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Clean CoreEditorUtils unused method

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RSlysz 6 年前
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885eadde
共有 1 个文件被更改,包括 0 次插入55 次删除
  1. 55
      com.unity.render-pipelines.core/CoreRP/Editor/CoreEditorUtils.cs

55
com.unity.render-pipelines.core/CoreRP/Editor/CoreEditorUtils.cs


new GUIContent("Y"),
new GUIContent("Z"),
};
static readonly GUIContent[] k_DrawVector6Slider_LabelPositives =
{
new GUIContent("+X"),
new GUIContent("+Y"),
new GUIContent("+Z"),
};
static readonly GUIContent[] k_DrawVector6Slider_LabelNegatives =
{
new GUIContent("-X"),
new GUIContent("-Y"),
new GUIContent("-Z"),
};
public static void DrawVector6Slider(GUIContent label, SerializedProperty positive, SerializedProperty negative, Vector3 min, Vector3 max)
{
GUILayout.BeginVertical();
EditorGUILayout.LabelField(label);
++EditorGUI.indentLevel;
var rect = GUILayoutUtility.GetRect(0, float.MaxValue, EditorGUIUtility.singleLineHeight, EditorGUIUtility.singleLineHeight);
var v = positive.vector3Value;
EditorGUI.BeginChangeCheck();
v = DrawVector3Slider(rect, k_DrawVector6Slider_LabelPositives, v, min, max);
if (EditorGUI.EndChangeCheck())
positive.vector3Value = v;
GUILayout.Space(EditorGUIUtility.standardVerticalSpacing);
rect = GUILayoutUtility.GetRect(0, float.MaxValue, EditorGUIUtility.singleLineHeight, EditorGUIUtility.singleLineHeight);
v = negative.vector3Value;
EditorGUI.BeginChangeCheck();
v = DrawVector3Slider(rect, k_DrawVector6Slider_LabelNegatives, v, min, max);
if (EditorGUI.EndChangeCheck())
negative.vector3Value = v;
--EditorGUI.indentLevel;
GUILayout.EndVertical();
}
public static void DrawVector6(GUIContent label, SerializedProperty positive, SerializedProperty negative, Vector3 min, Vector3 max, Color[][] colors = null)
{

negative.vector3Value = v;
--EditorGUI.indentLevel;
GUILayout.EndVertical();
}
static Vector3 DrawVector3Slider(Rect rect, GUIContent[] labels, Vector3 value, Vector3 min, Vector3 max)
{
// Use a corrected width due to the hacks used for layouting the slider properly below
rect.width -= 20;
var fieldWidth = rect.width / 3f;
for (var i = 0; i < 3; ++i)
{
var c = new Rect(rect.x + fieldWidth * i, rect.y, fieldWidth, rect.height);
var labelRect = new Rect(c.x, c.y, k_DrawVector6Slider_LabelSize, c.height);
var sliderRect = new Rect(labelRect.x + labelRect.width, c.y, c.width - k_DrawVector6Slider_LabelSize - k_DrawVector6Slider_FieldSize + 45, c.height);
var fieldRect = new Rect(sliderRect.x + sliderRect.width - 25, c.y, k_DrawVector6Slider_FieldSize, c.height);
EditorGUI.LabelField(labelRect, labels[i]);
value[i] = GUI.HorizontalSlider(sliderRect, value[i], min[i], max[i]);
value[i] = EditorGUI.FloatField(fieldRect, value[i]);
}
return value;
}
static Vector3 DrawVector3(Rect rect, GUIContent[] labels, Vector3 value, Vector3 min, Vector3 max, bool addMinusPrefix, Color[] colors)

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