangelogPCSS 6 年前
Antoine Lelievre 5b762916 Moved resource load to HDEditorUtils 6 年前
Antoine Lelievre 64e74035 Updated changelogs for PCSS 6 年前
Antoine Lelievre 59681362 Updated changelog 6 年前
GitHub 5bbb2099 Merge pull request #1562 from Unity-Technologies/Port-PCSS 6 年前
Antoine Lelievre 5c245e8f Changed emissive mesh update system to support multi-inspector 6 年前
Matt Dean 5ec7bc49 Fix acceptable IOR range for Dielectric Specular node 6 年前
Nerites 3e8fd749 Typo fix in SetupPerCameraShaderConstants 6 年前
Antoine Lelievre ebe055af Added sync for light intesity, color and size for emissive mesh 6 年前
Stephane Laroche 9580854c Fix a merge omission that disabled diffuse light from area lights 6 年前
Paul Melamed f4e0f28f added #pragma multicompile to StackLit and some comments 6 年前
Paul Melamed 30ddbe57 renamed and added the pragma multi_compile for decals to Lit shaders 6 年前
Paul Melamed c6fc1808 Added per channel blend selection mode for decals to render pipe asset 6 年前
Paul Melamed 43a67dcc ran include generator 6 年前
Paul Melamed 3c660e30 per channel decals working for all combinations 6 年前
Paul Melamed 8e6c1409 per channel decals work for meshes and transparency 6 年前
Kay Chang 6f8fb9c4 Switch compilation fixes. 6 年前
Antoine Lelievre 2bdf7f27 Forgot to offset PCSS shadow sample for block search 6 年前
Antoine Lelievre b03972ff Fix depth bias in PCSS blocker search 6 年前
GitHub ff2cec54 Update CHANGELOG.md 6 年前
RSlysz abf20e9f Add missing readonly for colors 6 年前
RSlysz d3e6837e Encapsulate the reflection call 6 年前
RSlysz 4c1f41cf Hide blend normal distance for planar reflection 6 年前
RSlysz 7f6a6168 Add UNITY_EDITOR arround editor properties 6 年前
RSlysz 8e6992f8 Remove log 6 年前
Remi Slysz fab33964 Fix serialization for PlanarReflectionProbe 6 年前
GitHub 38b060ce Update CHANGELOG.md 6 年前
Remi Slysz 43d98473 Small clean up in HDReflectionProbe 6 年前
Remi Slysz 584a71fd Fix serialization of HDReflectionProbe 6 年前
RSlysz cef85bcb [WIP] Serializing editor only parameters for advance/simplified mode of influence settings box 6 年前
RSlysz 3becbe60 Gizmo6FacesBox: added all handle controled by one hability 6 年前
RSlysz 43968136 Capitalize header of HDReflectionProbe 6 年前
RSlysz 7e65ce84 Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe 6 年前
RSlysz 885eadde Clean CoreEditorUtils unused method 6 年前